Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AnXietyAttack21
Zeus
Level 127
God Stats
1W - 1L
1,424 SR
Queue Stats
77W - 86L
1,444 Elo+
Solo
Rama
Rama
JinDanSaint
Rama
Level 146
God Stats
1W - 3L
1,408 SR
Queue Stats
83W - 64L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
L00tcifurr
Cthulhu
Level 160
God Stats
1W - 5L
1,232 SR
Queue Stats
190W - 197L
1,502 Elo+
Party 1
Team Averages
Level 124
1,413 SR
1,476 Elo+

VS

Team Averages
Level 110
1,415 SR
1,485 Elo+
Anubis
Anubis
CausalLoop
Anubis
Level 68
God Stats
1W - 1L
1,156 SR
Queue Stats
21W - 20L
1,464 Elo+
Solo
Osiris
Osiris
DJones SkinsRG3
Osiris
Level 133
God Stats
7W - 10L
1,328 SR
Queue Stats
787W - 824L
1,555 Elo+
Party 2
Agni
Agni
L1KEABoss1325
Agni
Level 109
God Stats
13W - 10L
1,543 SR
Queue Stats
397W - 402L
1,436 Elo+
Solo
Chang'e
Chang'e
Spazout91
Chang'e
Level 112
God Stats
6W - 1L
1,768 SR
Queue Stats
394W - 410L
1,521 Elo+
Party 2
Xbalanque
Xbalanque
Ten_X_Tex
Xbalanque
Level 129
God Stats
6W - 13L
1,281 SR
Queue Stats
493W - 495L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 4 / 12
10,379
798
20,091
13,227
7,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
13
2 / 8 / 5
8,661
666
5,176
15,474
13,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 7 / 7
10,980
845
19,913
12,229
5,841
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 4 / 7
9,197
707
8,989
12,011
5,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
L00tcifurr
Cthulhu
17
2 / 3 / 11
9,831
756
14,045
17,152
22,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CausalLoop
Anubis
18
4 / 5 / 15
10,970
844
13,131
13,771
7,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 17
10,865
836
10,977
30,619
30,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 2 / 10
12,109
931
21,792
11,185
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Spazout91
Chang'e
15
0 / 2 / 16
9,387
722
4,304
13,958
9,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Ten_X_Tex
Xbalanque
18
5 / 5 / 17
11,101
854
11,582
12,201
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
16
Kills
26
26
Deaths
16
42
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
12
2.25
L
Horus
 
Horus
2
8
5
0.56
L
7
7
7
1.5
W
Anubis
CausalLoop
Anubis
4
5
15
2.3
W
6
2
17
7.25
L
2
4
7
1.38
L
Cthulhu
L00tcifurr
Cthulhu
2
3
11
2.5
W
11
2
10
8
W
Chang'e
Spazout91
Chang'e
0
2
16
4
W
Xbalanque
Ten_X_Tex
Xbalanque
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,214
Damage
61,786
70,093
Taken
81,734
54,550
Mitigated
58,586
24,044
Healing
47,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
20,091
7,658
1,915
2,764
13,227
7,040
1,454
8,284
4,943
0
42,429
L
Horus
 
Horus
5,176
2,469
4,625
3,246
15,474
13,779
238
10,594
4,880
0
6,829
L
19,913
1,000
880
1,161
12,229
5,841
1,140
6,715
5,514
41,527
0
W
Anubis
CausalLoop
Anubis
13,131
880
750
3,903
13,771
7,511
1,702
5,226
8,545
35,194
0
W
10,977
3,165
2,509
11,909
30,619
30,670
233
9,132
21,487
275
15,004
L
8,989
5,567
1,721
1,081
12,011
5,677
1,632
5,730
6,281
0
14,478
L
Cthulhu
L00tcifurr
Cthulhu
14,045
380
2,329
4,322
17,152
22,213
352
8,149
9,003
28,703
0
W
21,792
658
1,556
1,833
11,185
5,172
1,035
5,885
5,300
47,279
0
W
Chang'e
Spazout91
Chang'e
4,304
0
13,210
7,588
13,958
9,201
351
6,628
7,330
10,174
0
W
Xbalanque
Ten_X_Tex
Xbalanque
11,582
4,112
2,714
1,487
12,201
6,032
2,447
7,087
5,114
0
28,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
54,432
133
Minions Killed
147
0
Camps Cleared
0
1,147,221
Distance Traveled
1,336,175
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,379
798
42
3
0
235,918
1
L
Horus
8,661
666
3
0
0
208,501
0
L
Zeus
10,980
845
53
4
0
201,838
0
W
Anubis
10,970
844
51
4
0
222,455
2
W
Osiris
10,865
836
10
1
0
280,332
0
L
Rama
9,197
707
10
1
0
226,918
0
L
Cthulhu
9,831
756
25
2
0
274,046
1
W
Agni
12,109
931
45
3
0
296,298
2
W
Chang'e
9,387
722
12
1
0
289,969
0
W
Xbalanque
11,101
854
29
2
0
247,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role