Player Matchup

Kuzenbo
Kuzenbo
El_Frungi94
Kuzenbo
Level 103
God Stats
4W - 0L
1,852 SR
Queue Stats
101W - 66L
1,603 Elo+
Party 2
Izanami
Izanami
migueld93
Izanami
Level 69
God Stats
9W - 9L
1,468 SR
Queue Stats
228W - 152L
1,544 Elo+
Party 2
Merlin
Merlin
zPITUz
Merlin
Level 144
God Stats
6W - 5L
1,449 SR
Queue Stats
320W - 235L
1,588 Elo+
Party 2
Team Averages
Level 105
1,590 SR
1,579 Elo+

VS

Team Averages
Level 41
1,601 SR
1,442 Elo+
Kukulkan
Kukulkan
Dark-_-Gaming-Fr
Kukulkan
Level 7
God Stats
3W - 5L
1,652 SR
Queue Stats
12W - 27L
1,442 Elo+
Party 1
King Arthur
King Arthur
Dartrack
King Arthur
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 25L
1,442 Elo+
Party 1
Merlin
Merlin
Xx--zEhLiA37--xX
Merlin
Level 10
God Stats
3W - 3L
1,652 SR
Queue Stats
13W - 22L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
El_Frungi94
Kuzenbo
16
3 / 0 / 10
12,004
667
14,885
22,502
36,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
migueld93
Izanami
17
6 / 2 / 4
12,633
702
16,827
13,650
5,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
zPITUz
Merlin
16
5 / 2 / 5
12,362
687
17,196
10,090
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
9,748
542
8,065
13,333
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Dartrack
King Arthur
14
3 / 5 / 0
10,812
601
13,337
26,071
20,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 4
10,095
561
9,145
15,498
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
King Arthur
Dartrack
King Arthur
3
5
0
0.6
W
Kuzenbo
El_Frungi94
Kuzenbo
3
0
10
8
L
0
6
4
0.33
W
Izanami
migueld93
Izanami
6
2
4
4
W
Merlin
zPITUz
Merlin
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,908
Damage
30,547
46,242
Taken
54,902
45,909
Mitigated
29,582
15,690
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,065
538
492
592
13,333
4,420
0
10,474
2,553
36,919
0
L
King Arthur
Dartrack
King Arthur
13,337
1,110
0
3,611
26,071
20,219
0
11,971
13,591
0
39,252
W
Kuzenbo
El_Frungi94
Kuzenbo
14,885
5,199
354
6,179
22,502
36,108
302
9,047
13,455
23,360
0
L
9,145
980
481
1,581
15,498
4,943
0
8,685
6,441
36,257
0
W
Izanami
migueld93
Izanami
16,827
9,919
0
6,849
13,650
5,360
1,477
5,215
8,435
0
86,542
W
Merlin
zPITUz
Merlin
17,196
337
0
2,308
10,090
4,441
601
3,630
6,460
61,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,999
Gold Earned
30,655
249
Minions Killed
182
16
Camps Cleared
1
978,607
Distance Traveled
914,975
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,748
542
73
4
1
316,276
3
L
King Arthur
10,812
601
52
3
0
325,995
5
W
Kuzenbo
12,004
667
10
1
0
361,739
2
L
Merlin
10,095
561
57
3
0
272,704
1
W
Izanami
12,633
702
132
7
10
292,478
3
W
Merlin
12,362
687
107
6
6
324,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role