Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
EfEfEfEfEfEf
Khepri
Level 87
God Stats
10W - 6L
1,771 SR
Queue Stats
596W - 617L
1,630 Elo+
Solo
Hel
Hel
Kenshin_Omega
Hel
Level 145
God Stats
3W - 6L
1,203 SR
Queue Stats
149W - 163L
1,550 Elo+
Solo
Tiamat
Tiamat
OGMudbone909
Tiamat
Level 149
God Stats
10W - 4L
1,608 SR
Queue Stats
284W - 279L
1,647 Elo+
Solo
Thanatos
Thanatos
iLoveSanic
Thanatos
Level 147
God Stats
1W - 1L
1,754 SR
Queue Stats
84W - 72L
1,627 Elo+
Solo
Team Averages
Level 135
1,567 SR
1,591 Elo+

VS

Team Averages
Level 129
1,604 SR
1,628 Elo+
Apollo
Apollo
CerberusKeeper
Apollo
Level 160
God Stats
4W - 3L
1,725 SR
Queue Stats
258W - 275L
1,642 Elo+
Solo
Hel
Hel
EkajB
Hel
Level 127
God Stats
4W - 0L
1,611 SR
Queue Stats
304W - 279L
1,615 Elo+
Solo
Hachiman
Hachiman
Jenome
Hachiman
Level 159
God Stats
7W - 13L
1,441 SR
Queue Stats
997W - 989L
1,600 Elo+
Solo
Hera
Hera
Rangerdanger552
Hera
Level 39
God Stats
3W - 3L
1,696 SR
Queue Stats
129W - 73L
1,656 Elo+
Solo
Xing Tian
Xing Tian
Waffles14
Xing Tian
Level 160
God Stats
3W - 1L
1,549 SR
Queue Stats
69W - 60L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 3 / 5
8,295
691
12,348
9,373
3,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Khepri
15
0 / 2 / 8
8,381
698
6,314
9,122
9,067
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 5
8,201
683
7,109
9,755
4,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
17
6 / 2 / 3
9,715
810
18,191
15,567
7,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
iLoveSanic
Thanatos
13
1 / 3 / 4
8,116
676
10,366
10,461
4,087
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,435
786
5,245
10,578
4,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hel
EkajB
Hel
15
1 / 2 / 10
8,735
728
9,293
16,763
16,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Jenome
Hachiman
16
1 / 1 / 9
9,862
822
14,676
12,075
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 2 / 6
9,915
826
13,754
8,751
3,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Waffles14
Xing Tian
14
1 / 3 / 10
8,837
736
5,606
15,941
17,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
9
Kills
12
12
Deaths
10
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
5
1.17
W
3
2
4
2.5
L
Khepri
0
2
8
2
W
Hel
EkajB
Hel
1
2
10
3
W
Hachiman
Jenome
Hachiman
1
1
9
5.5
L
1
2
5
1.75
L
Tiamat
6
2
3
3.75
W
6
2
6
4.5
W
Xing Tian
Waffles14
Xing Tian
1
3
10
2
L
Thanatos
iLoveSanic
Thanatos
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,328
Damage
48,574
54,278
Taken
64,108
28,679
Mitigated
47,557
35,248
Healing
36,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,348
3,003
201
70
9,373
3,733
846
6,543
2,830
0
33,237
W
5,245
3,631
1,477
1,252
10,578
4,262
1,487
7,290
3,288
0
16,077
L
Khepri
6,314
236
2,203
999
9,122
9,067
325
2,907
6,215
12,218
0
W
Hel
EkajB
Hel
9,293
148
15,190
9,606
16,763
16,439
531
7,443
9,320
19,568
0
W
Hachiman
Jenome
Hachiman
14,676
4,271
1,379
2,571
12,075
5,564
2,583
6,030
6,045
0
37,541
L
7,109
376
15,429
5,550
9,755
4,076
217
5,113
4,642
15,980
0
L
Tiamat
18,191
649
1,043
5,117
15,567
7,716
176
9,015
6,552
38,829
0
W
13,754
2,541
839
428
8,751
3,600
820
4,711
4,040
32,719
0
W
Xing Tian
Waffles14
Xing Tian
5,606
262
1,894
1,660
15,941
17,692
431
6,140
9,801
10,269
0
L
Thanatos
iLoveSanic
Thanatos
10,366
837
23
4,613
10,461
4,087
0
5,075
5,386
0
14,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,708
Gold Earned
46,784
121
Minions Killed
133
0
Camps Cleared
0
1,206,797
Distance Traveled
1,126,845
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,295
691
19
2
0
225,840
0
W
Apollo
9,435
786
31
3
0
210,425
2
L
Khepri
8,381
698
11
1
0
239,115
0
W
Hel
8,735
728
12
1
0
237,557
1
W
Hachiman
9,862
822
34
3
0
208,296
1
L
Hel
8,201
683
28
2
0
259,994
4
L
Tiamat
9,715
810
51
4
0
255,680
0
W
Hera
9,915
826
45
4
0
252,956
4
W
Xing Tian
8,837
736
11
1
0
217,611
2
L
Thanatos
8,116
676
12
1
0
226,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role