Player Matchup

Hou Yi
Hou Yi
Fgv2017
Hou Yi
Level 39
God Stats
19W - 24L
1,479 SR
Queue Stats
180W - 205L
1,375 Elo+
Party 1
Hera
Hera
SiiLeXWesT
Hera
Level 66
God Stats
1W - 4L
1,253 SR
Queue Stats
357W - 367L
1,451 Elo+
Party 1
Serqet
Serqet
eliprobeli
Serqet
Level 69
God Stats
7W - 11L
1,355 SR
Queue Stats
262W - 397L
1,357 Elo+
Party 3
Baron Samedi
Baron Samedi
o H 0 P P E R o
Baron Samedi
Level 109
God Stats
3W - 3L
1,716 SR
Queue Stats
243W - 249L
1,472 Elo+
Solo
Bellona
Bellona
xLEVI-TITANx
Bellona
Level 46
God Stats
4W - 8L
1,278 SR
Queue Stats
103W - 204L
1,215 Elo+
Party 3
Team Averages
Level 66
1,416 SR
1,374 Elo+

VS

Team Averages
Level 67
1,582 SR
1,475 Elo+
Merlin
Merlin
DarkChibiWeebie
Merlin
Level 123
God Stats
4W - 2L
1,555 SR
Queue Stats
180W - 206L
1,380 Elo+
Solo
Cerberus
Cerberus
S-Marceau
Cerberus
Level 11
God Stats
3W - 3L
1,707 SR
Queue Stats
30W - 36L
1,757 Elo+
Party 2
Izanami
Izanami
TinMhar
Izanami
Level 69
God Stats
27W - 19L
1,464 SR
Queue Stats
256W - 347L
1,392 Elo+
Party 2
Bakasura
Bakasura
oMOUSTACHEo
Bakasura
Level 82
God Stats
21W - 15L
1,520 SR
Queue Stats
333W - 414L
1,405 Elo+
Party 2
Ymir
Ymir
poutre_molle
Ymir
Level 49
God Stats
8W - 12L
1,662 SR
Queue Stats
30W - 48L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fgv2017
Hou Yi
11
1 / 3 / 2
6,692
446
4,644
6,862
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 2 / 0
9,452
630
6,045
5,419
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
eliprobeli
Serqet
11
2 / 3 / 2
7,158
477
1,702
5,865
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
o H 0 P P E R o
Baron Samedi
11
2 / 4 / 2
6,641
443
7,521
12,448
4,106
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xLEVI-TITANx
Bellona
13
1 / 3 / 2
7,285
486
4,745
9,464
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,228
615
6,120
6,555
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
S-Marceau
Cerberus
12
0 / 3 / 4
6,740
449
3,710
7,551
5,469
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TinMhar
Izanami
13
3 / 3 / 1
7,403
494
6,049
9,014
3,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
oMOUSTACHEo
Bakasura
16
6 / 0 / 2
8,853
590
5,592
9,279
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 4
7,416
494
5,064
13,093
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
11
Kills
15
15
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Hou Yi
Fgv2017
Hou Yi
1
3
2
0.67
W
Cerberus
S-Marceau
Cerberus
0
3
4
0.67
L
5
2
0
2.5
W
Izanami
TinMhar
Izanami
3
3
1
1.17
L
Serqet
eliprobeli
Serqet
2
3
2
1
L
Baron Samedi
o H 0 P P E R o
Baron Samedi
2
4
2
0.75
W
Bakasura
oMOUSTACHEo
Bakasura
6
0
2
7
W
2
2
4
2
L
Bellona
xLEVI-TITANx
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,657
Damage
26,535
40,058
Taken
45,492
16,185
Mitigated
29,795
10,894
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,120
186
0
1,584
6,555
2,381
0
2,804
3,499
61,047
0
L
Hou Yi
Fgv2017
Hou Yi
4,644
2,110
0
1,368
6,862
1,785
560
1,986
4,782
0
30,027
W
Cerberus
S-Marceau
Cerberus
3,710
310
0
1,727
7,551
5,469
474
0
7,121
23,224
0
L
6,045
2,047
0
1,496
5,419
1,590
275
2,663
2,756
61,197
0
W
Izanami
TinMhar
Izanami
6,049
4,546
0
4,101
9,014
3,389
2,645
4,600
4,384
0
60,430
L
Serqet
eliprobeli
Serqet
1,702
479
0
514
5,865
2,390
600
1,843
3,952
0
25,620
L
Baron Samedi
o H 0 P P E R o
Baron Samedi
7,521
1,001
147
4,606
12,448
4,106
480
4,800
7,508
29,540
0
W
Bakasura
oMOUSTACHEo
Bakasura
5,592
3,861
0
6,358
9,279
4,325
1,534
1,372
7,873
0
53,724
W
5,064
811
0
2,248
13,093
14,231
29
4,853
8,224
12,690
0
L
Bellona
xLEVI-TITANx
Bellona
4,745
1,164
0
2,763
9,464
6,314
138
3,602
5,391
0
40,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,228
Gold Earned
39,640
392
Minions Killed
434
0
Camps Cleared
0
1,313,726
Distance Traveled
1,437,286
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,228
615
121
8
0
266,533
6
L
Hou Yi
6,692
446
47
3
0
263,339
0
W
Cerberus
6,740
449
47
3
0
276,184
5
L
Hera
9,452
630
148
10
0
287,678
7
W
Izanami
7,403
494
133
9
0
236,759
1
L
Serqet
7,158
477
62
4
0
277,943
0
L
Baron Samedi
6,641
443
52
3
0
268,902
3
W
Bakasura
8,853
590
122
8
0
375,412
7
W
Ymir
7,416
494
11
1
0
282,398
1
L
Bellona
7,285
486
83
6
0
215,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role