Player Matchup

Aphrodite
Aphrodite
Agmmenra
Aphrodite
Level 101
God Stats
1W - 1L
1,480 SR
Queue Stats
82W - 70L
1,516 Elo+
Party 2
Sol
Sol
Bananilla
Sol
Level 89
God Stats
1W - 1L
1,750 SR
Queue Stats
126W - 125L
1,468 Elo+
Party 2
Serqet
Serqet
NoobSmiteFR
Serqet
Level 49
God Stats
3W - 15L
1,308 SR
Queue Stats
185W - 196L
1,477 Elo+
Solo
Guan Yu
Guan Yu
TridentOmega
Guan Yu
Level 118
God Stats
1W - 2L
1,317 SR
Queue Stats
80W - 46L
1,481 Elo+
Solo
Pele
Pele
centumm
Pele
Level 101
God Stats
24W - 24L
1,634 SR
Queue Stats
304W - 295L
1,531 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,495 Elo+

VS

Team Averages
Level 135
1,605 SR
1,514 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Herzhammer1
Ah Muzen Cab
Level 160
God Stats
1W - 4L
1,661 SR
Queue Stats
592W - 629L
1,554 Elo+
Party 1
Nox
Nox
Silllenzio
Nox
Level 160
God Stats
4W - 1L
1,612 SR
Queue Stats
226W - 228L
1,527 Elo+
Party 1
Ares
Ares
VelikiGuru
Ares
Level 149
God Stats
3W - 2L
1,477 SR
Queue Stats
34W - 34L
1,499 Elo+
Solo
Cliodhna
Cliodhna
Wiistry
Cliodhna
Level 47
God Stats
4W - 0L
1,775 SR
Queue Stats
196W - 183L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Agmmenra
Aphrodite
6
2 / 2 / 1
3,858
772
1,403
2,591
1,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
2 / 2 / 2
3,903
781
2,688
3,416
623
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
4
0 / 2 / 0
3,131
626
152
2,005
604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
TridentOmega
Guan Yu
7
2 / 1 / 0
4,322
864
3,025
5,090
2,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
centumm
Pele
7
0 / 1 / 0
3,793
759
1,367
3,291
864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 1 / 1
3,644
729
3,684
3,466
834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Herzhammer1
Ah Muzen Cab
6
3 / 2 / 2
3,924
785
2,430
2,834
780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,657
731
1,043
1,755
508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
2 / 1 / 3
3,920
784
1,659
4,379
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Wiistry
Cliodhna
6
3 / 2 / 1
4,028
806
1,139
2,621
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
8
8
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
1
0.5
L
Aphrodite
Agmmenra
Aphrodite
2
2
1
1.25
L
2
2
2
1.5
W
Ah Muzen Cab
Herzhammer1
Ah Muzen Cab
3
2
2
2
L
Serqet
0
2
0
0
W
0
0
1
0.5
L
Guan Yu
TridentOmega
Guan Yu
2
1
0
2
W
2
1
3
3.5
W
Cliodhna
Wiistry
Cliodhna
3
2
1
1.75
L
Pele
centumm
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,635
Damage
9,955
16,393
Taken
15,055
5,694
Mitigated
5,137
6,690
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,684
1,529
0
1,538
3,466
834
0
0
3,466
13,940
2,316
L
Aphrodite
Agmmenra
Aphrodite
1,403
513
574
890
2,591
1,071
120
399
2,192
7,701
0
L
2,688
1,318
0
1,140
3,416
623
268
922
2,494
15,726
0
W
Ah Muzen Cab
Herzhammer1
Ah Muzen Cab
2,430
884
0
958
2,834
780
0
1,991
843
0
11,554
L
Serqet
152
62
0
448
2,005
604
0
338
1,667
0
9,998
W
1,043
45
0
721
1,755
508
715
0
1,755
16,512
0
L
Guan Yu
TridentOmega
Guan Yu
3,025
557
0
2,858
5,090
2,532
0
2,884
2,206
0
15,590
W
1,659
156
0
1,830
4,379
2,123
0
1,886
2,493
4,762
0
W
Cliodhna
Wiistry
Cliodhna
1,139
362
0
664
2,621
892
0
214
2,407
0
12,460
L
Pele
centumm
Pele
1,367
227
0
780
3,291
864
0
1,043
2,248
0
18,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,007
Gold Earned
19,173
163
Minions Killed
128
0
Camps Cleared
0
516,828
Distance Traveled
514,546
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,644
729
33
7
0
94,213
2
L
Aphrodite
3,858
772
21
4
0
93,998
2
L
Sol
3,903
781
32
6
0
104,152
2
W
Ah Muzen Cab
3,924
785
21
4
0
99,026
0
L
Serqet
3,131
626
26
5
0
88,760
1
W
Nox
3,657
731
34
7
0
101,063
1
L
Guan Yu
4,322
864
42
8
0
114,527
2
W
Ares
3,920
784
8
2
0
106,884
2
W
Cliodhna
4,028
806
32
6
0
113,360
2
L
Pele
3,793
759
42
8
0
115,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role