Player Matchup

Merlin
Merlin
Burgundygordo
Merlin
Level 20
God Stats
4W - 4L
1,422 SR
Queue Stats
17W - 18L
1,409 Elo+
Solo
Ganesha
Ganesha
Kurr21
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,332 Elo+
Solo
Jing Wei
Jing Wei
Shii03
Jing Wei
Level 13
God Stats
2W - 3L
1,373 SR
Queue Stats
11W - 7L
1,479 Elo+
Solo
Xing Tian
Xing Tian
darkflamedghost
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,329 Elo+
Solo
Fenrir
Fenrir
spyki457
Fenrir
Level 20
God Stats
16W - 24L
1,387 SR
Queue Stats
63W - 83L
1,335 Elo+
Solo
Team Averages
Level 18
1,437 SR
1,377 Elo+

VS

Team Averages
Level 11
1,418 SR
1,314 Elo+
Anhur
Anhur
BIGBELUGA1323
Anhur
Level 8
God Stats
17W - 23L
1,226 SR
Queue Stats
27W - 47L
1,090 Elo+
Solo
Cthulhu
Cthulhu
J0rmundg4ndr01
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,419 Elo+
Solo
Kukulkan
Kukulkan
dennnyny
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,447 Elo+
Solo
Merlin
Merlin
josueprower
Merlin
Level 29
God Stats
4W - 5L
1,365 SR
Queue Stats
29W - 36L
1,349 Elo+
Solo
Osiris
Osiris
tunel-inegavel
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 27
13,705
1,054
26,139
12,674
4,325
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Kurr21
Ganesha
20
1 / 1 / 25
12,681
975
8,584
10,806
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
Shii03
Jing Wei
20
10 / 2 / 19
13,920
1,071
22,885
9,755
3,422
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
darkflamedghost
Xing Tian
19
0 / 10 / 15
11,362
874
7,709
17,140
8,276
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fenrir
spyki457
Fenrir
20
30 / 1 / 12
17,447
1,342
33,778
10,990
4,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 8
11,456
881
8,351
19,925
7,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 10 / 8
11,843
911
16,788
28,878
24,322
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
dennnyny
Kukulkan
17
0 / 12 / 5
10,021
771
0
15,274
6,400
Merlin
18
6 / 7 / 6
12,299
946
20,768
14,145
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 9 / 6
11,554
889
9,024
28,573
14,035
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
47
48
Kills
14
14
Deaths
48
98
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
10
8
0.4
W
7
0
27
20.5
L
4
10
8
0.8
W
Ganesha
Kurr21
Ganesha
1
1
25
13.5
W
Jing Wei
Shii03
Jing Wei
10
2
19
9.75
W
Xing Tian
darkflamedghost
Xing Tian
0
10
15
0.75
L
Kukulkan
dennnyny
Kukulkan
0
12
5
0.21
L
Merlin
6
7
6
1.29
W
Fenrir
spyki457
Fenrir
30
1
12
36
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,095
Damage
54,931
61,365
Taken
106,795
32,940
Mitigated
57,484
8,765
Healing
1,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,351
4,825
0
746
19,925
7,039
0
6,393
13,532
0
38,840
W
26,139
4,258
254
3,457
12,674
4,325
0
8,369
4,263
59,814
0
L
16,788
2,811
139
0
28,878
24,322
0
11,727
16,879
39,805
0
W
Ganesha
Kurr21
Ganesha
8,584
384
0
652
10,806
12,713
0
6,191
4,615
16,325
0
W
Jing Wei
Shii03
Jing Wei
22,885
21,310
0
906
9,755
3,422
0
5,780
3,975
0
49,479
W
Xing Tian
darkflamedghost
Xing Tian
7,709
1,461
0
827
17,140
8,276
0
11,123
6,017
14,898
0
L
Kukulkan
dennnyny
Kukulkan
0
0
0
0
15,274
6,400
0
3,455
11,819
0
0
L
Merlin
20,768
2,271
0
0
14,145
5,688
0
5,172
8,973
49,857
0
W
Fenrir
spyki457
Fenrir
33,778
10,013
0
2,669
10,990
4,204
0
6,051
4,939
0
41,774
L
9,024
3,088
0
368
28,573
14,035
0
15,413
13,160
0
13,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,115
Gold Earned
57,173
187
Minions Killed
181
7
Camps Cleared
1
1,120,153
Distance Traveled
1,044,212
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,456
881
56
4
0
192,483
0
W
Merlin
13,705
1,054
96
7
0
241,748
0
L
Cthulhu
11,843
911
53
4
1
223,840
1
W
Ganesha
12,681
975
2
0
1
214,765
0
W
Jing Wei
13,920
1,071
60
5
3
252,265
1
W
Xing Tian
11,362
874
18
1
0
148,999
2
L
Kukulkan
10,021
771
0
0
0
153,680
0
L
Merlin
12,299
946
63
5
0
212,362
0
W
Fenrir
17,447
1,342
11
1
3
262,376
0
L
Osiris
11,554
889
9
1
0
261,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role