Player Matchup

Neith
Neith
B34NZSauce
Neith
Level 27
God Stats
2W - 0L
1,211 SR
Queue Stats
81W - 71L
1,463 Elo+
Solo
Osiris
Osiris
BABY_BETLOG
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,249 Elo+
Party 1
Ra
Ra
bxt1000
Ra
Level 12
God Stats
1W - 2L
1,230 SR
Queue Stats
17W - 22L
1,299 Elo+
Party 1
Eset
Eset
shNoah106
Eset
Level 28
God Stats
6W - 4L
1,603 SR
Queue Stats
165W - 160L
1,565 Elo+
Solo
Cliodhna
Cliodhna
xSamaeI
Cliodhna
Level 23
God Stats
27W - 16L
1,563 SR
Queue Stats
140W - 138L
1,457 Elo+
Solo
Team Averages
Level 20
1,422 SR
1,407 Elo+

VS

Team Averages
Level 23
1,472 SR
1,428 Elo+
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Chava Blanco
Nike
Level 18
God Stats
12W - 11L
1,440 SR
Queue Stats
13W - 15L
1,357 Elo+
Solo
Fenrir
Fenrir
Hippocrates92
Fenrir
Level 24
God Stats
6W - 16L
1,500 SR
Queue Stats
46W - 65L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
SevenStar_Seeker
Tsukuyomi
Level 28
God Stats
18W - 11L
1,523 SR
Queue Stats
36W - 28L
1,455 Elo+
Solo
Aphrodite
Aphrodite
zxenon54
Aphrodite
Level 17
God Stats
2W - 4L
1,396 SR
Queue Stats
4W - 10L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 0 / 5
6,332
576
4,393
5,944
1,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
9
1 / 1 / 6
5,481
498
1,498
5,529
3,675
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
4 / 2 / 3
5,897
536
1,988
2,576
562
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
11
9 / 1 / 4
6,658
605
11,275
5,475
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
xSamaeI
Cliodhna
13
6 / 1 / 5
7,123
648
5,512
6,675
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 4 / 0
4,784
435
3,801
6,500
1,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 4 / 1
4,486
408
3,693
7,535
2,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 8 / 0
4,888
444
3,820
7,286
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
9
2 / 4 / 2
5,811
528
2,546
6,273
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
zxenon54
Aphrodite
7
0 / 4 / 0
4,828
439
1,444
6,823
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
24
Kills
5
5
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
0
0.25
W
Neith
4
0
5
6.5
W
Osiris
1
1
6
4
L
0
4
1
0.13
L
2
8
0
0.25
L
Tsukuyomi
2
4
2
0.75
W
4
2
3
2.75
W
Eset
9
1
4
11
W
Cliodhna
xSamaeI
Cliodhna
6
1
5
8.5
L
Aphrodite
zxenon54
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
15,304
26,199
Taken
34,417
9,630
Mitigated
12,351
7,007
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,801
1,585
0
950
6,500
1,631
155
2,196
4,178
0
26,915
W
Neith
4,393
1,523
0
1,651
5,944
1,747
880
300
5,644
0
32,492
W
Osiris
1,498
894
0
197
5,529
3,675
558
0
5,529
0
13,007
L
3,693
515
0
1,960
7,535
2,165
216
3,607
3,682
0
14,451
L
3,820
983
0
338
7,286
2,953
0
1,763
5,475
0
14,346
L
Tsukuyomi
2,546
527
0
1,097
6,273
2,516
613
1,846
4,405
0
24,754
W
1,988
178
528
375
2,576
562
943
0
2,576
17,393
0
W
Eset
11,275
1,220
0
1,130
5,475
1,372
1,093
672
4,803
28,931
0
W
Cliodhna
xSamaeI
Cliodhna
5,512
241
0
3,126
6,675
2,274
0
472
6,203
0
40,583
L
Aphrodite
zxenon54
Aphrodite
1,444
199
634
1,272
6,823
3,086
120
3,193
3,414
8,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
24,797
260
Minions Killed
161
0
Camps Cleared
0
1,088,317
Distance Traveled
1,054,419
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,784
435
45
4
0
198,520
1
W
Neith
6,332
576
69
6
0
212,831
1
W
Osiris
5,481
498
28
3
0
225,320
0
L
Nike
4,486
408
30
3
0
212,528
3
L
Fenrir
4,888
444
21
2
0
226,102
0
L
Tsukuyomi
5,811
528
47
4
0
207,285
1
W
Ra
5,897
536
24
2
0
194,012
3
W
Eset
6,658
605
53
5
0
222,090
4
W
Cliodhna
7,123
648
86
8
0
234,064
1
L
Aphrodite
4,828
439
18
2
0
209,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role