Player Matchup

Xing Tian
Xing Tian
Abel_336
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 1
Neith
Neith
Dr Budknight
Neith
Level 24
God Stats
7W - 9L
1,516 SR
Queue Stats
55W - 60L
1,436 Elo+
Solo
Nike
Nike
HeroFromThe9Os
Nike
Level 26
God Stats
85W - 66L
1,571 SR
Queue Stats
130W - 123L
1,480 Elo+
Solo
Vulcan
Vulcan
Shuu11_-
Vulcan
Level 22
God Stats
7W - 7L
1,525 SR
Queue Stats
118W - 101L
1,505 Elo+
Solo
Yemoja
Yemoja
X_DarkOfficial_X
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,622 Elo+
Party 1
Team Averages
Level 18
1,522 SR
1,489 Elo+

VS

Team Averages
Level 23
1,454 SR
1,471 Elo+
Ra
Ra
ARunawayCow
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,513 Elo+
Solo
Medusa
Medusa
RareXD2
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,420 Elo+
Solo
Zeus
Zeus
SquirtMoneyy
Zeus
Level 25
God Stats
11W - 4L
1,487 SR
Queue Stats
70W - 64L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
SupremeFattty
Ah Puch
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,461 Elo+
Party 2
Fenrir
Fenrir
thekdog211
Fenrir
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
46W - 32L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Abel_336
Xing Tian
17
2 / 12 / 3
11,485
883
14,898
28,008
26,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 3 / 3
12,281
945
10,435
10,658
3,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 7 / 4
12,233
941
12,250
22,969
10,877
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Shuu11_-
Vulcan
18
2 / 5 / 2
11,989
922
21,506
13,790
4,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 16 / 0
10,360
797
2,132
25,848
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 24
13,228
1,018
14,891
11,058
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
RareXD2
Medusa
20
15 / 0 / 11
14,009
1,078
21,016
13,815
4,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 4 / 20
13,224
1,017
22,925
14,560
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
20
6 / 2 / 17
12,249
942
17,916
13,582
5,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
thekdog211
Fenrir
20
9 / 1 / 19
13,936
1,072
15,158
11,757
14,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
134
9
Kills
43
43
Deaths
9
12
Assists
91
Player
Kills
Deaths
Assists
KDA
W
5
2
24
8.5
L
Xing Tian
Abel_336
Xing Tian
2
12
3
0.29
L
3
3
3
1.5
L
2
7
4
0.57
W
Medusa
RareXD2
Medusa
15
0
11
20.5
L
Vulcan
Shuu11_-
Vulcan
2
5
2
0.6
W
8
4
20
4.5
W
Ah Puch
6
2
17
7.25
L
0
16
0
0
W
Fenrir
thekdog211
Fenrir
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,221
Damage
91,906
101,273
Taken
64,772
59,080
Mitigated
33,409
3,612
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,891
2,585
4,113
1,856
11,058
4,441
0
6,548
4,510
40,505
0
L
Xing Tian
Abel_336
Xing Tian
14,898
2,642
0
0
28,008
26,356
0
17,549
10,459
28,953
0
L
10,435
5,621
0
1,807
10,658
3,722
0
5,999
4,659
0
44,613
L
12,250
1,056
0
259
22,969
10,877
0
12,406
10,563
0
31,309
W
Medusa
RareXD2
Medusa
21,016
10,549
0
3,069
13,815
4,538
0
8,668
5,147
0
47,484
L
Vulcan
Shuu11_-
Vulcan
21,506
8,670
0
830
13,790
4,443
0
4,011
9,779
53,284
0
W
22,925
3,739
306
3,783
14,560
5,168
0
7,992
6,568
45,216
0
W
Ah Puch
17,916
3,787
0
779
13,582
5,247
0
8,605
4,977
32,755
0
L
2,132
420
168
548
25,848
13,682
0
15,767
9,803
11,946
0
W
Fenrir
thekdog211
Fenrir
15,158
3,914
0
1,173
11,757
14,015
0
6,723
5,034
0
25,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,348
Gold Earned
66,646
267
Minions Killed
233
6
Camps Cleared
10
1,199,578
Distance Traveled
1,166,217
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,228
1,018
80
6
1
221,299
0
L
Xing Tian
11,485
883
22
2
2
245,125
3
L
Neith
12,281
945
89
7
2
214,728
1
L
Nike
12,233
941
46
4
1
272,027
2
W
Medusa
14,009
1,078
50
4
5
263,344
1
L
Vulcan
11,989
922
87
7
1
263,111
0
W
Zeus
13,224
1,017
56
4
1
194,570
0
W
Ah Puch
12,249
942
31
2
2
217,586
0
L
Yemoja
10,360
797
23
2
0
204,587
2
W
Fenrir
13,936
1,072
16
1
1
269,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role