Player Matchup

Neith
Neith
EwaBeachPark
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,503 Elo+
Solo
Nu Wa
Nu Wa
MGKpog
Nu Wa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Zaki-zsom
Cthulhu
Level 19
God Stats
6W - 8L
1,456 SR
Queue Stats
138W - 154L
1,515 Elo+
Solo
Kukulkan
Kukulkan
babydargen
Kukulkan
Level 26
God Stats
10W - 4L
1,723 SR
Queue Stats
86W - 94L
1,510 Elo+
Solo
Cliodhna
Cliodhna
rTweak
Cliodhna
Level 29
God Stats
7W - 4L
1,643 SR
Queue Stats
37W - 41L
1,535 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,512 Elo+

VS

Team Averages
Level 25
1,550 SR
1,546 Elo+
Vulcan
Vulcan
GODz Mirage
Vulcan
Level 28
God Stats
0W - 1L
1,842 SR
Queue Stats
44W - 57L
1,470 Elo+
Solo
Fenrir
Fenrir
GreatSinOfPride
Fenrir
Level 29
God Stats
20W - 14L
1,618 SR
Queue Stats
170W - 146L
1,615 Elo+
Solo
Tiamat
Tiamat
PATHETICTISSUE
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,693 Elo+
Solo
Anhur
Anhur
foreignkiddaaron
Anhur
Level 29
God Stats
0W - 4L
1,154 SR
Queue Stats
46W - 54L
1,472 Elo+
Solo
Artio
Artio
jordon2
Artio
Level 25
God Stats
3W - 3L
1,637 SR
Queue Stats
36W - 28L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 4
13,837
659
22,728
13,516
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
MGKpog
Nu Wa
17
5 / 2 / 8
11,343
540
11,526
8,899
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Zaki-zsom
Cthulhu
16
4 / 2 / 8
10,797
514
13,893
19,787
18,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
babydargen
Kukulkan
18
1 / 3 / 7
10,780
513
7,838
11,120
4,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
rTweak
Cliodhna
18
8 / 2 / 4
11,447
545
13,023
12,052
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 4 / 2
10,213
486
10,816
15,900
5,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 5 / 3
10,495
500
11,912
18,412
8,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 5 / 2
9,563
455
8,485
15,172
8,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 15 / 0
9,050
431
4,495
19,403
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
jordon2
Artio
11
0 / 10 / 4
8,038
383
4,261
22,727
11,441
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
39
Kills
12
12
Deaths
39
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
21
3
4
7.67
L
Vulcan
4
4
2
1.25
L
6
5
3
1.5
W
Nu Wa
MGKpog
Nu Wa
5
2
8
4.5
L
0
5
2
0.2
W
Cthulhu
Zaki-zsom
Cthulhu
4
2
8
4
W
Kukulkan
babydargen
Kukulkan
1
3
7
1.5
L
2
15
0
0.13
L
Artio
jordon2
Artio
0
10
4
0.2
W
Cliodhna
rTweak
Cliodhna
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,008
Damage
39,969
65,374
Taken
91,614
35,962
Mitigated
38,729
20,897
Healing
23,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,728
10,246
0
5,784
13,516
5,322
2,832
3,205
10,271
0
101,521
L
Vulcan
10,816
3,052
82
6,001
15,900
5,811
536
6,790
8,721
59,889
0
L
11,912
2,995
0
5,052
18,412
8,544
320
5,273
12,953
0
65,064
W
Nu Wa
MGKpog
Nu Wa
11,526
1,865
0
2,178
8,899
2,983
266
1,451
7,448
94,429
0
L
8,485
955
0
4,070
15,172
8,513
344
7,381
6,860
58,597
0
W
Cthulhu
Zaki-zsom
Cthulhu
13,893
669
250
6,712
19,787
18,741
595
10,037
9,148
59,648
0
W
Kukulkan
babydargen
Kukulkan
7,838
544
0
1,646
11,120
4,499
273
5,153
5,925
69,426
0
L
4,495
1,810
0
2,251
19,403
4,420
640
5,609
13,647
0
40,998
L
Artio
jordon2
Artio
4,261
707
789
4,866
22,727
11,441
164
6,182
16,176
30,146
0
W
Cliodhna
rTweak
Cliodhna
13,023
678
0
4,327
12,052
4,417
1,590
3,195
8,827
0
72,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,204
Gold Earned
47,359
636
Minions Killed
448
0
Camps Cleared
0
1,937,309
Distance Traveled
1,878,007
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,837
659
158
8
0
401,123
4
L
Vulcan
10,213
486
107
5
0
389,826
3
L
Fenrir
10,495
500
93
4
0
423,315
1
W
Nu Wa
11,343
540
118
6
0
328,364
0
L
Tiamat
9,563
455
130
6
0
357,016
4
W
Cthulhu
10,797
514
99
5
0
391,849
4
W
Kukulkan
10,780
513
138
7
0
394,555
5
L
Anhur
9,050
431
69
3
0
331,731
3
L
Artio
8,038
383
49
2
0
376,119
1
W
Cliodhna
11,447
545
123
6
0
421,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role