Player Matchup

Cthulhu
Cthulhu
DirtyBlondeMedic
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 57L
1,650 Elo+
Solo
Cliodhna
Cliodhna
Mackintush95
Cliodhna
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 41L
1,379 Elo+
Solo
Cernunnos
Cernunnos
grg28
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,688 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,572 Elo+

VS

Team Averages
Level 44
1,495 SR
1,474 Elo+
Ah Puch
Ah Puch
Anymus974
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Salazier
Mercury
Level 119
God Stats
4W - 9L
1,491 SR
Queue Stats
112W - 144L
1,421 Elo+
Solo
Cthulhu
Cthulhu
faucheurs
Cthulhu
Level 6
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 11
11,074
852
11,418
10,818
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Mackintush95
Cliodhna
16
14 / 2 / 11
11,524
886
13,506
8,191
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
grg28
Cernunnos
13
2 / 5 / 19
9,940
765
9,555
10,103
3,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anymus974
Ah Puch
10
0 / 12 / 5
7,627
587
6,056
13,555
3,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Salazier
Mercury
12
7 / 6 / 1
9,473
729
9,098
12,641
3,998
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
faucheurs
Cthulhu
9
1 / 11 / 4
7,519
578
5,536
20,172
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
29
Kills
8
8
Deaths
29
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Anymus974
Ah Puch
0
12
5
0.21
W
13
1
11
18.5
W
Cliodhna
Mackintush95
Cliodhna
14
2
11
9.75
L
Mercury
Salazier
Mercury
7
6
1
1.25
L
Cthulhu
faucheurs
Cthulhu
1
11
4
0.27
W
Cernunnos
grg28
Cernunnos
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
20,690
29,112
Taken
46,368
16,037
Mitigated
20,345
7,787
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Anymus974
Ah Puch
6,056
1,199
0
392
13,555
3,389
52
4,098
9,069
16,168
0
W
11,418
488
288
2,503
10,818
9,533
0
3,893
6,404
38,774
0
W
Cliodhna
Mackintush95
Cliodhna
13,506
1,301
0
2,628
8,191
2,899
667
4,092
3,818
0
31,708
L
Mercury
Salazier
Mercury
9,098
4,618
0
734
12,641
3,998
0
3,464
8,961
0
22,550
L
Cthulhu
faucheurs
Cthulhu
5,536
664
61
1,278
20,172
12,958
84
2,829
16,864
14,588
0
W
Cernunnos
grg28
Cernunnos
9,555
5,502
367
2,001
10,103
3,605
496
3,637
6,307
0
23,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,538
Gold Earned
24,619
145
Minions Killed
84
8
Camps Cleared
2
710,228
Distance Traveled
622,410
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,627
587
25
2
0
173,502
0
W
Cthulhu
11,074
852
41
3
4
224,360
0
W
Cliodhna
11,524
886
46
4
4
285,004
3
L
Mercury
9,473
729
46
4
1
234,862
1
L
Cthulhu
7,519
578
13
1
1
214,046
2
W
Cernunnos
9,940
765
58
4
0
200,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role