Player Matchup

Chaac
Chaac
DSL Fox
Chaac
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 31L
1,200 Elo+
Solo
Camazotz
Camazotz
Fxormn
Camazotz
Level 26
God Stats
9W - 6L
1,288 SR
Queue Stats
22W - 36L
1,214 Elo+
Solo
Baron Samedi
Baron Samedi
QBNYRK
Baron Samedi
Level 68
God Stats
16W - 24L
1,344 SR
Queue Stats
207W - 295L
1,290 Elo+
Solo
Team Averages
Level 37
1,306 SR
1,235 Elo+

VS

Team Averages
Level 83
1,354 SR
1,267 Elo+
Neith
Neith
El_chino1994364
Neith
Level 122
God Stats
9W - 13L
1,478 SR
Queue Stats
38W - 71L
1,291 Elo+
Solo
Vulcan
Vulcan
Silent---Touch
Vulcan
Level 104
God Stats
0W - 5L
1,326 SR
Queue Stats
190W - 227L
1,413 Elo+
Solo
Cthulhu
Cthulhu
malone28
Cthulhu
Level 22
God Stats
0W - 2L
1,259 SR
Queue Stats
13W - 44L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DSL Fox
Chaac
15
1 / 6 / 5
10,660
627
5,611
16,120
11,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Fxormn
Camazotz
16
9 / 2 / 2
12,349
726
11,579
18,233
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
QBNYRK
Baron Samedi
14
4 / 5 / 5
11,812
695
7,168
12,158
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 8
10,616
624
11,309
10,705
3,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
7 / 4 / 5
11,769
692
13,421
9,882
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
malone28
Cthulhu
10
1 / 3 / 8
9,384
552
4,003
8,483
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
14
Kills
11
13
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
DSL Fox
Chaac
1
6
5
0.58
L
3
8
8
0.88
W
Camazotz
Fxormn
Camazotz
9
2
2
5
W
Baron Samedi
QBNYRK
Baron Samedi
4
5
5
1.3
L
7
4
5
2.38
L
Cthulhu
malone28
Cthulhu
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,358
Damage
28,733
46,511
Taken
29,070
22,867
Mitigated
11,982
16,424
Healing
1,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DSL Fox
Chaac
5,611
1,160
417
4,306
16,120
11,329
1,047
4,191
11,329
0
33,484
L
11,309
4,330
0
962
10,705
3,211
190
2,116
8,417
0
30,030
W
Camazotz
Fxormn
Camazotz
11,579
1,029
0
6,775
18,233
6,973
630
7,809
10,138
0
51,596
W
Baron Samedi
QBNYRK
Baron Samedi
7,168
682
819
4,107
12,158
4,565
564
5,931
6,027
37,509
0
L
13,421
6,793
0
0
9,882
3,574
285
2,717
6,985
41,772
0
L
Cthulhu
malone28
Cthulhu
4,003
332
0
577
8,483
5,197
0
1,747
6,454
6,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
31,769
173
Minions Killed
135
10
Camps Cleared
3
863,632
Distance Traveled
678,453
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,660
627
53
3
0
302,176
3
L
Neith
10,616
624
60
4
2
230,484
5
W
Camazotz
12,349
726
66
4
7
312,602
2
W
Baron Samedi
11,812
695
54
3
3
248,854
4
L
Vulcan
11,769
692
62
4
1
313,534
2
L
Cthulhu
9,384
552
13
1
0
134,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role