Player Matchup

Merlin
Merlin
CocoHammer2
Merlin
Level 28
God Stats
8W - 9L
1,752 SR
Queue Stats
125W - 98L
1,702 Elo+
Solo
Sun Wukong
Sun Wukong
HarryCauvert
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 103L
1,424 Elo+
Solo
Serqet
Serqet
JackRipper123
Serqet
Level 18
God Stats
1W - 1L
1,707 SR
Queue Stats
10W - 8L
1,461 Elo+
Solo
Medusa
Medusa
Joghuuno
Medusa
Level 10
God Stats
1W - 5L
1,471 SR
Queue Stats
39W - 37L
1,831 Elo+
Solo
Kumbhakarna
Kumbhakarna
TomsyWB
Kumbhakarna
Level 6
God Stats
4W - 1L
1,857 SR
Queue Stats
7W - 1L
1,785 Elo+
Solo
Team Averages
Level 18
1,658 SR
1,641 Elo+

VS

Team Averages
Level 24
1,625 SR
1,562 Elo+
Hercules
Hercules
AciDviR
Hercules
Level 26
God Stats
4W - 6L
1,433 SR
Queue Stats
33W - 28L
1,529 Elo+
Solo
Sol
Sol
Nytoxxx
Sol
Level 29
God Stats
10W - 5L
1,666 SR
Queue Stats
57W - 61L
1,383 Elo+
Solo
Kuzenbo
Kuzenbo
Smiteophobia
Kuzenbo
Level 17
God Stats
3W - 2L
1,683 SR
Queue Stats
54W - 51L
1,571 Elo+
Solo
Serqet
Serqet
TeamFinland
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 35L
1,716 Elo+
Solo
Cernunnos
Cernunnos
YoungKhepri
Cernunnos
Level 24
God Stats
3W - 0L
1,840 SR
Queue Stats
147W - 119L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
1 / 1 / 1
3,453
691
1,781
2,390
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HarryCauvert
Sun Wukong
5
0 / 1 / 0
2,932
586
780
2,568
826
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
1 / 1 / 0
3,350
670
745
2,082
667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Joghuuno
Medusa
5
0 / 1 / 0
2,995
599
1,667
2,917
532
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
TomsyWB
Kumbhakarna
2
0 / 1 / 0
2,642
528
116
1,628
436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AciDviR
Hercules
6
1 / 0 / 0
3,739
748
1,557
2,235
960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
5
0 / 2 / 1
3,400
680
1,050
2,198
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Smiteophobia
Kuzenbo
5
0 / 0 / 1
3,357
671
900
2,378
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
7
2 / 0 / 1
3,862
772
1,234
3,108
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
YoungKhepri
Cernunnos
6
2 / 0 / 0
3,484
697
1,384
1,680
310
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
AciDviR
Hercules
1
0
0
1
L
Merlin
1
1
1
1.5
L
Sun Wukong
HarryCauvert
Sun Wukong
0
1
0
0
L
1
1
0
1
L
Medusa
Joghuuno
Medusa
0
1
0
0
W
Sol
0
2
1
0.25
W
Kuzenbo
Smiteophobia
Kuzenbo
0
0
1
0.5
W
Serqet
2
0
1
2.5
L
Kumbhakarna
TomsyWB
Kumbhakarna
0
1
0
0
W
Cernunnos
YoungKhepri
Cernunnos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,089
Damage
6,125
11,585
Taken
11,599
3,020
Mitigated
4,319
2,841
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AciDviR
Hercules
1,557
468
0
588
2,235
960
0
0
2,235
1,868
15,005
L
Merlin
1,781
277
0
742
2,390
559
0
987
1,343
12,645
0
L
Sun Wukong
HarryCauvert
Sun Wukong
780
103
0
77
2,568
826
0
153
2,415
0
7,705
L
745
121
0
847
2,082
667
0
279
1,803
0
8,060
L
Medusa
Joghuuno
Medusa
1,667
591
0
745
2,917
532
0
267
2,650
0
13,355
W
Sol
1,050
360
37
597
2,198
597
754
1,352
846
12,015
0
W
Kuzenbo
Smiteophobia
Kuzenbo
900
353
0
1,302
2,378
1,633
0
116
2,262
5,526
0
W
Serqet
1,234
466
0
1,809
3,108
819
0
429
2,679
0
14,997
L
Kumbhakarna
TomsyWB
Kumbhakarna
116
0
0
430
1,628
436
0
417
1,211
1,432
0
W
Cernunnos
YoungKhepri
Cernunnos
1,384
749
0
881
1,680
310
0
0
1,680
0
12,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,372
Gold Earned
17,842
81
Minions Killed
134
0
Camps Cleared
0
433,934
Distance Traveled
469,364
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,739
748
40
8
0
93,651
3
L
Merlin
3,453
691
21
4
0
96,147
1
L
Sun Wukong
2,932
586
17
3
0
101,500
0
L
Serqet
3,350
670
20
4
0
95,959
0
L
Medusa
2,995
599
21
4
0
89,696
1
W
Sol
3,400
680
25
5
0
88,918
1
W
Kuzenbo
3,357
671
10
2
0
85,092
1
W
Serqet
3,862
772
38
8
0
118,523
2
L
Kumbhakarna
2,642
528
2
0
0
50,632
0
W
Cernunnos
3,484
697
21
4
0
83,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role