Player Matchup

Pele
Pele
Platinum V
 
Pele
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Crcln13
Danzaburou
Platinum IV
Level 95
God Stats
4W - 4L
1,549 SR
Queue Stats
200W - 190L
1,836 MMR
Solo
Janus
Janus
Platinum I
GradlewLose
Janus
Platinum I
Level 93
God Stats
11W - 10L
1,608 SR
Queue Stats
136W - 128L
1,874 MMR
Solo
Fafnir
Fafnir
Platinum III
TheFrench200
Fafnir
Platinum III
Level 144
God Stats
9W - 10L
1,603 SR
Queue Stats
74W - 69L
1,941 MMR
Party 1
Bellona
Bellona
Platinum II
nTonyz
Bellona
Platinum II
Level 46
God Stats
26W - 14L
1,659 SR
Queue Stats
61W - 55L
1,931 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 97
1,584 SR
1,816 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,478 SR
1,876 MMR
Thoth
Thoth
Platinum I
MasterPito
Thoth
Platinum I
Level 152
God Stats
70W - 78L
1,563 SR
Queue Stats
730W - 730L
1,905 MMR
Solo
Fenrir
Fenrir
Platinum III
Sleepwalker21
Fenrir
Platinum III
Level 160
God Stats
50W - 46L
1,564 SR
Queue Stats
296W - 298L
1,833 MMR
Solo
Charybdis
Charybdis
Diamond V
Zangoo
Charybdis
Diamond V
Level 156
God Stats
3W - 1L
1,683 SR
Queue Stats
262W - 258L
1,898 MMR
Solo
Ne Zha
Ne Zha
Platinum III
aitorpeto
Ne Zha
Platinum III
Level 148
God Stats
3W - 3L
1,495 SR
Queue Stats
386W - 369L
1,850 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
idekaijwtps
Kuzenbo
Platinum II
Level 124
God Stats
1W - 1L
1,084 SR
Queue Stats
102W - 91L
1,896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 6 / 1
6,343
453
2,555
10,818
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Crcln13
Danzaburou
12
4 / 5 / 0
7,477
534
5,322
9,529
2,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 1
7,257
518
2,601
8,202
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
11
0 / 1 / 1
6,634
474
1,645
8,543
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
nTonyz
Bellona
13
1 / 4 / 0
7,712
551
5,455
14,812
12,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshUllrMorgan Le FayArtioTiamat

VS

Bans
AthenaAwilixGebTsukuyomiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
5 / 0 / 9
9,075
648
7,336
3,492
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 0 / 6
8,622
616
7,759
6,914
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Zangoo
Charybdis
14
1 / 3 / 2
8,135
581
3,973
9,278
2,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
aitorpeto
Ne Zha
15
6 / 1 / 5
8,933
638
7,383
6,549
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
idekaijwtps
Kuzenbo
14
3 / 1 / 1
8,299
593
6,451
10,005
14,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
21
21
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
1
0.08
L
Danzaburou
Crcln13
Danzaburou
4
5
0
0.8
L
0
5
1
0.1
W
Thoth
5
0
9
9.5
W
6
0
6
9
L
Fafnir
0
1
1
0.5
W
Charybdis
Zangoo
Charybdis
1
3
2
0.67
W
Ne Zha
aitorpeto
Ne Zha
6
1
5
8.5
W
Kuzenbo
idekaijwtps
Kuzenbo
3
1
1
3.5
L
Bellona
nTonyz
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
32,902
51,904
Taken
36,238
27,373
Mitigated
23,348
14,433
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,555
331
0
2,816
10,818
2,515
0
1,998
8,820
0
37,698
L
Danzaburou
Crcln13
Danzaburou
5,322
2,256
0
2,721
9,529
2,299
19
1,857
7,672
0
40,416
L
2,601
43
0
1,044
8,202
2,425
0
1,805
6,397
60,958
0
W
Thoth
7,336
130
0
626
3,492
1,080
0
781
2,711
59,367
0
W
7,759
1,319
0
3,974
6,914
2,465
0
1,141
5,773
0
51,886
L
Fafnir
1,645
160
0
3,103
8,543
7,431
0
779
7,764
19,628
0
W
Charybdis
Zangoo
Charybdis
3,973
2,015
0
3,471
9,278
2,795
51
1,784
7,494
0
63,382
W
Ne Zha
aitorpeto
Ne Zha
7,383
1,967
0
2,202
6,549
2,780
0
540
6,009
0
33,183
W
Kuzenbo
idekaijwtps
Kuzenbo
6,451
1,856
0
3,403
10,005
14,228
31
0
10,005
45,734
0
L
Bellona
nTonyz
Bellona
5,455
2,452
0
4,749
14,812
12,703
94
7,348
7,464
0
59,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
43,064
461
Minions Killed
455
0
Camps Cleared
0
1,390,837
Distance Traveled
1,495,937
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,343
453
88
6
0
297,564
4
L
Danzaburou
7,477
534
85
6
0
265,864
3
L
Janus
7,257
518
114
8
0
276,220
2
W
Thoth
9,075
648
125
9
0
318,746
5
W
Fenrir
8,622
616
78
6
0
316,429
4
L
Fafnir
6,634
474
37
3
0
287,079
2
W
Charybdis
8,135
581
115
8
0
246,323
4
W
Ne Zha
8,933
638
59
4
0
331,207
1
W
Kuzenbo
8,299
593
78
6
0
283,232
3
L
Bellona
7,712
551
137
10
0
264,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role