Player Matchup

Thoth
Thoth
Silver II
JuanCarlos312
Thoth
Silver II
Level 89
God Stats
0W - 1L
1,489 SR
Queue Stats
112W - 129L
819 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Tyrell101
Cthulhu
Silver IV
Level 141
God Stats
18W - 29L
1,389 SR
Queue Stats
386W - 378L
640 MMR
Solo
Susano
Susano
Silver V
alex215cobb
Susano
Silver V
Level 125
God Stats
3W - 5L
1,409 SR
Queue Stats
171W - 192L
508 MMR
Solo
Medusa
Medusa
Silver III
badboydom18
Medusa
Silver III
Level 154
God Stats
13W - 13L
1,496 SR
Queue Stats
450W - 476L
741 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
johnny2130
Cu Chulainn
Silver V
Level 100
God Stats
0W - 8L
1,067 SR
Queue Stats
337W - 369L
550 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,370 SR
652 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,540 SR
652 MMR
Fenrir
Fenrir
Silver III
Leafwooshkabooo
Fenrir
Silver III
Level 120
God Stats
7W - 8L
1,473 SR
Queue Stats
244W - 261L
830 MMR
Solo
Zeus
Zeus
Silver II
Luxcet
Zeus
Silver II
Level 109
God Stats
32W - 18L
1,584 SR
Queue Stats
89W - 96L
963 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
Qayin
Ah Muzen Cab
Silver V
Level 158
God Stats
114W - 81L
1,553 SR
Queue Stats
746W - 767L
448 MMR
Solo
Ares
Ares
Silver V
killtrrocity
Ares
Silver V
Level 88
God Stats
17W - 19L
1,583 SR
Queue Stats
312W - 331L
535 MMR
Solo
Merlin
Merlin
Silver V
transonrama
Merlin
Silver V
Level 160
God Stats
2W - 1L
1,508 SR
Queue Stats
280W - 284L
484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
9,741
464
9,474
17,617
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Tyrell101
Cthulhu
10
5 / 5 / 0
8,152
388
5,750
12,142
6,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
15
3 / 10 / 1
9,352
445
8,974
17,712
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
0 / 6 / 5
9,568
456
9,063
15,045
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
johnny2130
Cu Chulainn
15
0 / 8 / 1
8,426
401
7,747
24,422
20,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArachneGilgameshTsukuyomiTiamatMorgan Le Fay

VS

Bans
AthenaRavanaCupidOdinSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 5 / 4
12,321
587
11,873
16,780
8,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Luxcet
Zeus
19
9 / 0 / 11
12,912
615
21,336
14,001
6,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Qayin
Ah Muzen Cab
18
2 / 1 / 8
11,659
555
6,356
11,828
4,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 10
9,698
462
5,270
21,266
22,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
20
12 / 1 / 5
14,754
703
20,073
18,601
10,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
10
Kills
38
38
Deaths
11
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
13
5
4
3
W
Zeus
Luxcet
Zeus
9
0
11
14.5
W
Ah Muzen Cab
Qayin
Ah Muzen Cab
2
1
8
6
L
Cthulhu
Tyrell101
Cthulhu
5
5
0
1
L
Susano
3
10
1
0.35
L
Medusa
0
6
5
0.42
L
Cu Chulainn
johnny2130
Cu Chulainn
0
8
1
0.06
W
2
4
10
1.75
W
Merlin
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,008
Damage
64,908
86,938
Taken
82,476
42,833
Mitigated
52,059
11,919
Healing
33,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,474
212
0
1,442
17,617
5,455
0
10,586
7,031
52,560
0
W
11,873
2,915
0
4,630
16,780
8,481
3,066
1,953
14,674
0
56,836
W
Zeus
Luxcet
Zeus
21,336
1,718
0
8,826
14,001
6,143
3,264
3,627
10,040
94,916
0
W
Ah Muzen Cab
Qayin
Ah Muzen Cab
6,356
1,393
0
5,581
11,828
4,541
4,513
1,530
10,292
0
82,782
L
Cthulhu
Tyrell101
Cthulhu
5,750
624
795
3,594
12,142
6,474
0
6,357
5,785
23,762
0
L
Susano
8,974
1,689
0
960
17,712
5,508
0
9,611
8,101
0
46,291
L
Medusa
9,063
3,071
0
845
15,045
4,559
1,002
7,194
7,851
0
65,116
L
Cu Chulainn
johnny2130
Cu Chulainn
7,747
1,896
44
4,239
24,422
20,837
576
13,179
11,243
0
46,800
W
5,270
291
330
4,214
21,266
22,872
579
5,428
15,613
16,510
0
W
Merlin
20,073
2,322
0
10,210
18,601
10,022
3,825
2,303
15,384
116,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
61,344
461
Minions Killed
615
0
Camps Cleared
0
1,643,310
Distance Traveled
2,006,872
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,741
464
104
5
0
315,821
2
W
Fenrir
12,321
587
91
4
0
405,908
2
W
Zeus
12,912
615
155
7
0
407,962
9
W
Ah Muzen Cab
11,659
555
115
5
0
417,007
1
L
Cthulhu
8,152
388
41
2
0
237,460
3
L
Susano
9,352
445
73
3
0
377,944
1
L
Medusa
9,568
456
150
7
0
342,874
3
L
Cu Chulainn
8,426
401
93
4
0
369,211
2
W
Ares
9,698
462
19
1
0
407,951
14
W
Merlin
14,754
703
235
11
0
368,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role