Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FierceFeline
Merlin
Level 29
God Stats
6W - 4L
1,548 SR
Queue Stats
129W - 141L
1,476 Elo+
Solo
Cupid
Cupid
Hexenaffe
Cupid
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 100L
1,367 Elo+
Solo
Ra
Ra
Sytrin
Ra
Level 8
God Stats
1W - 0L
1,694 SR
Queue Stats
4W - 4L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Wiewich
Gilgamesh
Level 28
God Stats
12W - 5L
1,699 SR
Queue Stats
166W - 197L
1,359 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,416 Elo+

VS

Team Averages
Level 13
1,454 SR
1,347 Elo+
Kukulkan
Kukulkan
Fairytaiilz
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,111 Elo+
Solo
Cliodhna
Cliodhna
GamerLuck
Cliodhna
Level 24
God Stats
4W - 4L
1,471 SR
Queue Stats
53W - 38L
1,427 Elo+
Party 1
Hercules
Hercules
jux33
Hercules
Level 15
God Stats
0W - 2L
1,279 SR
Queue Stats
4W - 12L
1,292 Elo+
Solo
Thor
Thor
kilstreak
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
xkelleuhx
Artemis
Level 16
God Stats
2W - 3L
1,520 SR
Queue Stats
4W - 7L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
12 / 0 / 2
8,159
680
7,847
8,491
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
2 / 1 / 3
7,572
631
4,270
5,432
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Hexenaffe
Cupid
9
1 / 3 / 3
5,751
479
3,342
5,136
1,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
10
2 / 2 / 1
6,266
522
1,960
4,970
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Wiewich
Gilgamesh
13
6 / 1 / 1
7,740
645
5,958
7,133
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fairytaiilz
Kukulkan
8
0 / 7 / 1
5,125
427
1,369
6,635
1,163
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
GamerLuck
Cliodhna
9
5 / 5 / 1
6,216
518
5,668
7,662
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
jux33
Hercules
8
0 / 5 / 0
5,153
429
1,397
9,190
3,923
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
6
1 / 5 / 0
4,635
386
1,160
4,899
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
xkelleuhx
Artemis
8
0 / 2 / 3
5,297
441
3,358
5,427
1,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
23
Kills
6
7
Deaths
24
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
0
2
13
L
Kukulkan
Fairytaiilz
Kukulkan
0
7
1
0.07
W
Merlin
2
1
3
3.5
L
Cliodhna
GamerLuck
Cliodhna
5
5
1
1.1
W
Cupid
Hexenaffe
Cupid
1
3
3
0.83
W
Ra
2
2
1
1.25
W
Gilgamesh
Wiewich
Gilgamesh
6
1
1
6.5
L
Hercules
jux33
Hercules
0
5
0
0
L
Thor
1
5
0
0.2
L
Artemis
xkelleuhx
Artemis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
12,952
31,162
Taken
33,813
10,687
Mitigated
10,273
17,419
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,847
2,367
0
9,246
8,491
3,538
0
442
8,049
0
51,821
L
Kukulkan
Fairytaiilz
Kukulkan
1,369
0
0
0
6,635
1,163
150
2,015
4,620
12,227
0
W
Merlin
4,270
253
0
1,680
5,432
1,706
1,102
492
4,900
43,034
0
L
Cliodhna
GamerLuck
Cliodhna
5,668
884
0
119
7,662
2,191
0
2,940
4,604
0
27,815
W
Cupid
Hexenaffe
Cupid
3,342
1,726
422
1,209
5,136
1,216
1,262
361
4,741
0
21,401
W
Ra
1,960
256
835
1,610
4,970
1,331
1,551
0
4,970
31,823
0
W
Gilgamesh
Wiewich
Gilgamesh
5,958
2,935
0
2,417
7,133
2,896
1,643
0
7,133
0
39,611
L
Hercules
jux33
Hercules
1,397
686
0
1,443
9,190
3,923
36
0
9,190
0
14,438
L
Thor
1,160
559
0
142
4,899
1,203
0
113
4,760
0
8,853
L
Artemis
xkelleuhx
Artemis
3,358
1,493
0
1,353
5,427
1,793
154
932
4,409
0
27,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
26,426
373
Minions Killed
192
0
Camps Cleared
0
1,153,755
Distance Traveled
1,059,247
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,159
680
89
7
0
273,379
1
L
Kukulkan
5,125
427
35
3
0
186,458
3
W
Merlin
7,572
631
83
7
0
213,818
1
L
Cliodhna
6,216
518
48
4
0
253,679
0
W
Cupid
5,751
479
47
4
0
198,293
5
W
Ra
6,266
522
77
6
0
221,660
3
W
Gilgamesh
7,740
645
77
6
0
246,605
0
L
Hercules
5,153
429
36
3
0
167,087
0
L
Thor
4,635
386
22
2
0
233,602
1
L
Artemis
5,297
441
51
4
0
218,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role