Player Matchup

Osiris
Osiris
NokiHaltter
Osiris
Level 4
God Stats
5W - 0L
1,730 SR
Queue Stats
13W - 9L
1,537 Elo+
Party 2
Artemis
Artemis
PatitoConVIH
Artemis
Level 21
God Stats
7W - 0L
1,847 SR
Queue Stats
148W - 133L
1,419 Elo+
Solo
Da Ji
Da Ji
TUTY_5354
Da Ji
Level 18
God Stats
1W - 1L
1,292 SR
Queue Stats
42W - 48L
1,414 Elo+
Solo
Raijin
Raijin
Tatycomend02
Raijin
Level 27
God Stats
4W - 10L
1,250 SR
Queue Stats
64W - 78L
1,400 Elo+
Solo
Anubis
Anubis
wladmeisterTV
Anubis
Level 156
God Stats
3W - 0L
1,711 SR
Queue Stats
21W - 15L
1,564 Elo+
Party 2
Team Averages
Level 45
1,566 SR
1,467 Elo+

VS

Team Averages
Level 10
1,499 SR
1,243 Elo+
Medusa
Medusa
 
Medusa
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CarinhaSemNome
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,072 Elo+
Party 1
Yemoja
Yemoja
LilicooBR
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,072 Elo+
Party 1
Cliodhna
Cliodhna
MiikasaAckerman
Cliodhna
Level 28
God Stats
30W - 24L
1,493 SR
Queue Stats
112W - 99L
1,477 Elo+
Solo
Osiris
Osiris
ORaphalDelO
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
10 / 2 / 1
8,461
604
6,387
6,836
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
PatitoConVIH
Artemis
14
9 / 2 / 2
8,590
614
6,253
8,167
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
TUTY_5354
Da Ji
13
4 / 1 / 4
7,834
560
3,491
9,302
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
2 / 3 / 9
7,228
516
5,539
5,312
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 3 / 4
10,130
724
8,885
7,233
2,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 3 / 1
6,639
474
5,219
6,817
1,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
10
3 / 10 / 0
6,560
469
4,566
8,845
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
LilicooBR
Yemoja
8
0 / 9 / 2
5,401
386
1,451
10,049
2,217
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
12
4 / 4 / 2
7,401
529
6,465
9,600
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
5
0 / 9 / 0
4,652
332
1,875
7,561
2,824
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
35
Kills
11
11
Deaths
35
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
1
1.5
L
Kukulkan
3
10
0
0.3
L
Yemoja
LilicooBR
Yemoja
0
9
2
0.11
L
Cliodhna
4
4
2
1.25
W
Osiris
10
2
1
5.25
L
Osiris
0
9
0
0
W
Artemis
PatitoConVIH
Artemis
9
2
2
5
W
Da Ji
TUTY_5354
Da Ji
4
1
4
6
W
Raijin
2
3
9
2.17
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,555
Damage
19,576
36,850
Taken
42,872
15,829
Mitigated
11,719
15,053
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,219
1,732
0
690
6,817
1,845
0
1,723
4,944
0
35,906
L
Kukulkan
4,566
1,362
0
64
8,845
2,448
272
2,622
6,223
19,013
0
L
Yemoja
LilicooBR
Yemoja
1,451
608
192
41
10,049
2,217
0
4,163
5,543
14,130
0
L
Cliodhna
6,465
727
0
2,664
9,600
2,385
0
4,543
5,017
0
40,163
W
Osiris
6,387
2,819
0
709
6,836
5,683
1,281
1,605
5,102
0
37,806
L
Osiris
1,875
959
0
115
7,561
2,824
96
840
6,721
0
10,442
W
Artemis
PatitoConVIH
Artemis
6,253
3,778
0
4,176
8,167
2,608
1,498
648
7,519
0
53,115
W
Da Ji
TUTY_5354
Da Ji
3,491
1,311
0
4,654
9,302
3,062
88
2,082
7,084
0
46,683
W
Raijin
5,539
345
0
1,367
5,312
1,515
1,329
776
4,536
25,258
0
W
8,885
485
0
4,147
7,233
2,961
248
521
6,592
65,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,243
Gold Earned
30,653
451
Minions Killed
216
0
Camps Cleared
0
1,262,966
Distance Traveled
1,022,672
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,639
474
71
5
0
193,255
1
L
Kukulkan
6,560
469
34
2
0
202,902
2
L
Yemoja
5,401
386
19
1
0
204,310
0
L
Cliodhna
7,401
529
74
5
0
227,132
4
W
Osiris
8,461
604
75
5
0
253,457
3
L
Osiris
4,652
332
18
1
0
195,073
0
W
Artemis
8,590
614
92
7
0
235,724
0
W
Da Ji
7,834
560
101
7
0
300,546
0
W
Raijin
7,228
516
57
4
0
204,150
0
W
Anubis
10,130
724
126
9
0
269,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role