Player Matchup

Rama
Rama
MarvelousMadness
Rama
Level 29
God Stats
4W - 5L
1,277 SR
Queue Stats
42W - 57L
1,311 Elo+
Party 1
Fenrir
Fenrir
garabato9
Fenrir
Level 135
God Stats
6W - 5L
1,455 SR
Queue Stats
129W - 148L
1,525 Elo+
Solo
Freya
Freya
tschickx
Freya
Level 44
God Stats
1W - 1L
1,351 SR
Queue Stats
32W - 39L
1,328 Elo+
Party 1
Team Averages
Level 69
1,361 SR
1,388 Elo+

VS

Team Averages
Level 63
1,488 SR
1,342 Elo+
Neith
Neith
Danix07
Neith
Level 106
God Stats
23W - 19L
1,577 SR
Queue Stats
197W - 222L
1,436 Elo+
Solo
Horus
Horus
DarkShadow567
Horus
Level 54
God Stats
15W - 20L
1,480 SR
Queue Stats
194W - 247L
1,293 Elo+
Party 2
Agni
Agni
Denius21
Agni
Level 29
God Stats
41W - 41L
1,408 SR
Queue Stats
159W - 208L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 13 / 8
13,488
674
17,802
23,621
7,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
garabato9
Fenrir
19
14 / 3 / 5
16,011
801
22,194
32,648
23,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
tschickx
Freya
18
4 / 9 / 15
14,521
726
15,420
21,299
7,538
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danix07
Neith
17
12 / 9 / 10
14,919
746
26,353
23,756
9,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
5 / 7 / 13
13,717
686
14,136
24,721
23,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
17
8 / 7 / 11
14,074
704
20,452
15,887
5,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
23
Kills
25
25
Deaths
23
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Danix07
Neith
12
9
10
1.89
L
5
7
13
1.64
L
Agni
8
7
11
1.93
W
5
13
8
0.69
W
Fenrir
garabato9
Fenrir
14
3
5
5.5
W
Freya
tschickx
Freya
4
9
15
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,416
Damage
60,941
77,568
Taken
64,364
39,183
Mitigated
37,970
15,535
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Danix07
Neith
26,353
12,103
0
6,938
23,756
9,144
1,859
7,939
15,253
0
72,949
L
14,136
6,281
884
5,799
24,721
23,252
454
6,280
17,876
0
30,918
L
Agni
20,452
663
143
3,284
15,887
5,574
706
3,065
12,358
45,574
0
W
17,802
14,053
0
4,446
23,621
7,821
1,299
5,196
18,425
0
46,859
W
Fenrir
garabato9
Fenrir
22,194
4,739
0
5,097
32,648
23,824
972
7,214
25,434
1,435
57,300
W
Freya
tschickx
Freya
15,420
6,471
0
5,992
21,299
7,538
759
8,873
12,426
49,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,020
Gold Earned
42,710
187
Minions Killed
172
6
Camps Cleared
7
909,644
Distance Traveled
982,684
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,919
746
85
4
3
276,314
1
L
Horus
13,717
686
26
1
0
358,254
2
L
Agni
14,074
704
61
3
4
348,116
4
W
Rama
13,488
674
47
2
0
250,762
5
W
Fenrir
16,011
801
69
3
2
366,030
3
W
Freya
14,521
726
71
4
4
292,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role