Player Matchup

Janus
Janus
MyLaneNow
Janus
Level 18
God Stats
13W - 10L
1,754 SR
Queue Stats
58W - 29L
1,785 Elo+
Party 1
Amaterasu
Amaterasu
YaBoiRoad
Amaterasu
Level 16
God Stats
55W - 26L
1,231 SR
Queue Stats
139W - 81L
1,693 Elo+
Solo
Sylvanus
Sylvanus
Zenitsu81MT
Sylvanus
Level 16
God Stats
12W - 6L
1,644 SR
Queue Stats
112W - 93L
1,582 Elo+
Solo
Pele
Pele
iSpamPele
Pele
Level 38
God Stats
14W - 2L
1,891 SR
Queue Stats
114W - 70L
1,650 Elo+
Party 1
Heimdallr
Heimdallr
Äbsolute
Heimdallr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,568 Elo+
Solo
Team Averages
Level 19
1,604 SR
1,656 Elo+

VS

Team Averages
Level 19
1,717 SR
1,614 Elo+
Poseidon
Poseidon
Fenschewtoy
Poseidon
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,734 Elo+
Solo
Bacchus
Bacchus
Jevrion
Bacchus
Level 27
God Stats
10W - 7L
1,650 SR
Queue Stats
100W - 76L
1,557 Elo+
Solo
Artemis
Artemis
MrZombieMx
Artemis
Level 6
God Stats
1W - 1L
1,778 SR
Queue Stats
4W - 5L
1,586 Elo+
Solo
Fenrir
Fenrir
P0NTE_CHINGON_69
Fenrir
Level 29
God Stats
11W - 8L
1,697 SR
Queue Stats
149W - 115L
1,577 Elo+
Solo
King Arthur
King Arthur
asaltyorange212
King Arthur
Level 23
God Stats
8W - 2L
1,959 SR
Queue Stats
73W - 54L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MyLaneNow
Janus
20
9 / 2 / 5
14,446
628
16,277
13,392
5,194
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
YaBoiRoad
Amaterasu
20
11 / 3 / 6
13,731
597
14,747
19,071
14,461
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Zenitsu81MT
Sylvanus
20
3 / 2 / 8
12,338
536
12,704
15,969
15,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
20
3 / 5 / 7
12,346
537
9,774
16,826
13,360
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Äbsolute
Heimdallr
8
0 / 6 / 4
7,703
335
2,103
6,191
2,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fenschewtoy
Poseidon
17
5 / 10 / 2
11,484
499
9,588
18,690
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jevrion
Bacchus
16
1 / 5 / 3
10,227
445
9,253
23,616
29,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
MrZombieMx
Artemis
2
0 / 1 / 0
6,273
273
0
525
107
Short Bow

Short Bow

+15%
Attack Speed

18
5 / 8 / 4
11,540
502
10,986
22,409
9,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
asaltyorange212
King Arthur
19
6 / 2 / 3
12,729
553
11,250
14,920
10,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
26
Kills
17
18
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Fenschewtoy
Poseidon
5
10
2
0.6
L
Bacchus
Jevrion
Bacchus
1
5
3
0.5
L
Artemis
MrZombieMx
Artemis
0
1
0
0
W
Janus
MyLaneNow
Janus
9
2
5
5.75
L
5
8
4
0.88
W
Amaterasu
YaBoiRoad
Amaterasu
11
3
6
4.67
W
Sylvanus
Zenitsu81MT
Sylvanus
3
2
8
3.5
L
King Arthur
asaltyorange212
King Arthur
6
2
3
3.75
W
Pele
3
5
7
1.3
W
Heimdallr
Äbsolute
Heimdallr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,605
Damage
41,077
71,449
Taken
80,160
50,334
Mitigated
56,806
29,268
Healing
20,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Fenschewtoy
Poseidon
9,588
612
149
2,459
18,690
6,326
0
8,949
9,280
84,990
0
L
Bacchus
Jevrion
Bacchus
9,253
666
314
5,305
23,616
29,557
0
11,259
12,216
48,075
0
L
Artemis
MrZombieMx
Artemis
0
0
0
0
525
107
0
475
0
0
0
W
Janus
MyLaneNow
Janus
16,277
1,128
342
4,589
13,392
5,194
0
3,323
10,069
132,457
0
L
10,986
1,932
0
6,804
22,409
9,847
230
3,908
18,280
0
93,257
W
Amaterasu
YaBoiRoad
Amaterasu
14,747
6,394
0
7,495
19,071
14,461
1,774
4,926
14,145
0
114,279
W
Sylvanus
Zenitsu81MT
Sylvanus
12,704
2,974
2,372
6,503
15,969
15,198
1,469
7,192
8,777
76,543
13,500
L
King Arthur
asaltyorange212
King Arthur
11,250
1,203
0
5,762
14,920
10,969
92
2,697
11,655
8,198
83,121
W
Pele
9,774
1,425
0
7,967
16,826
13,360
0
3,092
13,734
0
105,152
W
Heimdallr
Äbsolute
Heimdallr
2,103
1,415
0
0
6,191
2,121
212
3,126
3,065
0
7,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,564
Gold Earned
52,253
721
Minions Killed
519
0
Camps Cleared
0
2,091,252
Distance Traveled
1,788,998
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,484
499
133
6
0
397,596
5
L
Bacchus
10,227
445
66
3
0
475,923
0
L
Artemis
6,273
273
0
0
0
603
0
W
Janus
14,446
628
246
11
0
535,684
5
L
Fenrir
11,540
502
144
6
0
463,225
3
W
Amaterasu
13,731
597
155
7
0
507,042
2
W
Sylvanus
12,338
536
148
6
0
391,932
6
L
King Arthur
12,729
553
176
8
0
451,651
2
W
Pele
12,346
537
160
7
0
465,933
4
W
Heimdallr
7,703
335
12
1
0
190,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role