Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
RushaK1
Ne Zha
Level 160
God Stats
1W - 0L
1,237 SR
Queue Stats
152W - 147L
1,491 Elo+
Solo
Ymir
Ymir
Slooww
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,531 Elo+
Solo
Discordia
Discordia
solksjaer20
Discordia
Level 146
God Stats
5W - 1L
1,740 SR
Queue Stats
186W - 184L
1,510 Elo+
Solo
Team Averages
Level 152
1,495 SR
1,506 Elo+

VS

Team Averages
Level 92
1,438 SR
1,502 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EverTroll BR
Hel
Level 46
God Stats
0W - 2L
1,237 SR
Queue Stats
153W - 197L
1,433 Elo+
Solo
Osiris
Osiris
Janelaa
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,662 Elo+
Solo
Sobek
Sobek
ferochan
Sobek
Level 108
God Stats
0W - 1L
1,452 SR
Queue Stats
44W - 62L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
3 / 2 / 12
8,112
811
5,021
6,318
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
 
Fenrir
12
3 / 3 / 11
7,852
785
9,155
9,956
5,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
RushaK1
Ne Zha
16
8 / 2 / 12
9,150
915
15,358
7,697
5,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
Slooww
Ymir
16
4 / 2 / 13
8,542
854
8,366
13,110
14,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
solksjaer20
Discordia
16
4 / 1 / 13
8,811
881
14,270
6,105
2,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 3 / 3
8,557
856
7,321
6,713
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
 
Xing Tian
13
2 / 4 / 5
7,391
739
6,022
10,483
11,359
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 4
6,497
650
3,944
9,114
3,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Janelaa
Osiris
15
4 / 3 / 5
8,075
808
7,863
17,956
11,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
ferochan
Sobek
13
1 / 6 / 6
7,141
714
5,664
14,210
13,043
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
22
Kills
10
10
Deaths
22
61
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
12
4.5
W
Fenrir
 
Fenrir
3
3
11
2.83
L
Nox
 
Nox
3
3
3
1.5
L
Xing Tian
 
Xing Tian
2
4
5
1.13
L
0
6
4
0.33
L
Osiris
Janelaa
Osiris
4
3
5
2.17
W
Ne Zha
RushaK1
Ne Zha
8
2
12
7
W
Ymir
Slooww
Ymir
4
2
13
5.25
L
Sobek
ferochan
Sobek
1
6
6
0.67
W
Discordia
solksjaer20
Discordia
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,170
Damage
30,814
43,186
Taken
58,476
33,877
Mitigated
41,850
20,863
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,021
891
6,364
1,631
6,318
5,830
0
3,542
2,690
6,478
0
W
Fenrir
 
Fenrir
9,155
3,257
1,168
2,145
9,956
5,778
100
6,236
3,596
0
16,717
L
Nox
 
Nox
7,321
502
254
1,023
6,713
2,521
0
3,210
3,433
24,616
0
L
Xing Tian
 
Xing Tian
6,022
461
661
1,151
10,483
11,359
0
4,863
5,443
11,647
0
L
3,944
198
5,494
2,611
9,114
3,196
0
3,653
5,408
9,895
0
L
Osiris
Janelaa
Osiris
7,863
2,619
511
6,203
17,956
11,731
0
9,518
8,135
0
15,210
W
Ne Zha
RushaK1
Ne Zha
15,358
2,748
654
2,838
7,697
5,082
951
3,871
3,695
0
26,454
W
Ymir
Slooww
Ymir
8,366
532
730
1,863
13,110
14,240
0
5,888
6,935
15,720
0
L
Sobek
ferochan
Sobek
5,664
541
0
2,305
14,210
13,043
0
5,451
8,400
8,368
0
W
Discordia
solksjaer20
Discordia
14,270
1,137
848
2,622
6,105
2,947
547
2,658
3,319
33,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
37,661
110
Minions Killed
90
0
Camps Cleared
0
894,834
Distance Traveled
840,644
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,112
811
8
1
0
156,950
1
W
Fenrir
7,852
785
10
1
0
190,733
1
L
Nox
8,557
856
43
4
0
172,580
0
L
Xing Tian
7,391
739
10
1
0
146,098
1
L
Hel
6,497
650
12
1
0
167,093
1
L
Osiris
8,075
808
16
2
0
188,119
3
W
Ne Zha
9,150
915
18
2
0
175,369
2
W
Ymir
8,542
854
20
2
0
177,993
1
L
Sobek
7,141
714
9
1
0
166,754
0
W
Discordia
8,811
881
54
5
0
193,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role