Player Matchup

Anubis
Anubis
Bxmpy
Anubis
Level 125
God Stats
4W - 1L
1,849 SR
Queue Stats
70W - 66L
1,562 Elo+
Party 1
Cupid
Cupid
Edhu
Cupid
Level 160
God Stats
2W - 0L
1,601 SR
Queue Stats
70W - 69L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
KoalaTeePuns
Gilgamesh
Level 151
God Stats
5W - 3L
1,606 SR
Queue Stats
112W - 100L
1,573 Elo+
Party 1
Susano
Susano
UC x iiDAGS
Susano
Level 127
God Stats
4W - 9L
1,288 SR
Queue Stats
677W - 706L
1,592 Elo+
Solo
Mulan
Mulan
playboirich25
Mulan
Level 129
God Stats
14W - 4L
1,666 SR
Queue Stats
363W - 345L
1,596 Elo+
Solo
Team Averages
Level 138
1,602 SR
1,574 Elo+

VS

Team Averages
Level 117
1,766 SR
1,584 Elo+
Sun Wukong
Sun Wukong
TheeeObject
Sun Wukong
Level 108
God Stats
1W - 1L
1,703 SR
Queue Stats
59W - 46L
1,521 Elo+
Party 2
Cliodhna
Cliodhna
YourShadows
Cliodhna
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 206L
1,580 Elo+
Solo
He Bo
He Bo
shootshotshout
He Bo
Level 143
God Stats
2W - 1L
1,868 SR
Queue Stats
16W - 16L
1,615 Elo+
Party 2
Olorun
Olorun
temp-500227
Olorun
Level 147
God Stats
0W - 1L
2,026 SR
Queue Stats
76W - 48L
1,557 Elo+
Party 2
Anubis
Anubis
xoraxos
Anubis
Level 65
God Stats
1W - 1L
1,734 SR
Queue Stats
70W - 43L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bxmpy
Anubis
17
2 / 4 / 17
10,350
739
12,705
13,491
6,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Edhu
Cupid
18
7 / 4 / 18
11,535
824
14,652
13,580
5,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
KoalaTeePuns
Gilgamesh
16
3 / 5 / 20
10,158
726
12,353
16,295
15,238
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
19
13 / 3 / 15
11,990
856
17,235
18,135
10,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
4 / 3 / 22
10,956
783
9,072
19,374
22,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheeeObject
Sun Wukong
15
1 / 7 / 13
10,035
717
11,075
18,834
15,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
YourShadows
Cliodhna
19
5 / 5 / 10
11,618
830
15,559
21,732
14,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 6 / 8
11,052
789
14,521
14,195
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
19
7 / 6 / 7
11,668
833
16,333
14,617
7,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
xoraxos
Anubis
15
0 / 6 / 6
9,287
663
9,255
7,388
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
63
29
Kills
19
19
Deaths
30
92
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bxmpy
Anubis
2
4
17
2.63
W
Cupid
Edhu
Cupid
7
4
18
4
W
Gilgamesh
KoalaTeePuns
Gilgamesh
3
5
20
2.6
L
Sun Wukong
TheeeObject
Sun Wukong
1
7
13
1.07
W
Susano
13
3
15
6.83
L
Cliodhna
YourShadows
Cliodhna
5
5
10
2
W
4
3
22
5
L
6
6
8
1.67
L
Olorun
7
6
7
1.75
L
Anubis
xoraxos
Anubis
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,017
Damage
66,743
80,875
Taken
76,766
60,957
Mitigated
44,978
33,260
Healing
29,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bxmpy
Anubis
12,705
373
1,410
4,869
13,491
6,729
880
8,502
4,989
28,345
0
W
Cupid
Edhu
Cupid
14,652
7,898
4,974
4,741
13,580
5,209
2,778
5,561
8,019
0
35,970
W
Gilgamesh
KoalaTeePuns
Gilgamesh
12,353
3,646
1,176
1,723
16,295
15,238
1,292
8,571
7,724
0
22,083
L
Sun Wukong
TheeeObject
Sun Wukong
11,075
1,451
1,035
5,106
18,834
15,562
696
4,386
14,448
0
16,439
W
Susano
17,235
1,308
1,974
4,565
18,135
10,868
928
9,644
8,491
0
37,038
L
Cliodhna
YourShadows
Cliodhna
15,559
834
562
8,612
21,732
14,571
1,086
3,754
17,978
0
32,353
W
9,072
1,220
2,045
5,783
19,374
22,913
442
6,301
13,073
0
19,109
L
14,521
845
1,607
3,992
14,195
4,379
1,080
1,603
12,592
24,818
0
L
Olorun
16,333
8,401
3,057
4,824
14,617
7,050
1,390
2,596
12,021
28,185
1,844
L
Anubis
xoraxos
Anubis
9,255
430
340
642
7,388
3,416
727
366
7,022
30,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,989
Gold Earned
53,660
143
Minions Killed
126
0
Camps Cleared
0
1,363,012
Distance Traveled
1,239,663
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,350
739
36
3
0
246,456
1
W
Cupid
11,535
824
54
4
0
262,619
5
W
Gilgamesh
10,158
726
16
1
0
265,540
2
L
Sun Wukong
10,035
717
1
0
0
282,676
0
W
Susano
11,990
856
23
2
0
298,564
2
L
Cliodhna
11,618
830
31
2
0
252,629
2
W
Mulan
10,956
783
14
1
0
289,833
1
L
He Bo
11,052
789
34
2
0
252,315
3
L
Olorun
11,668
833
24
2
0
219,137
2
L
Anubis
9,287
663
36
3
0
232,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role