Player Matchup

Kali
Kali
Chouchenn
Kali
Level 78
God Stats
12W - 15L
1,547 SR
Queue Stats
306W - 315L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
DamianIronscale
Heimdallr
Level 116
God Stats
6W - 7L
1,430 SR
Queue Stats
556W - 573L
1,462 Elo+
Solo
Raijin
Raijin
Deedjee93
Raijin
Level 106
God Stats
2W - 3L
1,569 SR
Queue Stats
764W - 795L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
Helloua
Cthulhu
Level 85
God Stats
431W - 446L
1,605 SR
Queue Stats
450W - 475L
1,578 Elo+
Party 1
Hera
Hera
Jubobbb
Hera
Level 56
God Stats
29W - 24L
1,641 SR
Queue Stats
194W - 224L
1,486 Elo+
Party 1
Team Averages
Level 88
1,558 SR
1,523 Elo+

VS

Team Averages
Level 87
1,475 SR
1,415 Elo+
Ra
Ra
Isiah
Ra
Level 104
God Stats
1W - 6L
1,273 SR
Queue Stats
11W - 19L
1,406 Elo+
Party 2
Cliodhna
Cliodhna
RexHardy
Cliodhna
Level 114
God Stats
3W - 5L
1,505 SR
Queue Stats
430W - 445L
1,418 Elo+
Solo
Guan Yu
Guan Yu
TheDändy
Guan Yu
Level 83
God Stats
3W - 2L
1,653 SR
Queue Stats
32W - 27L
1,527 Elo+
Party 2
Neith
Neith
ebaaaaa
Neith
Level 29
God Stats
0W - 3L
1,468 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 2
Ganesha
Ganesha
ferdybirdy
Ganesha
Level 107
God Stats
27W - 35L
1,475 SR
Queue Stats
133W - 155L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
6 / 1 / 8
13,746
529
10,755
19,271
11,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
DamianIronscale
Heimdallr
19
3 / 3 / 5
12,434
478
9,763
14,720
6,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Deedjee93
Raijin
20
8 / 2 / 4
13,422
516
13,940
11,886
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Helloua
Cthulhu
20
4 / 0 / 10
13,155
506
10,082
19,247
19,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
Jubobbb
Hera
20
5 / 4 / 7
13,248
510
21,221
14,867
5,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
0 / 7 / 4
11,670
449
5,352
15,138
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
RexHardy
Cliodhna
20
8 / 4 / 1
13,405
516
12,942
19,338
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
TheDändy
Guan Yu
18
2 / 4 / 2
12,075
464
8,270
20,878
20,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
ebaaaaa
Neith
16
0 / 5 / 6
10,805
416
11,123
13,631
5,564
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ferdybirdy
Ganesha
15
0 / 6 / 6
9,062
349
7,679
18,955
20,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
26
Kills
10
10
Deaths
26
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kali
6
1
8
10
W
Heimdallr
DamianIronscale
Heimdallr
3
3
5
1.83
W
Raijin
Deedjee93
Raijin
8
2
4
5
W
Cthulhu
Helloua
Cthulhu
4
0
10
9
L
Ra
0
7
4
0.29
W
Hera
Jubobbb
Hera
5
4
7
2.13
L
Cliodhna
RexHardy
Cliodhna
8
4
1
2.13
L
Guan Yu
TheDändy
Guan Yu
2
4
2
0.75
L
Neith
ebaaaaa
Neith
0
5
6
0.6
L
Ganesha
ferdybirdy
Ganesha
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,761
Damage
45,366
79,991
Taken
87,940
47,977
Mitigated
59,719
29,746
Healing
25,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
10,755
6,260
0
10,952
19,271
11,945
645
904
18,367
0
119,111
W
Heimdallr
DamianIronscale
Heimdallr
9,763
3,966
0
2,485
14,720
6,135
1,998
3,108
11,612
0
89,993
W
Raijin
Deedjee93
Raijin
13,940
646
0
1,958
11,886
5,011
1,150
2,257
9,629
112,692
0
W
Cthulhu
Helloua
Cthulhu
10,082
651
2,026
6,663
19,247
19,619
0
4,082
15,165
53,700
0
L
Ra
5,352
196
1,269
2,671
15,138
5,942
143
9,552
5,186
88,109
0
W
Hera
Jubobbb
Hera
21,221
4,611
0
5,662
14,867
5,267
583
2,680
12,187
106,527
0
L
Cliodhna
RexHardy
Cliodhna
12,942
1,442
0
7,798
19,338
7,774
0
6,838
12,380
0
102,323
L
Guan Yu
TheDändy
Guan Yu
8,270
702
2,410
6,906
20,878
20,284
72
12,420
8,437
0
57,202
L
Neith
ebaaaaa
Neith
11,123
4,784
0
2,763
13,631
5,564
213
7,772
5,757
0
65,168
L
Ganesha
ferdybirdy
Ganesha
7,679
513
437
1,116
18,955
20,155
0
7,912
10,937
29,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,005
Gold Earned
57,017
745
Minions Killed
605
0
Camps Cleared
0
2,412,438
Distance Traveled
2,533,680
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,746
529
152
6
0
532,248
10
W
Heimdallr
12,434
478
142
5
0
470,576
8
W
Raijin
13,422
516
176
7
0
431,667
5
W
Cthulhu
13,155
506
99
4
0
500,808
10
L
Ra
11,670
449
183
7
0
489,498
4
W
Hera
13,248
510
176
7
0
477,139
6
L
Cliodhna
13,405
516
149
6
0
553,261
2
L
Guan Yu
12,075
464
130
5
0
518,302
6
L
Neith
10,805
416
135
5
0
459,328
0
L
Ganesha
9,062
349
8
0
0
513,291
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role