Player Matchup

Hel
Hel
Firewoodbear
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,455 Elo+
Party 1
Tyr
Tyr
Kisii
Tyr
Level 126
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 4
Osiris
Osiris
Maludar
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 4
Xing Tian
Xing Tian
goodnoob123
Xing Tian
Level 22
God Stats
2W - 1L
1,767 SR
Queue Stats
36W - 39L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
lennJin
Xbalanque
Level 21
God Stats
0W - 1L
1,310 SR
Queue Stats
17W - 16L
1,393 Elo+
Solo
Team Averages
Level 56
1,471 SR
1,436 Elo+

VS

Team Averages
Level 33
1,496 SR
1,584 Elo+
Chaac
Chaac
Amahaslaa1
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 3
Xing Tian
Xing Tian
GoDSLords
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,366 Elo+
Party 2
Chiron
Chiron
Noobkilller2607
Chiron
Level 29
God Stats
2W - 0L
1,657 SR
Queue Stats
54W - 51L
1,512 Elo+
Solo
Yemoja
Yemoja
ppptired
Yemoja
Level 17
God Stats
1W - 0L
1,324 SR
Queue Stats
5W - 0L
1,853 Elo+
Party 3
Artio
Artio
tiltal
Artio
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
8,103
623
4,912
12,750
7,161
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyr
Kisii
Tyr
15
2 / 5 / 3
8,586
660
13,398
15,881
9,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
Maludar
Osiris
13
2 / 9 / 2
8,144
626
11,016
17,110
10,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
goodnoob123
Xing Tian
17
4 / 3 / 5
9,911
762
12,557
17,913
14,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Xbalanque
lennJin
Xbalanque
15
1 / 4 / 7
8,568
659
19,548
13,345
4,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 2 / 15
9,605
739
17,261
17,728
17,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
GoDSLords
Xing Tian
16
3 / 4 / 18
10,037
772
12,237
16,319
19,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
10 / 1 / 11
11,017
847
22,492
11,144
6,082
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
ppptired
Yemoja
16
3 / 1 / 17
10,286
791
6,527
12,515
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
tiltal
Artio
16
4 / 1 / 14
10,303
793
11,065
19,316
25,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
9
Kills
24
24
Deaths
9
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
2
15
5.75
L
0
3
7
1.17
W
Xing Tian
GoDSLords
Xing Tian
3
4
18
3
L
Tyr
Kisii
Tyr
2
5
3
0.7
L
Osiris
Maludar
Osiris
2
9
2
0.33
W
10
1
11
15.5
L
Xing Tian
goodnoob123
Xing Tian
4
3
5
2.17
L
Xbalanque
lennJin
Xbalanque
1
4
7
1.13
W
Yemoja
ppptired
Yemoja
3
1
17
11.5
W
Artio
tiltal
Artio
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,431
Damage
69,582
76,999
Taken
77,022
46,632
Mitigated
78,135
33,954
Healing
48,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
17,261
2,414
1,932
5,370
17,728
17,056
131
3,040
14,688
0
32,801
L
4,912
613
11,141
5,683
12,750
7,161
0
4,352
8,266
13,025
0
W
Xing Tian
GoDSLords
Xing Tian
12,237
1,375
1,389
1,518
16,319
19,190
368
4,705
11,614
17,052
0
L
Tyr
Kisii
Tyr
13,398
1,659
967
3,742
15,881
9,537
380
5,398
9,939
0
20,958
L
Osiris
Maludar
Osiris
11,016
4,496
0
2,342
17,110
10,791
545
5,974
10,743
0
16,151
W
22,492
9,132
3,919
4,646
11,144
6,082
3,475
2,825
8,319
0
48,131
L
Xing Tian
goodnoob123
Xing Tian
12,557
469
2,718
3,059
17,913
14,207
32
8,667
8,924
21,205
0
L
Xbalanque
lennJin
Xbalanque
19,548
6,871
1,903
2,399
13,345
4,936
1,038
5,438
7,628
0
33,808
W
Yemoja
ppptired
Yemoja
6,527
2,074
12,438
4,480
12,515
9,841
720
3,240
9,275
14,975
0
W
Artio
tiltal
Artio
11,065
635
5,928
6,958
19,316
25,966
425
3,659
15,657
20,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,312
Gold Earned
51,248
95
Minions Killed
137
0
Camps Cleared
0
1,110,643
Distance Traveled
1,239,058
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,605
739
27
2
0
277,488
2
L
Hel
8,103
623
21
2
0
226,630
0
W
Xing Tian
10,037
772
17
1
0
228,933
1
L
Tyr
8,586
660
14
1
0
231,936
0
L
Osiris
8,144
626
5
0
0
187,235
0
W
Chiron
11,017
847
55
4
0
222,073
1
L
Xing Tian
9,911
762
19
1
0
276,768
0
L
Xbalanque
8,568
659
36
3
0
188,074
0
W
Yemoja
10,286
791
23
2
0
244,626
0
W
Artio
10,303
793
15
1
0
265,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role