Player Matchup

Loki
Loki
AsuraKazama
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MR PaTaklOw
Baron Samedi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 129L
1,405 Elo+
Party 2
Nike
Nike
MR SonPere
Nike
Level 108
God Stats
14W - 17L
1,448 SR
Queue Stats
87W - 86L
1,367 Elo+
Party 2
Team Averages
Level 88
1,483 SR
1,424 Elo+

VS

Team Averages
Level 77
1,637 SR
1,463 Elo+
Loki
Loki
EnderLunatic
Loki
Level 112
God Stats
5W - 2L
1,693 SR
Queue Stats
43W - 25L
1,571 Elo+
Party 1
Hera
Hera
FTB_Sobo
Hera
Level 91
God Stats
4W - 1L
1,685 SR
Queue Stats
34W - 31L
1,454 Elo+
Party 1
Ymir
Ymir
Z_Commishoner
Ymir
Level 27
God Stats
19W - 17L
1,532 SR
Queue Stats
60W - 77L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
7,119
712
2,573
7,378
3,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MR PaTaklOw
Baron Samedi
10
0 / 7 / 4
6,377
638
3,717
7,901
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 3
7,411
741
6,420
9,257
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 4 / 6
8,545
855
10,085
7,327
2,818
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
12
5 / 1 / 8
7,723
772
6,633
3,320
1,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 11
7,217
722
4,109
8,932
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
14
14
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
8
4
6
2.75
W
Hera
5
1
8
9
L
Baron Samedi
MR PaTaklOw
Baron Samedi
0
7
4
0.29
L
4
1
3
5.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,710
Damage
20,827
24,536
Taken
19,579
14,283
Mitigated
9,748
3,804
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,573
460
0
178
7,378
3,381
0
2,292
5,086
0
10,306
W
10,085
2,888
0
356
7,327
2,818
0
1,154
5,848
0
23,686
W
Hera
6,633
2,055
0
0
3,320
1,051
70
319
2,912
23,150
0
L
Baron Samedi
MR PaTaklOw
Baron Samedi
3,717
390
516
930
7,901
3,563
0
3,937
3,964
17,672
0
L
6,420
384
0
2,180
9,257
7,339
0
5,011
4,246
373
18,241
W
4,109
439
271
2,944
8,932
5,879
96
2,954
5,415
9,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,907
Gold Earned
23,485
89
Minions Killed
85
6
Camps Cleared
3
499,061
Distance Traveled
520,402
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,119
712
21
2
3
178,167
3
W
Loki
8,545
855
25
3
2
170,893
3
W
Hera
7,723
772
47
5
1
173,203
0
L
Baron Samedi
6,377
638
35
4
2
140,486
5
L
Nike
7,411
741
33
3
1
180,408
2
W
Ymir
7,217
722
13
1
0
176,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role