Player Matchup

Ravana
Ravana
Dymies
Ravana
Level 160
God Stats
8W - 7L
1,291 SR
Queue Stats
324W - 290L
1,509 Elo+
Party 1
Ares
Ares
IZEUZZ
Ares
Level 160
God Stats
8W - 2L
1,776 SR
Queue Stats
596W - 523L
1,573 Elo+
Party 1
Terra
Terra
Jimmy1312-
Terra
Level 148
God Stats
14W - 13L
1,609 SR
Queue Stats
1,292W - 1,254L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mourou
Morgan Le Fay
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,445 Elo+
Party 1
Odin
Odin
weaselberg
Odin
Level 105
God Stats
6W - 7L
1,708 SR
Queue Stats
727W - 737L
1,508 Elo+
Solo
Team Averages
Level 146
1,577 SR
1,506 Elo+

VS

Team Averages
Level 139
1,558 SR
1,515 Elo+
Cerberus
Cerberus
 
Cerberus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DYURASEL
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 176L
1,623 Elo+
Solo
Xbalanque
Xbalanque
FinalEclypse
Xbalanque
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,391 Elo+
Solo
Ra
Ra
Valoune
Ra
Level 128
God Stats
5W - 6L
1,582 SR
Queue Stats
323W - 352L
1,508 Elo+
Solo
Vulcan
Vulcan
xxSvaroGxx
Vulcan
Level 147
God Stats
1W - 0L
1,709 SR
Queue Stats
12W - 8L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dymies
Ravana
18
7 / 3 / 11
11,370
711
14,038
14,599
15,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
IZEUZZ
Ares
18
8 / 6 / 16
12,255
766
18,096
27,654
39,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Terra
18
3 / 4 / 17
11,194
700
10,525
20,547
27,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Mourou
Morgan Le Fay
19
4 / 6 / 14
11,759
735
7,317
14,094
6,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 6 / 18
12,207
763
16,998
21,123
26,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
1 / 5 / 17
11,091
693
8,879
22,051
26,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ullr
17
1 / 5 / 13
10,730
671
8,495
13,323
12,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
FinalEclypse
Xbalanque
20
8 / 7 / 9
12,691
793
23,124
17,358
9,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 8 / 13
10,247
640
9,491
12,758
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
xxSvaroGxx
Vulcan
20
13 / 4 / 8
14,878
930
27,415
12,560
7,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
84
29
Kills
24
25
Deaths
29
76
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
5
17
1.9
W
Ullr
1
5
13
1.5
L
Ravana
Dymies
Ravana
7
3
11
4.17
W
Xbalanque
FinalEclypse
Xbalanque
8
7
9
1.79
L
Ares
IZEUZZ
Ares
8
6
16
2.67
L
Terra
3
4
17
2.88
L
Morgan Le Fay
Mourou
Morgan Le Fay
4
6
14
1.83
W
1
8
13
0.94
L
7
6
18
2.67
W
Vulcan
xxSvaroGxx
Vulcan
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,974
Damage
77,404
98,017
Taken
78,050
115,901
Mitigated
61,928
31,330
Healing
23,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,879
394
121
5,619
22,051
26,189
458
6,907
15,144
21,206
0
W
Ullr
8,495
4,182
593
1,480
13,323
12,249
1,715
7,205
6,118
0
15,872
L
Ravana
Dymies
Ravana
14,038
2,744
797
3,308
14,599
15,616
1,312
7,012
7,394
876
29,158
W
Xbalanque
FinalEclypse
Xbalanque
23,124
6,501
1,007
4,554
17,358
9,103
2,993
9,150
8,208
0
51,053
L
Ares
IZEUZZ
Ares
18,096
698
644
1,638
27,654
39,686
720
10,808
16,254
22,058
0
L
Terra
10,525
347
12,886
7,089
20,547
27,902
776
9,913
10,301
24,625
0
L
Morgan Le Fay
Mourou
Morgan Le Fay
7,317
641
101
539
14,094
6,126
1,612
6,522
7,403
33,322
0
W
9,491
925
5,070
2,211
12,758
6,503
112
6,234
6,524
23,690
0
L
16,998
1,408
2,247
2,081
21,123
26,571
833
10,001
10,880
378
32,332
W
Vulcan
xxSvaroGxx
Vulcan
27,415
7,996
359
2,595
12,560
7,884
707
7,139
5,421
51,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,785
Gold Earned
59,637
146
Minions Killed
204
0
Camps Cleared
0
1,431,028
Distance Traveled
1,356,879
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,091
693
48
3
0
288,112
4
W
Ullr
10,730
671
23
1
0
262,172
2
L
Ravana
11,370
711
37
2
0
304,697
0
W
Xbalanque
12,691
793
52
3
0
255,688
0
L
Ares
12,255
766
8
1
0
258,172
3
L
Terra
11,194
700
19
1
0
310,160
0
L
Morgan Le Fay
11,759
735
46
3
0
272,828
0
W
Ra
10,247
640
25
2
0
239,296
0
L
Odin
12,207
763
36
2
0
285,171
1
W
Vulcan
14,878
930
56
4
0
311,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role