Player Matchup

Izanami
Izanami
Jutebeutel
Izanami
Level 27
God Stats
0W - 3L
1,291 SR
Queue Stats
67W - 66L
1,540 Elo+
Party 1
Agni
Agni
RealJamesBean
Agni
Level 22
God Stats
9W - 6L
1,561 SR
Queue Stats
117W - 57L
1,717 Elo+
Solo
Hun Batz
Hun Batz
fitteslikker1
Hun Batz
Level 28
God Stats
11W - 14L
1,595 SR
Queue Stats
210W - 200L
1,601 Elo+
Solo
Bacchus
Bacchus
kukostspisern2
Bacchus
Level 6
God Stats
12W - 7L
1,521 SR
Queue Stats
19W - 13L
1,635 Elo+
Solo
Chaac
Chaac
whooperdooper
Chaac
Level 27
God Stats
3W - 3L
1,547 SR
Queue Stats
67W - 66L
1,540 Elo+
Party 1
Team Averages
Level 22
1,503 SR
1,607 Elo+

VS

Team Averages
Level 22
1,605 SR
1,629 Elo+
Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Alphagamer232
Apollo
Level 15
God Stats
2W - 0L
1,726 SR
Queue Stats
20W - 11L
1,685 Elo+
Solo
Tsukuyomi
Tsukuyomi
AshleyG458
Tsukuyomi
Level 21
God Stats
6W - 1L
1,936 SR
Queue Stats
155W - 76L
1,721 Elo+
Party 2
Sylvanus
Sylvanus
ChhMat
Sylvanus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 70L
1,564 Elo+
Solo
Guan Yu
Guan Yu
WhosDeanLike
Guan Yu
Level 22
God Stats
1W - 1L
1,362 SR
Queue Stats
133W - 65L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jutebeutel
Izanami
9
3 / 2 / 0
5,223
746
2,622
3,970
1,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 3 / 0
4,382
626
2,657
3,892
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
fitteslikker1
Hun Batz
9
1 / 1 / 2
4,878
697
1,960
4,625
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 0 / 1
3,255
465
405
533
138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
2 / 1 / 0
4,330
619
2,034
4,880
2,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 2 / 2
4,449
636
1,022
3,439
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 2 / 0
4,997
714
1,889
4,586
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
AshleyG458
Tsukuyomi
9
3 / 1 / 1
5,356
765
3,224
4,053
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ChhMat
Sylvanus
8
1 / 1 / 1
4,394
628
927
2,063
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
WhosDeanLike
Guan Yu
9
0 / 2 / 0
4,807
687
3,156
5,050
2,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
8
Kills
7
7
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
2
1
W
2
2
0
1
W
Tsukuyomi
AshleyG458
Tsukuyomi
3
1
1
3.5
W
Sylvanus
ChhMat
Sylvanus
1
1
1
1.5
L
Izanami
Jutebeutel
Izanami
3
2
0
1.5
L
2
3
0
0.67
W
Guan Yu
WhosDeanLike
Guan Yu
0
2
0
0
L
Hun Batz
fitteslikker1
Hun Batz
1
1
2
2
L
0
0
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,678
Damage
10,218
17,900
Taken
19,191
5,613
Mitigated
6,494
5,069
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,022
129
0
250
3,439
890
0
1,610
1,645
15,373
0
W
1,889
1,236
0
1,193
4,586
1,164
0
90
4,494
0
29,357
W
Tsukuyomi
AshleyG458
Tsukuyomi
3,224
1,469
0
2,135
4,053
1,078
0
619
3,380
0
25,793
W
Sylvanus
ChhMat
Sylvanus
927
298
134
587
2,063
1,153
0
413
1,560
9,696
4,771
L
Izanami
Jutebeutel
Izanami
2,622
2,002
0
798
3,970
1,014
0
329
3,641
0
27,411
L
2,657
232
0
607
3,892
868
0
1,050
2,776
16,945
0
W
Guan Yu
WhosDeanLike
Guan Yu
3,156
763
0
2,040
5,050
2,209
0
121
4,929
0
23,946
L
Hun Batz
fitteslikker1
Hun Batz
1,960
793
0
2,055
4,625
1,108
0
281
4,344
0
21,572
L
405
40
0
250
533
138
0
80
453
1,777
0
L
2,034
464
0
1,359
4,880
2,485
0
0
4,880
691
15,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,068
Gold Earned
24,003
185
Minions Killed
252
0
Camps Cleared
0
666,273
Distance Traveled
768,152
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,449
636
34
5
0
146,730
5
W
Apollo
4,997
714
64
9
0
153,787
3
W
Tsukuyomi
5,356
765
65
9
0
174,384
3
W
Sylvanus
4,394
628
35
5
0
139,091
1
L
Izanami
5,223
746
65
9
0
153,311
1
L
Agni
4,382
626
36
5
0
165,129
2
W
Guan Yu
4,807
687
54
8
0
154,160
2
L
Hun Batz
4,878
697
58
8
0
161,027
1
L
Bacchus
3,255
465
2
0
0
35,496
0
L
Chaac
4,330
619
24
3
0
151,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role