Player Matchup

Discordia
Discordia
Moose2567
Discordia
Level 157
God Stats
12W - 24L
1,429 SR
Queue Stats
54W - 58L
1,676 Elo+
Solo
Fenrir
Fenrir
PrEe pReE
Fenrir
Level 157
God Stats
0W - 2L
1,299 SR
Queue Stats
50W - 53L
1,459 Elo+
Solo
Cliodhna
Cliodhna
idobflips
Cliodhna
Level 157
God Stats
18W - 20L
1,380 SR
Queue Stats
298W - 342L
1,464 Elo+
Solo
Team Averages
Level 157
1,369 SR
1,533 Elo+

VS

Team Averages
Level 88
1,590 SR
1,581 Elo+
Ra
Ra
Filomenotercero
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,389 Elo+
Solo
Cliodhna
Cliodhna
GingerlyKing
Cliodhna
Level 158
God Stats
35W - 21L
1,627 SR
Queue Stats
555W - 487L
1,725 Elo+
Solo
Bellona
Bellona
TheVikingSpartan
Bellona
Level 100
God Stats
2W - 0L
1,644 SR
Queue Stats
61W - 61L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Moose2567
Discordia
12
0 / 2 / 4
7,754
646
7,010
5,820
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
PrEe pReE
Fenrir
9
1 / 7 / 3
7,357
613
2,936
11,011
5,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
idobflips
Cliodhna
11
3 / 5 / 1
8,547
712
8,559
7,050
2,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,997
750
6,194
6,106
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
GingerlyKing
Cliodhna
15
5 / 1 / 6
9,613
801
7,382
8,109
4,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
6 / 1 / 7
9,296
775
8,173
10,767
9,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
14
14
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Cliodhna
GingerlyKing
Cliodhna
5
1
6
8
L
Discordia
Moose2567
Discordia
0
2
4
1
L
Fenrir
PrEe pReE
Fenrir
1
7
3
0.36
W
6
1
7
9.5
L
Cliodhna
idobflips
Cliodhna
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,505
Damage
21,749
23,881
Taken
24,982
10,179
Mitigated
15,444
2,365
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,194
374
1,809
1,553
6,106
2,025
524
1,646
4,460
27,798
0
W
Cliodhna
GingerlyKing
Cliodhna
7,382
517
0
1,048
8,109
4,102
315
2,577
5,532
0
48,353
L
Discordia
Moose2567
Discordia
7,010
288
0
1,062
5,820
1,880
0
1,376
4,378
40,731
0
L
Fenrir
PrEe pReE
Fenrir
2,936
592
0
385
11,011
5,947
0
2,889
7,854
0
4,654
W
8,173
3,441
447
3,355
10,767
9,317
1,408
3,399
7,368
0
21,850
L
Cliodhna
idobflips
Cliodhna
8,559
134
0
918
7,050
2,352
0
1,545
5,455
0
14,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,658
Gold Earned
27,906
105
Minions Killed
178
0
Camps Cleared
12
586,337
Distance Traveled
718,761
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,997
750
59
5
2
231,813
0
W
Cliodhna
9,613
801
84
7
8
269,028
5
L
Discordia
7,754
646
78
7
0
196,413
5
L
Fenrir
7,357
613
5
0
0
176,850
4
W
Bellona
9,296
775
35
3
2
217,920
0
L
Cliodhna
8,547
712
22
2
0
213,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role