Player Matchup

Mercury
Mercury
Grogamar
Mercury
Level 107
God Stats
8W - 6L
1,540 SR
Queue Stats
137W - 131L
1,469 Elo+
Party 1
Khepri
Khepri
Jefe101
Khepri
Level 107
God Stats
5W - 3L
1,690 SR
Queue Stats
108W - 114L
1,523 Elo+
Solo
Eset
Eset
Rivaini
Eset
Level 84
God Stats
4W - 7L
1,499 SR
Queue Stats
100W - 101L
1,512 Elo+
Party 1
Team Averages
Level 99
1,577 SR
1,501 Elo+

VS

Team Averages
Level 117
1,544 SR
1,509 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
TanninCG
Sobek
Level 138
God Stats
0W - 2L
1,461 SR
Queue Stats
52W - 54L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Конар
Baron Samedi
Level 86
God Stats
16W - 9L
1,670 SR
Queue Stats
175W - 159L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Grogamar
Mercury
12
5 / 1 / 3
7,445
745
7,231
4,633
1,866
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Jefe101
Khepri
11
2 / 1 / 5
6,982
698
4,356
6,668
7,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
Rivaini
Eset
11
2 / 2 / 5
6,836
684
6,381
5,189
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 2 / 2
6,234
623
2,881
6,184
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
TanninCG
Sobek
10
2 / 4 / 1
6,827
683
3,944
8,621
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Конар
Baron Samedi
10
1 / 3 / 2
6,325
633
5,570
7,282
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
4
4
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
2
1
W
Mercury
Grogamar
Mercury
5
1
3
6.5
W
Khepri
Jefe101
Khepri
2
1
5
4.5
W
Eset
Rivaini
Eset
2
2
5
2.25
L
Sobek
TanninCG
Sobek
2
4
1
0.63
L
Baron Samedi
Конар
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,968
Damage
12,395
16,490
Taken
22,087
11,277
Mitigated
11,283
3,398
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,881
976
0
109
6,184
2,391
0
2,794
3,246
0
13,173
W
Mercury
Grogamar
Mercury
7,231
2,714
0
774
4,633
1,866
0
2,230
2,403
0
24,928
W
Khepri
Jefe101
Khepri
4,356
474
0
765
6,668
7,277
442
3,994
2,674
15,271
0
W
Eset
Rivaini
Eset
6,381
367
326
1,533
5,189
2,134
577
3,498
1,691
17,246
0
L
Sobek
TanninCG
Sobek
3,944
371
0
2,024
8,621
6,118
0
3,163
5,130
11,406
0
L
Baron Samedi
Конар
Baron Samedi
5,570
392
974
2,169
7,282
2,774
0
4,488
2,583
21,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,263
Gold Earned
19,386
108
Minions Killed
88
4
Camps Cleared
3
580,493
Distance Traveled
515,825
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,234
623
36
4
2
181,127
1
W
Mercury
7,445
745
49
5
1
220,765
1
W
Khepri
6,982
698
22
2
1
186,647
1
W
Eset
6,836
684
37
4
2
173,081
2
L
Sobek
6,827
683
19
2
0
160,756
0
L
Baron Samedi
6,325
633
33
3
1
173,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role