Player Matchup

Chronos
Chronos
Alpha_Wolf_AD
Chronos
Level 93
God Stats
22W - 20L
1,477 SR
Queue Stats
339W - 339L
1,441 Elo+
Party 1
Ymir
Ymir
Lambadeano
Ymir
Level 13
God Stats
1W - 3L
1,335 SR
Queue Stats
7W - 13L
1,274 Elo+
Party 1
Hercules
Hercules
sx-Neko-xs
Hercules
Level 40
God Stats
8W - 19L
1,394 SR
Queue Stats
137W - 94L
1,510 Elo+
Solo
Scylla
Scylla
xbaxtekx_47
Scylla
Level 16
God Stats
7W - 11L
1,428 SR
Queue Stats
21W - 41L
1,235 Elo+
Party 4
Tsukuyomi
Tsukuyomi
zAuerce---
Tsukuyomi
Level 65
God Stats
0W - 4L
1,280 SR
Queue Stats
166W - 192L
1,446 Elo+
Party 4
Team Averages
Level 45
1,383 SR
1,381 Elo+

VS

Team Averages
Level 49
1,394 SR
1,490 Elo+
Mulan
Mulan
Caleidis
Mulan
Level 39
God Stats
1W - 1L
1,311 SR
Queue Stats
179W - 121L
1,579 Elo+
Solo
Cliodhna
Cliodhna
DroneAcog
Cliodhna
Level 99
God Stats
1W - 3L
1,314 SR
Queue Stats
91W - 92L
1,664 Elo+
Party 3
Vulcan
Vulcan
LovingBarbecue8
Vulcan
Level 45
God Stats
3W - 4L
1,637 SR
Queue Stats
21W - 30L
1,584 Elo+
Party 3
Fafnir
Fafnir
PeigneTasseur
Fafnir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,291 Elo+
Party 2
Izanami
Izanami
Z Nirqs
Izanami
Level 43
God Stats
1W - 0L
1,207 SR
Queue Stats
84W - 98L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
2 / 4 / 0
7,648
425
7,431
12,090
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 2
7,150
397
4,245
15,641
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
sx-Neko-xs
Hercules
17
2 / 4 / 0
9,988
555
6,205
15,117
13,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
12
0 / 7 / 2
7,194
400
3,051
12,094
2,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
zAuerce---
Tsukuyomi
14
2 / 6 / 2
8,191
455
7,658
14,604
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Caleidis
Mulan
16
3 / 3 / 8
10,070
559
12,126
15,294
16,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
DroneAcog
Cliodhna
18
15 / 3 / 7
11,131
618
18,563
11,203
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 0 / 7
10,682
593
10,563
6,935
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 0 / 10
8,640
480
5,404
10,122
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Z Nirqs
Izanami
12
1 / 1 / 5
7,716
429
4,995
6,770
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
25
25
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
4
0
0.5
W
Mulan
Caleidis
Mulan
3
3
8
2.33
W
Cliodhna
DroneAcog
Cliodhna
15
3
7
6.17
L
0
4
2
0.25
W
6
0
7
9.5
W
0
0
10
5
W
Izanami
Z Nirqs
Izanami
1
1
5
3.5
L
Hercules
sx-Neko-xs
Hercules
2
4
0
0.5
L
Scylla
0
7
2
0.14
L
Tsukuyomi
zAuerce---
Tsukuyomi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
51,651
69,546
Taken
50,324
34,466
Mitigated
35,773
15,482
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
7,431
1,542
0
1,026
12,090
3,500
593
4,115
7,899
43,431
0
W
Mulan
Caleidis
Mulan
12,126
839
0
6,354
15,294
16,542
522
632
14,662
14,546
44,546
W
Cliodhna
DroneAcog
Cliodhna
18,563
2,547
0
1,858
11,203
4,924
1,757
2,773
8,430
0
70,726
L
4,245
867
0
2,221
15,641
9,038
0
4,742
10,697
18,751
0
W
10,563
2,157
0
866
6,935
3,092
860
1,424
5,511
82,203
0
W
5,404
1,169
0
3,909
10,122
9,137
517
5,891
4,231
15,135
0
W
Izanami
Z Nirqs
Izanami
4,995
2,857
0
2,461
6,770
2,078
2,192
4,007
2,763
0
39,448
L
Hercules
sx-Neko-xs
Hercules
6,205
2,976
0
7,318
15,117
13,715
0
2,826
10,947
0
69,275
L
Scylla
3,051
194
0
1,703
12,094
2,579
0
2,216
9,705
33,772
0
L
Tsukuyomi
zAuerce---
Tsukuyomi
7,658
1,131
0
3,214
14,604
5,634
0
4,386
9,928
0
58,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
48,239
425
Minions Killed
478
0
Camps Cleared
0
1,674,121
Distance Traveled
1,866,355
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,648
425
76
4
0
338,546
4
W
Mulan
10,070
559
123
7
0
360,772
4
W
Cliodhna
11,131
618
95
5
0
412,439
1
L
Ymir
7,150
397
28
2
0
305,951
1
W
Vulcan
10,682
593
154
9
0
393,431
5
W
Fafnir
8,640
480
21
1
0
351,661
2
W
Izanami
7,716
429
85
5
0
348,052
0
L
Hercules
9,988
555
155
9
0
366,467
3
L
Scylla
7,194
400
71
4
0
304,344
2
L
Tsukuyomi
8,191
455
95
5
0
358,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role