Player Matchup

Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
redeagle8765
Cthulhu
Level 29
God Stats
10W - 4L
2,019 SR
Queue Stats
23W - 6L
1,500 Elo+
Party 2
Medusa
Medusa
tupaac007
Medusa
Level 147
God Stats
2W - 2L
2,038 SR
Queue Stats
29W - 32L
1,520 Elo+
Party 2
Team Averages
Level 97
1,853 SR
1,507 Elo+

VS

Team Averages
Level 54
1,619 SR
1,256 Elo+
Mulan
Mulan
ManaSphere
Mulan
Level 23
God Stats
6W - 4L
1,640 SR
Queue Stats
13W - 22L
1,305 Elo+
Solo
Jing Wei
Jing Wei
drunkpanda622
Jing Wei
Level 69
God Stats
7W - 6L
1,635 SR
Queue Stats
145W - 276L
1,226 Elo+
Party 1
Ao Kuang
Ao Kuang
starfishmcstuffz
Ao Kuang
Level 69
God Stats
3W - 2L
1,581 SR
Queue Stats
145W - 270L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 18
9,609
739
14,509
16,229
15,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
redeagle8765
Cthulhu
13
3 / 1 / 16
9,962
766
4,618
5,989
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
tupaac007
Medusa
15
15 / 2 / 6
11,040
849
15,454
9,080
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 6 / 1
8,799
677
8,503
15,614
15,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
drunkpanda622
Jing Wei
11
0 / 7 / 3
7,524
579
4,287
11,969
3,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 9 / 2
7,671
590
6,695
11,860
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
22
Kills
4
5
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
18
6.5
L
Mulan
3
6
1
0.58
L
Jing Wei
drunkpanda622
Jing Wei
0
7
3
0.21
W
Cthulhu
redeagle8765
Cthulhu
3
1
16
11
L
1
9
2
0.22
W
Medusa
tupaac007
Medusa
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,581
Damage
19,485
31,298
Taken
39,443
23,031
Mitigated
24,240
12,324
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,509
1,724
0
8,050
16,229
15,524
294
4,015
12,214
0
29,858
L
Mulan
8,503
442
104
2,950
15,614
15,756
0
3,484
11,714
6,164
14,860
L
Jing Wei
drunkpanda622
Jing Wei
4,287
2,096
90
859
11,969
3,737
0
839
10,569
0
23,159
W
Cthulhu
redeagle8765
Cthulhu
4,618
116
632
1,761
5,989
4,087
562
851
5,138
18,559
0
L
6,695
2,370
0
719
11,860
4,747
0
886
10,719
16,771
1,599
W
Medusa
tupaac007
Medusa
15,454
6,975
0
1,881
9,080
3,420
1,664
4,813
4,267
0
56,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
23,994
142
Minions Killed
100
6
Camps Cleared
5
736,844
Distance Traveled
626,458
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,609
739
40
3
1
260,422
3
L
Mulan
8,799
677
36
3
1
216,489
0
L
Jing Wei
7,524
579
43
3
0
205,850
0
W
Cthulhu
9,962
766
27
2
0
246,761
1
L
Ao Kuang
7,671
590
21
2
4
204,119
4
W
Medusa
11,040
849
75
6
5
229,661
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role