Player Matchup

Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ChileRelleno045
Skadi
Level 26
God Stats
0W - 2L
1,193 SR
Queue Stats
43W - 63L
1,337 Elo+
Party 2
Ne Zha
Ne Zha
CocoColo
Ne Zha
Level 39
God Stats
0W - 1L
1,897 SR
Queue Stats
147W - 85L
1,651 Elo+
Party 1
Zeus
Zeus
ErickChaine
Zeus
Level 69
God Stats
4W - 3L
1,581 SR
Queue Stats
238W - 255L
1,411 Elo+
Party 2
Camazotz
Camazotz
athiepro
Camazotz
Level 65
God Stats
16W - 12L
1,727 SR
Queue Stats
405W - 429L
1,539 Elo+
Party 2
Team Averages
Level 57
1,580 SR
1,488 Elo+

VS

Team Averages
Level 77
1,501 SR
1,550 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Ixtabs
Cliodhna
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,756 Elo+
Party 3
Terra
Terra
LowerNorth645
Terra
Level 128
God Stats
2W - 3L
1,479 SR
Queue Stats
438W - 307L
1,580 Elo+
Party 3
Poseidon
Poseidon
PigBenisxxx
Poseidon
Level 48
God Stats
6W - 10L
1,524 SR
Queue Stats
129W - 164L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 4 / 1
6,712
447
5,174
16,348
13,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 3
6,891
459
2,331
7,708
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
CocoColo
Ne Zha
13
4 / 6 / 3
8,185
546
7,912
12,275
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 9 / 4
7,382
492
7,681
11,424
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
athiepro
Camazotz
13
4 / 4 / 1
8,446
563
7,606
15,240
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
10 / 1 / 2
10,487
699
11,202
9,084
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
 
Loki
16
8 / 2 / 5
9,638
643
8,623
9,605
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
Ixtabs
Cliodhna
13
4 / 4 / 10
7,926
528
6,643
11,018
4,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 1 / 5
8,329
555
9,722
13,281
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
PigBenisxxx
Poseidon
14
6 / 5 / 8
8,841
589
10,452
9,072
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
12
Kills
29
29
Deaths
13
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
1
0.38
W
Heimdallr
 
Heimdallr
10
1
2
11
W
Loki
 
Loki
8
2
5
5.25
L
0
6
3
0.25
L
Ne Zha
CocoColo
Ne Zha
4
6
3
0.92
L
3
9
4
0.56
W
Cliodhna
Ixtabs
Cliodhna
4
4
10
2.25
W
1
1
5
3.5
W
Poseidon
PigBenisxxx
Poseidon
6
5
8
2
L
Camazotz
athiepro
Camazotz
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
46,642
62,995
Taken
52,060
33,325
Mitigated
26,368
16,965
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,174
372
168
5,472
16,348
13,230
0
4,285
11,577
33,716
0
W
Heimdallr
 
Heimdallr
11,202
6,104
0
3,341
9,084
3,515
2,504
1,635
7,449
0
78,113
W
Loki
 
Loki
8,623
2,812
0
4,055
9,605
3,487
0
2,471
7,048
0
60,964
L
2,331
880
0
469
7,708
1,702
360
409
7,225
0
28,166
L
Ne Zha
CocoColo
Ne Zha
7,912
3,687
0
1,141
12,275
3,839
0
2,863
9,283
0
55,165
L
7,681
1,745
0
1,966
11,424
3,001
978
4,608
6,562
31,758
0
W
Cliodhna
Ixtabs
Cliodhna
6,643
345
0
648
11,018
4,862
1,010
2,407
8,477
0
27,587
W
9,722
2,840
742
6,210
13,281
11,850
269
3,066
9,159
47,542
0
W
Poseidon
PigBenisxxx
Poseidon
10,452
1,946
58
1,429
9,072
2,654
1,958
3,341
5,684
46,167
0
L
Camazotz
athiepro
Camazotz
7,606
2,235
0
7,749
15,240
11,553
0
6,163
8,168
0
35,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
45,221
337
Minions Killed
471
0
Camps Cleared
0
1,495,801
Distance Traveled
1,504,191
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,712
447
42
3
0
301,238
2
W
Heimdallr
10,487
699
138
9
0
304,966
1
W
Loki
9,638
643
117
8
0
332,805
2
L
Skadi
6,891
459
70
5
0
368,693
0
L
Ne Zha
8,185
546
101
7
0
316,054
1
L
Zeus
7,382
492
59
4
0
238,217
3
W
Cliodhna
7,926
528
36
2
0
309,365
0
W
Terra
8,329
555
96
6
0
278,510
5
W
Poseidon
8,841
589
84
6
0
278,545
1
L
Camazotz
8,446
563
65
4
0
271,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role