Player Matchup

Poseidon
Poseidon
Ceif4dordeBuc4t4
Poseidon
Level 29
God Stats
14W - 13L
1,947 SR
Queue Stats
101W - 138L
1,424 Elo+
Solo
Ah Puch
Ah Puch
EDY CSC
Ah Puch
Level 134
God Stats
2W - 2L
1,454 SR
Queue Stats
205W - 232L
1,416 Elo+
Party 1
Ra
Ra
Joseca2015
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,171 Elo+
Solo
Jing Wei
Jing Wei
PierreF77
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,623 Elo+
Party 1
Fenrir
Fenrir
XNightShadow17X
Fenrir
Level 17
God Stats
10W - 1L
1,818 SR
Queue Stats
48W - 34L
1,562 Elo+
Solo
Team Averages
Level 40
1,644 SR
1,439 Elo+

VS

Team Averages
Level 17
1,488 SR
1,404 Elo+
Hades
Hades
 
Hades
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Eita_bbs7
Achilles
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
17W - 24L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Poringotz
Nu Wa
Level 28
God Stats
2W - 4L
1,479 SR
Queue Stats
64W - 73L
1,472 Elo+
Solo
Jing Wei
Jing Wei
dark_tuuga
Jing Wei
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 98L
1,175 Elo+
Solo
Ullr
Ullr
vodkk_7
Ullr
Level 6
God Stats
3W - 5L
1,228 SR
Queue Stats
8W - 10L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
10,483
499
7,074
13,264
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
EDY CSC
Ah Puch
16
3 / 3 / 8
11,094
528
9,501
9,645
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 5
9,564
455
5,651
13,761
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
PierreF77
Jing Wei
15
2 / 2 / 4
9,482
452
4,924
9,058
2,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 1 / 4
12,794
609
23,483
17,626
9,989
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
14 / 3 / 3
11,667
556
19,433
17,202
7,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Eita_bbs7
Achilles
14
2 / 7 / 2
9,203
438
7,808
21,268
17,472
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Poringotz
Nu Wa
14
2 / 2 / 7
9,379
447
7,346
9,485
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
dark_tuuga
Jing Wei
11
1 / 4 / 3
7,761
370
3,824
14,387
3,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
vodkk_7
Ullr
11
0 / 5 / 2
7,373
351
593
12,835
3,562
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
20
Kills
19
19
Deaths
21
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
14
3
3
5.17
W
2
5
0
0.4
W
Ah Puch
EDY CSC
Ah Puch
3
3
8
2.33
L
Achilles
Eita_bbs7
Achilles
2
7
2
0.43
W
1
8
5
0.44
W
Jing Wei
PierreF77
Jing Wei
2
2
4
2
L
Nu Wa
Poringotz
Nu Wa
2
2
7
2.75
W
12
1
4
14
L
Jing Wei
dark_tuuga
Jing Wei
1
4
3
0.63
L
Ullr
vodkk_7
Ullr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,633
Damage
39,004
63,354
Taken
75,177
26,977
Mitigated
39,341
19,617
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
19,433
2,845
372
8,954
17,202
7,255
1,379
5,782
11,319
84,600
0
W
7,074
1,215
0
811
13,264
5,440
399
5,591
7,673
77,445
0
W
Ah Puch
EDY CSC
Ah Puch
9,501
341
0
3,761
9,645
3,534
450
3,177
6,468
63,500
0
L
Achilles
Eita_bbs7
Achilles
7,808
1,167
0
2,381
21,268
17,472
344
6,843
14,359
0
38,989
W
5,651
1,563
879
4,126
13,761
5,145
528
8,057
5,704
50,124
0
W
Jing Wei
PierreF77
Jing Wei
4,924
4,042
0
1,240
9,058
2,869
1,346
5,039
4,019
0
48,174
L
Nu Wa
Poringotz
Nu Wa
7,346
2,027
0
2,605
9,485
7,679
294
3,380
5,985
35,443
0
W
23,483
6,288
0
8,800
17,626
9,989
890
5,262
12,364
0
119,526
L
Jing Wei
dark_tuuga
Jing Wei
3,824
2,972
0
3,459
14,387
3,373
989
4,109
10,278
0
31,438
L
Ullr
vodkk_7
Ullr
593
518
0
2,104
12,835
3,562
352
1,795
11,010
0
33,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,417
Gold Earned
45,383
548
Minions Killed
422
0
Camps Cleared
0
1,996,905
Distance Traveled
1,886,916
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,667
556
172
8
0
409,651
4
W
Poseidon
10,483
499
98
5
0
360,744
4
W
Ah Puch
11,094
528
106
5
0
395,152
2
L
Achilles
9,203
438
78
4
0
350,926
5
W
Ra
9,564
455
91
4
0
379,542
1
W
Jing Wei
9,482
452
105
5
0
396,194
0
L
Nu Wa
9,379
447
45
2
0
379,541
7
W
Fenrir
12,794
609
148
7
0
465,273
0
L
Jing Wei
7,761
370
71
3
0
397,452
3
L
Ullr
7,373
351
56
3
0
349,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role