Player Matchup

Kukulkan
Kukulkan
Platinum III
LEGENDARY_MARVEL
Kukulkan
Platinum III
Level 122
God Stats
72W - 68L
1,619 SR
Queue Stats
589W - 626L
1,914 MMR
Solo
Vamana
Vamana
Diamond IV
No one else6536
Vamana
Diamond IV
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 51L
1,875 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
STO1CC
Kuzenbo
Platinum II
Level 159
God Stats
1W - 3L
1,348 SR
Queue Stats
172W - 196L
1,864 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,489 SR
1,884 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 80
1,557 SR
1,902 MMR
Tyr
Tyr
Gold II
AbatedGrunt00
Tyr
Gold II
Level 77
God Stats
4W - 2L
1,300 SR
Queue Stats
131W - 128L
1,599 MMR
Party 1
Ares
Ares
Diamond V
Hatemuffin
Ares
Diamond V
Level 57
God Stats
1W - 0L
1,792 SR
Queue Stats
52W - 14L
2,304 MMR
Party 1
Nox
Nox
Diamond V
Tflesher21
Nox
Diamond V
Level 105
God Stats
17W - 24L
1,579 SR
Queue Stats
147W - 173L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,555
651
526
2,043
570
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 3 / 1
4,550
650
348
3,019
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
STO1CC
Kuzenbo
9
2 / 4 / 0
5,382
769
3,876
9,794
8,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaPersephoneGilgameshThothMorgan Le Fay

VS

Bans
SobekCerberusAchillesArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,433
776
2,590
5,661
3,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
3 / 1 / 4
6,402
915
2,219
8,314
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 0 / 2
6,521
932
3,511
4,002
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
3
1
4
5
L
0
2
1
0.25
L
0
3
1
0.17
L
Kuzenbo
STO1CC
Kuzenbo
2
4
0
0.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,750
Damage
8,320
14,856
Taken
17,977
10,276
Mitigated
12,238
353
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,590
323
0
806
5,661
3,895
1,581
1,680
3,981
0
10,824
W
2,219
55
0
2,436
8,314
6,844
451
1,710
6,604
7,724
0
L
526
34
0
243
2,043
570
0
1,006
966
5,278
0
L
348
50
0
0
3,019
1,157
0
878
2,113
0
2,419
L
Kuzenbo
STO1CC
Kuzenbo
3,876
1,356
0
110
9,794
8,549
0
3,844
5,823
11,181
0
W
3,511
480
0
750
4,002
1,499
642
1,561
2,441
27,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,487
Gold Earned
18,356
22
Minions Killed
87
1
Camps Cleared
5
216,575
Distance Traveled
419,521
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,433
776
27
4
2
146,826
0
W
Ares
6,402
915
6
1
0
141,907
0
L
Kukulkan
4,555
651
8
1
1
49,283
1
L
Vamana
4,550
650
1
0
0
69,461
3
L
Kuzenbo
5,382
769
13
2
0
97,831
2
W
Nox
6,521
932
54
8
3
130,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role