Player Matchup

Terra
Terra
Elradivine
Terra
Level 44
God Stats
10W - 11L
1,476 SR
Queue Stats
190W - 236L
1,365 Elo+
Solo
Achilles
Achilles
KiidGuapo13
Achilles
Level 38
God Stats
5W - 1L
1,746 SR
Queue Stats
86W - 59L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
The2NDAmdmnt
Baron Samedi
Level 42
God Stats
2W - 0L
1,267 SR
Queue Stats
5W - 2L
1,709 Elo+
Solo
Team Averages
Level 41
1,496 SR
1,562 Elo+

VS

Team Averages
Level 8
1,271 SR
1,354 Elo+
Cthulhu
Cthulhu
Andrey-Maloy
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,063 Elo+
Solo
Susano
Susano
YT_clouds1
Susano
Level 4
God Stats
0W - 3L
1,125 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
loud-uniform5
Sun Wukong
Level 3
God Stats
0W - 3L
1,187 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
14 / 2 / 17
11,899
793
12,052
24,285
13,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
KiidGuapo13
Achilles
14
10 / 1 / 15
10,997
733
15,233
19,221
16,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
The2NDAmdmnt
Baron Samedi
16
10 / 0 / 19
11,983
799
13,283
13,771
8,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andrey-Maloy
Cthulhu
13
1 / 12 / 2
9,779
652
14,092
23,724
24,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
YT_clouds1
Susano
11
1 / 11 / 1
8,993
600
15,520
18,499
10,303
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sun Wukong
loud-uniform5
Sun Wukong
7
0 / 11 / 1
7,679
512
4,838
12,851
8,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
6
34
Kills
2
3
Deaths
34
51
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andrey-Maloy
Cthulhu
1
12
2
0.17
W
Terra
14
2
17
11.25
W
Achilles
KiidGuapo13
Achilles
10
1
15
17.5
W
Baron Samedi
The2NDAmdmnt
Baron Samedi
10
0
19
19.5
L
Susano
YT_clouds1
Susano
1
11
1
0.14
L
Sun Wukong
loud-uniform5
Sun Wukong
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,568
Damage
34,450
57,277
Taken
55,074
38,080
Mitigated
43,193
34,818
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andrey-Maloy
Cthulhu
14,092
1,129
214
1,816
23,724
24,110
0
10,226
12,665
29,312
0
W
Terra
12,052
5,956
3,436
11,591
24,285
13,781
725
3,812
19,923
29,613
4,208
W
Achilles
KiidGuapo13
Achilles
15,233
5,594
404
8,694
19,221
16,232
413
3,480
15,142
0
28,721
W
Baron Samedi
The2NDAmdmnt
Baron Samedi
13,283
3,142
3,423
7,270
13,771
8,067
1,023
5,727
7,436
43,430
0
L
Susano
YT_clouds1
Susano
15,520
3,695
0
898
18,499
10,303
0
8,577
9,279
0
30,433
L
Sun Wukong
loud-uniform5
Sun Wukong
4,838
1,625
0
323
12,851
8,780
0
5,623
6,945
0
13,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
26,451
148
Minions Killed
89
5
Camps Cleared
3
803,589
Distance Traveled
580,786
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,779
652
39
3
0
215,861
1
W
Terra
11,899
793
45
3
0
259,421
0
W
Achilles
10,997
733
23
2
2
290,874
0
W
Baron Samedi
11,983
799
80
5
3
253,294
1
L
Susano
8,993
600
40
3
2
242,738
6
L
Sun Wukong
7,679
512
10
1
1
122,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role