Player Matchup

Persephone
Persephone
ApexKiller94
Persephone
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 17L
1,381 Elo+
Party 2
Fenrir
Fenrir
Darksvetik
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,379 Elo+
Party 3
Ymir
Ymir
Dragonmaster100
Ymir
Level 18
God Stats
2W - 3L
1,577 SR
Queue Stats
148W - 111L
1,455 Elo+
Party 2
Izanami
Izanami
IceBoyMatze
Izanami
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
44W - 26L
1,312 Elo+
Party 2
Skadi
Skadi
SAVENOKkk
Skadi
Level 20
God Stats
10W - 9L
1,485 SR
Queue Stats
16W - 19L
1,361 Elo+
Party 3
Team Averages
Level 13
1,512 SR
1,378 Elo+

VS

Team Averages
Level 19
1,556 SR
1,414 Elo+
Scylla
Scylla
Psykozzss
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,434 Elo+
Solo
Thor
Thor
ROFLmahhhWAFFLE
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,365 Elo+
Party 1
Chiron
Chiron
TheOvertaker316
Chiron
Level 28
God Stats
2W - 4L
1,780 SR
Queue Stats
149W - 173L
1,461 Elo+
Solo
Hachiman
Hachiman
dufusslongers
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,352 Elo+
Party 1
Mercury
Mercury
hannestakalo
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ApexKiller94
Persephone
18
3 / 4 / 18
10,812
983
10,529
10,231
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Darksvetik
Fenrir
18
7 / 4 / 14
11,607
1,055
11,346
13,895
10,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 2 / 34
12,666
1,151
6,582
16,417
21,076
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
IceBoyMatze
Izanami
19
21 / 4 / 15
14,889
1,354
28,457
11,428
4,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
SAVENOKkk
Skadi
20
11 / 5 / 21
13,977
1,271
17,958
11,105
4,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Psykozzss
Scylla
18
3 / 5 / 8
11,080
1,007
10,015
11,579
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 12 / 5
12,834
1,167
12,436
17,923
6,713
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 10
10,670
970
11,102
14,745
5,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
dufusslongers
Hachiman
17
2 / 11 / 10
11,187
1,017
10,800
16,842
6,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
hannestakalo
Mercury
18
2 / 11 / 12
11,190
1,017
12,584
19,909
8,743
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
64
46
Kills
19
19
Deaths
46
102
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Persephone
ApexKiller94
Persephone
3
4
18
3
W
Fenrir
Darksvetik
Fenrir
7
4
14
3.5
W
4
2
34
10.5
W
Izanami
IceBoyMatze
Izanami
21
4
15
7.13
L
Scylla
Psykozzss
Scylla
3
5
8
1.4
L
10
12
5
1.04
W
Skadi
SAVENOKkk
Skadi
11
5
21
4.3
L
2
7
10
1
L
Hachiman
dufusslongers
Hachiman
2
11
10
0.64
L
Mercury
hannestakalo
Mercury
2
11
12
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,872
Damage
56,937
63,076
Taken
80,998
43,812
Mitigated
30,552
4,062
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ApexKiller94
Persephone
10,529
472
157
1,406
10,231
3,603
0
2,589
7,638
22,134
0
W
Fenrir
Darksvetik
Fenrir
11,346
1,842
0
753
13,895
10,561
0
1,191
12,704
0
17,346
W
6,582
551
0
550
16,417
21,076
0
1,957
14,460
14,882
0
W
Izanami
IceBoyMatze
Izanami
28,457
16,410
0
579
11,428
4,549
0
1,885
9,543
0
51,783
L
Scylla
Psykozzss
Scylla
10,015
750
0
155
11,579
3,648
0
2,220
9,359
31,852
0
L
12,436
2,381
0
0
17,923
6,713
0
5,847
12,076
0
27,102
W
Skadi
SAVENOKkk
Skadi
17,958
10,193
0
617
11,105
4,023
0
2,392
8,713
0
43,207
L
11,102
5,445
1,063
1,278
14,745
5,395
0
2,860
11,885
0
25,852
L
Hachiman
dufusslongers
Hachiman
10,800
7,372
61
1,035
16,842
6,053
0
3,500
13,342
0
24,163
L
Mercury
hannestakalo
Mercury
12,584
7,247
0
506
19,909
8,743
0
2,684
17,205
0
29,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,951
Gold Earned
56,961
177
Minions Killed
149
6
Camps Cleared
7
947,196
Distance Traveled
1,054,289
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,812
983
34
3
2
198,441
1
W
Fenrir
11,607
1,055
5
0
1
205,981
0
W
Ymir
12,666
1,151
25
2
1
198,798
0
W
Izanami
14,889
1,354
51
5
1
182,966
1
L
Scylla
11,080
1,007
50
5
1
215,055
1
L
Thor
12,834
1,167
25
2
3
189,564
0
W
Skadi
13,977
1,271
62
6
1
161,010
0
L
Chiron
10,670
970
32
3
1
191,044
0
L
Hachiman
11,187
1,017
22
2
0
189,212
0
L
Mercury
11,190
1,017
20
2
2
269,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role