Player Matchup

Odin
Odin
Bombombombadil
Odin
Level 68
God Stats
30W - 24L
1,521 SR
Queue Stats
366W - 385L
1,469 Elo+
Party 1
Merlin
Merlin
Creecher
Merlin
Level 34
God Stats
2W - 1L
1,329 SR
Queue Stats
41W - 48L
1,433 Elo+
Solo
Izanami
Izanami
FoxMouth
Izanami
Level 27
God Stats
3W - 3L
1,626 SR
Queue Stats
14W - 7L
1,687 Elo+
Party 2
Nike
Nike
LaszloGriffin
Nike
Level 29
God Stats
7W - 8L
1,647 SR
Queue Stats
263W - 293L
1,453 Elo+
Party 1
Ullr
Ullr
TigerMouth
Ullr
Level 66
God Stats
46W - 46L
1,499 SR
Queue Stats
96W - 81L
1,525 Elo+
Party 2
Team Averages
Level 45
1,525 SR
1,514 Elo+

VS

Team Averages
Level 72
1,532 SR
1,465 Elo+
Cabrakan
Cabrakan
DANIOSSQ
Cabrakan
Level 85
God Stats
4W - 3L
1,862 SR
Queue Stats
147W - 182L
1,436 Elo+
Solo
Charybdis
Charybdis
KIILTOMATONEN
Charybdis
Level 23
God Stats
2W - 1L
1,720 SR
Queue Stats
108W - 121L
1,439 Elo+
Party 4
Cliodhna
Cliodhna
driftee
Cliodhna
Level 117
God Stats
2W - 4L
1,407 SR
Queue Stats
8W - 10L
1,506 Elo+
Party 3
Mulan
Mulan
samppaaz
Mulan
Level 123
God Stats
0W - 3L
1,471 SR
Queue Stats
121W - 129L
1,460 Elo+
Party 4
Scylla
Scylla
vevaa
Scylla
Level 14
God Stats
0W - 2L
1,200 SR
Queue Stats
1W - 3L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 15
17,228
1,149
22,735
31,777
44,093
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Creecher
Merlin
20
4 / 8 / 15
14,255
950
25,310
20,661
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
FoxMouth
Izanami
20
8 / 9 / 16
16,302
1,087
35,608
27,533
10,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 28
15,796
1,053
21,690
35,378
52,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 11 / 21
15,164
1,011
28,031
36,558
15,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DANIOSSQ
Cabrakan
20
4 / 9 / 14
14,871
991
19,984
38,383
63,511
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
KIILTOMATONEN
Charybdis
20
3 / 7 / 21
14,954
997
26,386
26,187
20,352
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
driftee
Cliodhna
20
13 / 6 / 21
17,678
1,179
37,092
26,952
13,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
samppaaz
Mulan
20
11 / 6 / 14
17,141
1,143
36,972
31,579
39,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
vevaa
Scylla
20
7 / 7 / 12
14,614
974
26,544
18,810
7,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
120
35
Kills
38
38
Deaths
35
95
Assists
82
Player
Kills
Deaths
Assists
KDA
W
13
6
15
3.42
W
Merlin
Creecher
Merlin
4
8
15
1.44
L
Cabrakan
DANIOSSQ
Cabrakan
4
9
14
1.22
W
Izanami
FoxMouth
Izanami
8
9
16
1.78
L
Charybdis
KIILTOMATONEN
Charybdis
3
7
21
1.93
W
5
4
28
4.75
W
5
11
21
1.41
L
Cliodhna
driftee
Cliodhna
13
6
21
3.92
L
Mulan
samppaaz
Mulan
11
6
14
3
L
Scylla
vevaa
Scylla
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,374
Damage
146,978
151,907
Taken
141,911
130,742
Mitigated
144,800
11,950
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,735
2,248
0
1,529
31,777
44,093
0
9,606
22,171
961
39,274
W
Merlin
Creecher
Merlin
25,310
1,073
0
253
20,661
8,147
0
8,784
11,877
48,107
0
L
Cabrakan
DANIOSSQ
Cabrakan
19,984
2,037
2,341
2,362
38,383
63,511
0
7,430
29,566
42,214
0
W
Izanami
FoxMouth
Izanami
35,608
21,075
0
1,245
27,533
10,958
0
6,667
20,866
0
81,479
L
Charybdis
KIILTOMATONEN
Charybdis
26,386
14,321
0
517
26,187
20,352
0
5,659
19,709
0
59,154
W
21,690
1,645
0
3,637
35,378
52,389
0
10,804
24,574
11,031
19,492
W
28,031
15,425
0
5,286
36,558
15,155
0
10,667
25,891
0
57,203
L
Cliodhna
driftee
Cliodhna
37,092
4,621
0
1,377
26,952
13,420
0
5,670
20,648
0
56,054
L
Mulan
samppaaz
Mulan
36,972
6,073
0
4,731
31,579
39,880
0
9,429
20,896
0
78,125
L
Scylla
vevaa
Scylla
26,544
2,773
0
0
18,810
7,637
0
3,702
14,707
39,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,745
Gold Earned
79,258
295
Minions Killed
274
5
Camps Cleared
11
1,477,806
Distance Traveled
1,512,060
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,228
1,149
54
4
3
316,033
0
W
Merlin
14,255
950
62
4
1
254,300
0
L
Cabrakan
14,871
991
39
3
1
292,297
0
W
Izanami
16,302
1,087
96
6
1
291,793
0
L
Charybdis
14,954
997
70
5
0
270,563
0
W
Nike
15,796
1,053
19
1
0
328,065
0
W
Ullr
15,164
1,011
64
4
0
287,615
0
L
Cliodhna
17,678
1,179
40
3
5
335,030
0
L
Mulan
17,141
1,143
94
6
3
326,883
3
L
Scylla
14,614
974
31
2
2
287,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role