Player Matchup

Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DrunkenNNJ
Kali
Level 6
God Stats
2W - 1L
1,518 SR
Queue Stats
15W - 14L
1,450 Elo+
Party 1
Hades
Hades
DuckAcreat
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,469 Elo+
Party 1
Hachiman
Hachiman
NoCookie4You
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,438 Elo+
Party 2
Hercules
Hercules
W4I2Z0
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,486 Elo+
Party 2
Team Averages
Level 19
1,504 SR
1,469 Elo+

VS

Team Averages
Level 19
1,495 SR
1,456 Elo+
Ratatoskr
Ratatoskr
Axaaaa
Ratatoskr
Level 8
God Stats
0W - 2L
1,450 SR
Queue Stats
8W - 9L
1,424 Elo+
Party 3
Da Ji
Da Ji
lodo4kaTV
Da Ji
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 56L
1,536 Elo+
Party 4
Anubis
Anubis
lwkfa
Anubis
Level 16
God Stats
2W - 2L
1,457 SR
Queue Stats
72W - 83L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
xmellokx
Sun Wukong
Level 18
God Stats
2W - 2L
1,318 SR
Queue Stats
11W - 14L
1,424 Elo+
Party 3
Ymir
Ymir
НеKykarekaHaMeHЯ
Ymir
Level 27
God Stats
11W - 4L
1,750 SR
Queue Stats
95W - 93L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
25 / 3 / 4
14,255
713
27,787
17,164
13,874
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 3 / 4
9,933
497
4,349
15,655
7,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
18
10 / 3 / 11
12,183
609
19,978
20,057
11,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
NoCookie4You
Hachiman
16
7 / 7 / 7
10,600
530
16,255
13,535
3,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
W4I2Z0
Hercules
15
3 / 4 / 12
10,164
508
5,612
17,517
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Axaaaa
Ratatoskr
12
3 / 12 / 4
7,683
384
7,071
16,084
6,003
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
lodo4kaTV
Da Ji
16
8 / 8 / 5
10,804
540
13,702
16,070
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
lwkfa
Anubis
12
1 / 15 / 2
7,871
394
8,384
18,618
6,733
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
xmellokx
Sun Wukong
15
2 / 6 / 5
9,442
472
7,768
19,559
18,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 5 / 3
9,462
473
10,191
19,025
19,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
46
Kills
19
20
Deaths
46
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
25
3
4
9
L
Ratatoskr
Axaaaa
Ratatoskr
3
12
4
0.42
W
1
3
4
1
W
Hades
10
3
11
5.17
W
Hachiman
NoCookie4You
Hachiman
7
7
7
1.5
W
Hercules
W4I2Z0
Hercules
3
4
12
2.25
L
Da Ji
lodo4kaTV
Da Ji
8
8
5
1.31
L
Anubis
lwkfa
Anubis
1
15
2
0.13
L
Sun Wukong
xmellokx
Sun Wukong
2
6
5
0.75
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,981
Damage
47,116
83,928
Taken
89,356
49,831
Mitigated
57,785
24,625
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
27,787
11,375
0
1,160
17,164
13,874
3,656
3,852
12,848
0
115,223
L
Ratatoskr
Axaaaa
Ratatoskr
7,071
1,877
0
250
16,084
6,003
0
4,610
11,474
0
23,753
W
4,349
1,970
0
5,574
15,655
7,967
518
955
14,460
0
73,793
W
Hades
19,978
1,790
498
11,396
20,057
11,420
2,387
3,711
16,297
77,407
0
W
Hachiman
NoCookie4You
Hachiman
16,255
12,715
0
2,484
13,535
3,712
2,719
4,143
9,249
0
55,933
W
Hercules
W4I2Z0
Hercules
5,612
1,774
0
3,513
17,517
12,858
305
5,968
11,501
0
23,813
L
Da Ji
lodo4kaTV
Da Ji
13,702
3,370
0
3,266
16,070
7,287
0
4,744
11,326
54
50,872
L
Anubis
lwkfa
Anubis
8,384
661
0
3,004
18,618
6,733
0
6,267
12,351
28,571
0
L
Sun Wukong
xmellokx
Sun Wukong
7,768
1,623
0
1,329
19,559
18,673
0
1,692
17,867
0
37,604
L
10,191
1,419
0
3,307
19,025
19,089
198
2,665
16,360
42,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,135
Gold Earned
45,262
534
Minions Killed
298
0
Camps Cleared
0
1,813,149
Distance Traveled
1,733,641
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,255
713
195
10
0
395,438
4
L
Ratatoskr
7,683
384
40
2
0
376,860
1
W
Kali
9,933
497
112
6
0
353,487
1
W
Hades
12,183
609
123
6
0
369,051
4
W
Hachiman
10,600
530
84
4
0
321,248
0
W
Hercules
10,164
508
20
1
0
373,925
3
L
Da Ji
10,804
540
68
3
0
362,304
4
L
Anubis
7,871
394
54
3
0
271,146
4
L
Sun Wukong
9,442
472
75
4
0
391,237
1
L
Ymir
9,462
473
61
3
0
332,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role