Player Matchup

Hades
Hades
PenHis
Hades
Level 14
God Stats
7W - 5L
2,058 SR
Queue Stats
12W - 12L
1,423 Elo+
Solo
Chaac
Chaac
PsychoShooter7
Chaac
Level 16
God Stats
26W - 10L
1,601 SR
Queue Stats
98W - 83L
1,527 Elo+
Party 2
Ymir
Ymir
TeduKrays
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,549 Elo+
Party 3
Neith
Neith
lomtek
Neith
Level 28
God Stats
2W - 2L
1,433 SR
Queue Stats
50W - 43L
1,503 Elo+
Party 3
Bakasura
Bakasura
towfish
Bakasura
Level 28
God Stats
9W - 1L
1,987 SR
Queue Stats
177W - 148L
1,580 Elo+
Party 2
Team Averages
Level 23
1,716 SR
1,516 Elo+

VS

Team Averages
Level 19
1,572 SR
1,569 Elo+
Neith
Neith
Galvas352
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kojotix
Kumbhakarna
Level 15
God Stats
10W - 13L
1,442 SR
Queue Stats
23W - 23L
1,529 Elo+
Solo
Thor
Thor
LittlePonySC
Thor
Level 20
God Stats
1W - 1L
1,716 SR
Queue Stats
42W - 40L
1,539 Elo+
Party 1
Janus
Janus
ScantsL04
Janus
Level 29
God Stats
5W - 3L
1,618 SR
Queue Stats
137W - 142L
1,580 Elo+
Solo
Ymir
Ymir
josticer
Ymir
Level 25
God Stats
4W - 3L
1,585 SR
Queue Stats
41W - 39L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
PenHis
Hades
14
7 / 6 / 8
8,830
552
8,154
13,329
6,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 6
9,334
583
7,692
8,748
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
1 / 2 / 14
7,649
478
5,824
12,244
11,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
lomtek
Neith
15
13 / 1 / 6
9,927
620
13,622
9,473
3,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
towfish
Bakasura
17
10 / 2 / 5
10,508
657
10,409
13,907
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Galvas352
Neith
11
1 / 11 / 1
6,923
433
6,176
12,088
3,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Kojotix
Kumbhakarna
14
1 / 4 / 0
8,242
515
5,884
12,250
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 8 / 4
7,234
452
4,510
12,441
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ScantsL04
Janus
13
5 / 5 / 4
8,631
539
12,255
8,952
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
3 / 6 / 3
8,527
533
7,671
14,786
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
33
Kills
12
12
Deaths
34
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Galvas352
Neith
1
11
1
0.14
L
Kumbhakarna
Kojotix
Kumbhakarna
1
4
0
0.25
L
2
8
4
0.5
W
Hades
PenHis
Hades
7
6
8
1.83
W
2
1
6
5
L
Janus
ScantsL04
Janus
5
5
4
1.4
W
Ymir
1
2
14
4
L
Ymir
3
6
3
0.75
W
Neith
lomtek
Neith
13
1
6
16
W
Bakasura
towfish
Bakasura
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
36,496
57,701
Taken
60,517
36,493
Mitigated
22,204
17,894
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Galvas352
Neith
6,176
2,890
0
1,332
12,088
3,132
450
5,282
6,806
0
35,239
L
Kumbhakarna
Kojotix
Kumbhakarna
5,884
459
258
4,050
12,250
4,922
0
1,267
9,869
49,308
0
L
4,510
1,586
0
1,224
12,441
4,600
0
1,880
9,845
0
40,614
W
Hades
PenHis
Hades
8,154
956
77
2,927
13,329
6,358
680
7,029
5,990
24,603
0
W
7,692
491
0
3,149
8,748
9,248
399
4,622
3,592
12,635
45,667
L
Janus
ScantsL04
Janus
12,255
367
0
388
8,952
2,675
82
3,124
5,386
55,960
0
W
Ymir
5,824
1,640
0
1,537
12,244
11,077
574
5,937
6,096
18,055
0
L
Ymir
7,671
1,227
0
2,461
14,786
6,875
29
4,109
10,287
34,731
0
W
Neith
lomtek
Neith
13,622
7,863
0
4,676
9,473
3,296
2,812
3,537
5,866
0
60,614
W
Bakasura
towfish
Bakasura
10,409
6,310
0
5,528
13,907
6,514
918
3,610
10,135
0
67,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,248
Gold Earned
39,557
442
Minions Killed
410
0
Camps Cleared
0
1,464,616
Distance Traveled
1,411,762
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,923
433
75
5
0
243,480
3
L
Kumbhakarna
8,242
515
116
7
0
291,746
0
L
Thor
7,234
452
68
4
0
309,032
3
W
Hades
8,830
552
50
3
0
282,559
4
W
Chaac
9,334
583
131
8
0
282,478
0
L
Janus
8,631
539
96
6
0
324,722
0
W
Ymir
7,649
478
29
2
0
290,794
8
L
Ymir
8,527
533
55
3
0
242,782
0
W
Neith
9,927
620
101
6
0
289,669
3
W
Bakasura
10,508
657
131
8
0
319,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role