Player Matchup

Sol
Sol
 
Sol
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Kontext
The Morrigan
Level 11
God Stats
1W - 7L
1,077 SR
Queue Stats
46W - 57L
1,286 Elo+
Party 1
Osiris
Osiris
LankyUwU
Osiris
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 79L
1,477 Elo+
Solo
Thanatos
Thanatos
LordRivendare
Thanatos
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Thor
Thor
erickmin
Thor
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 31L
1,329 Elo+
Party 1
Team Averages
Level 14
1,415 SR
1,418 Elo+

VS

Team Averages
Level 23
1,567 SR
1,349 Elo+
Artemis
Artemis
ESCORPIOON
Artemis
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 3L
1,117 Elo+
Solo
Bellona
Bellona
Issah320
Bellona
Level 29
God Stats
2W - 4L
1,983 SR
Queue Stats
75W - 123L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
catacysmo
Gilgamesh
Level 23
God Stats
2W - 2L
1,466 SR
Queue Stats
11W - 7L
1,478 Elo+
Solo
Ymir
Ymir
jSCHMIDTx
Ymir
Level 28
God Stats
23W - 22L
1,494 SR
Queue Stats
129W - 124L
1,417 Elo+
Solo
Ne Zha
Ne Zha
xSaturnx
Ne Zha
Level 29
God Stats
11W - 20L
1,600 SR
Queue Stats
127W - 170L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 1
6,035
549
2,635
3,747
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Kontext
The Morrigan
10
1 / 1 / 2
5,547
504
2,170
3,617
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
LankyUwU
Osiris
10
3 / 2 / 6
6,384
580
5,787
6,371
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
LordRivendare
Thanatos
11
7 / 2 / 1
6,768
615
7,035
7,832
2,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
8
2 / 2 / 3
5,412
492
1,795
4,205
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ESCORPIOON
Artemis
8
0 / 4 / 1
5,060
460
1,458
4,651
1,099
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Issah320
Bellona
10
2 / 2 / 0
6,268
570
3,045
6,151
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
catacysmo
Gilgamesh
10
2 / 2 / 0
6,091
554
2,416
8,447
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
9
4 / 3 / 0
6,191
563
5,048
8,306
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
xSaturnx
Ne Zha
9
0 / 5 / 1
5,628
512
1,296
8,608
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
8
8
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
L
Artemis
ESCORPIOON
Artemis
0
4
1
0.13
L
Bellona
Issah320
Bellona
2
2
0
1
W
The Morrigan
Kontext
The Morrigan
1
1
2
2
W
Osiris
LankyUwU
Osiris
3
2
6
3
W
Thanatos
LordRivendare
Thanatos
7
2
1
3.75
L
Gilgamesh
catacysmo
Gilgamesh
2
2
0
1
W
Thor
2
2
3
1.75
L
Ymir
4
3
0
1.33
L
Ne Zha
xSaturnx
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
13,263
25,772
Taken
36,163
10,011
Mitigated
16,838
10,226
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,635
749
0
1,333
3,747
1,251
965
967
2,780
26,086
2,800
L
Artemis
ESCORPIOON
Artemis
1,458
992
0
0
4,651
1,099
614
0
4,651
0
20,562
L
Bellona
Issah320
Bellona
3,045
688
0
1,402
6,151
3,221
401
1,371
4,780
0
25,130
W
The Morrigan
Kontext
The Morrigan
2,170
379
0
250
3,617
1,258
609
0
3,617
19,359
0
W
Osiris
LankyUwU
Osiris
5,787
2,045
339
1,593
6,371
4,094
0
1,499
4,872
0
28,476
W
Thanatos
LordRivendare
Thanatos
7,035
2,029
0
6,435
7,832
2,303
51
556
7,276
0
30,742
L
Gilgamesh
catacysmo
Gilgamesh
2,416
481
0
2,647
8,447
4,610
0
1,797
6,650
0
27,958
W
Thor
1,795
751
0
276
4,205
1,105
0
2,026
2,179
0
12,584
L
Ymir
5,048
1,461
0
1,362
8,306
5,849
0
863
7,443
26,972
0
L
Ne Zha
xSaturnx
Ne Zha
1,296
346
0
2,876
8,608
2,059
315
605
8,003
0
27,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
29,238
227
Minions Killed
276
0
Camps Cleared
0
1,066,190
Distance Traveled
1,033,011
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,035
549
53
5
0
226,381
5
L
Artemis
5,060
460
33
3
0
188,288
1
L
Bellona
6,268
570
65
6
0
197,126
5
W
The Morrigan
5,547
504
48
4
0
209,289
4
W
Osiris
6,384
580
42
4
0
235,118
3
W
Thanatos
6,768
615
50
5
0
220,908
0
L
Gilgamesh
6,091
554
65
6
0
236,337
4
W
Thor
5,412
492
34
3
0
174,494
1
L
Ymir
6,191
563
39
4
0
171,379
0
L
Ne Zha
5,628
512
74
7
0
239,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role