Player Matchup

Osiris
Osiris
DaddyHadez
Osiris
Level 106
God Stats
1W - 0L
1,831 SR
Queue Stats
23W - 13L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
HayHayDaPURTLE
Cliodhna
Level 125
God Stats
2W - 0L
1,476 SR
Queue Stats
11W - 13L
1,433 Elo+
Party 1
Artemis
Artemis
HeavenlyDrill
Artemis
Level 129
God Stats
5W - 2L
1,631 SR
Queue Stats
44W - 29L
1,609 Elo+
Solo
Agni
Agni
ToddDaPURTLE
Agni
Level 128
God Stats
1W - 0L
1,405 SR
Queue Stats
31W - 22L
1,529 Elo+
Party 1
Bacchus
Bacchus
WashedBooce
Bacchus
Level 56
God Stats
1W - 0L
1,127 SR
Queue Stats
2W - 2L
1,468 Elo+
Party 1
Team Averages
Level 109
1,494 SR
1,510 Elo+

VS

Team Averages
Level 141
1,510 SR
1,424 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Alexvc
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,582 Elo+
Solo
Thanatos
Thanatos
EachJaguar176
Thanatos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,515 Elo+
Solo
Sobek
Sobek
Scott_Maverick
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,130 Elo+
Solo
Xbalanque
Xbalanque
thedanirexomg
Xbalanque
Level 108
God Stats
0W - 1L
1,548 SR
Queue Stats
15W - 14L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaddyHadez
Osiris
16
4 / 1 / 3
8,600
860
7,277
7,564
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
13
4 / 1 / 4
8,200
820
5,012
4,124
1,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
15
4 / 0 / 5
8,522
852
10,410
5,004
1,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 4
7,414
741
6,983
3,717
1,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
WashedBooce
Bacchus
13
0 / 1 / 4
6,450
645
2,692
5,298
4,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 2 / 1
7,085
709
4,354
5,077
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
Alexvc
Tiamat
14
1 / 2 / 0
7,064
706
5,231
7,495
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
EachJaguar176
Thanatos
12
1 / 5 / 1
6,594
659
3,451
9,121
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 1
5,964
596
1,748
11,102
11,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
thedanirexomg
Xbalanque
14
1 / 1 / 1
7,336
734
2,507
6,678
2,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
1
0.75
L
Tiamat
Alexvc
Tiamat
1
2
0
0.5
W
Osiris
DaddyHadez
Osiris
4
1
3
5.5
L
Thanatos
EachJaguar176
Thanatos
1
5
1
0.3
W
Cliodhna
4
1
4
6
W
Artemis
4
0
5
6.5
L
0
3
1
0.17
W
1
1
4
3
W
Bacchus
WashedBooce
Bacchus
0
1
4
2
L
Xbalanque
thedanirexomg
Xbalanque
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,374
Damage
17,291
25,707
Taken
39,473
15,492
Mitigated
23,211
2,399
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,354
2,003
0
1,025
5,077
1,580
268
1,228
3,849
0
22,086
L
Tiamat
Alexvc
Tiamat
5,231
716
0
1,665
7,495
3,722
145
2,028
5,467
33,223
0
W
Osiris
DaddyHadez
Osiris
7,277
1,825
0
679
7,564
6,837
0
3,452
3,959
0
29,600
L
Thanatos
EachJaguar176
Thanatos
3,451
692
0
3,417
9,121
4,003
0
1,925
7,196
0
16,977
W
Cliodhna
5,012
299
0
146
4,124
1,439
221
479
3,604
0
12,989
W
Artemis
10,410
1,980
0
0
5,004
1,911
1,305
1,565
3,399
0
39,633
L
1,748
55
0
2,160
11,102
11,438
0
2,109
8,993
10,540
0
W
6,983
41
0
490
3,717
1,253
254
1,127
2,545
29,415
0
W
Bacchus
WashedBooce
Bacchus
2,692
142
559
525
5,298
4,052
261
394
4,824
7,231
0
L
Xbalanque
thedanirexomg
Xbalanque
2,507
730
0
665
6,678
2,468
282
2,781
3,897
0
27,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,186
Gold Earned
34,043
245
Minions Killed
252
8
Camps Cleared
8
1,015,274
Distance Traveled
940,629
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,085
709
52
5
2
181,290
4
L
Tiamat
7,064
706
87
9
1
186,253
1
W
Osiris
8,600
860
71
7
5
201,424
2
L
Thanatos
6,594
659
35
4
2
195,652
1
W
Cliodhna
8,200
820
18
2
0
200,801
0
W
Artemis
8,522
852
83
8
1
209,248
1
L
Sobek
5,964
596
13
1
0
200,525
6
W
Agni
7,414
741
56
6
2
199,465
2
W
Bacchus
6,450
645
17
2
0
204,336
0
L
Xbalanque
7,336
734
65
7
3
176,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role