Player Matchup

Pele
Pele
GoldKnight-_-
Pele
Level 43
God Stats
7W - 5L
1,662 SR
Queue Stats
315W - 281L
1,454 Elo+
Party 1
Medusa
Medusa
Keveffect
Medusa
Level 25
God Stats
23W - 22L
1,486 SR
Queue Stats
157W - 188L
1,390 Elo+
Solo
Yemoja
Yemoja
NB-MrReaper
Yemoja
Level 11
God Stats
1W - 1L
1,197 SR
Queue Stats
1W - 4L
1,087 Elo+
Solo
Kukulkan
Kukulkan
jeremyown
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,328 Elo+
Party 1
Achilles
Achilles
spncrELnasty
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,393 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,330 Elo+

VS

Team Averages
Level 20
1,470 SR
1,340 Elo+
Ravana
Ravana
OhhhSuits
Ravana
Level 29
God Stats
8W - 6L
1,581 SR
Queue Stats
325W - 369L
1,357 Elo+
Solo
Cliodhna
Cliodhna
SageeAndreti
Cliodhna
Level 24
God Stats
6W - 10L
1,623 SR
Queue Stats
47W - 56L
1,405 Elo+
Solo
Neith
Neith
SaikoDrey
Neith
Level 26
God Stats
10W - 16L
1,399 SR
Queue Stats
165W - 196L
1,389 Elo+
Solo
King Arthur
King Arthur
devillman07
King Arthur
Level 14
God Stats
0W - 3L
1,476 SR
Queue Stats
65W - 87L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
jakeman123456
Cu Chulainn
Level 8
God Stats
0W - 4L
1,269 SR
Queue Stats
0W - 8L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 9
16,439
685
26,954
20,080
8,902
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Keveffect
Medusa
20
12 / 0 / 8
15,319
638
11,792
12,789
5,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Yemoja
16
0 / 6 / 10
12,370
515
7,801
14,333
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
jeremyown
Kukulkan
17
3 / 9 / 4
12,132
506
7,781
15,723
6,464
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
spncrELnasty
Achilles
20
10 / 3 / 3
14,311
596
11,516
20,192
21,339
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
OhhhSuits
Ravana
11
2 / 6 / 1
8,196
342
4,519
11,420
3,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
SageeAndreti
Cliodhna
17
4 / 4 / 8
10,160
423
14,848
12,333
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SaikoDrey
Neith
17
5 / 10 / 3
10,670
445
13,285
21,086
5,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
devillman07
King Arthur
14
1 / 12 / 2
8,731
364
4,115
22,627
15,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
jakeman123456
Cu Chulainn
15
4 / 14 / 3
10,234
426
8,728
25,428
8,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
44
Kills
16
18
Deaths
46
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
19
0
9
23.5
W
Medusa
Keveffect
Medusa
12
0
8
16
W
Yemoja
0
6
10
0.83
L
Ravana
OhhhSuits
Ravana
2
6
1
0.42
L
Cliodhna
SageeAndreti
Cliodhna
4
4
8
2
L
Neith
SaikoDrey
Neith
5
10
3
0.65
L
King Arthur
devillman07
King Arthur
1
12
2
0.17
L
Cu Chulainn
jakeman123456
Cu Chulainn
4
14
3
0.39
W
Kukulkan
jeremyown
Kukulkan
3
9
4
0.56
W
Achilles
spncrELnasty
Achilles
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,844
Damage
45,495
83,117
Taken
92,894
58,781
Mitigated
37,411
26,697
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,954
4,811
0
11,079
20,080
8,902
3,614
900
19,180
0
172,742
W
Medusa
Keveffect
Medusa
11,792
4,746
703
6,174
12,789
5,950
6,981
986
11,803
0
119,814
W
Yemoja
7,801
1,669
2,735
1,490
14,333
16,126
660
0
14,333
38,821
0
L
Ravana
OhhhSuits
Ravana
4,519
2,338
0
1,538
11,420
3,139
0
417
11,003
0
35,367
L
Cliodhna
SageeAndreti
Cliodhna
14,848
684
0
4,741
12,333
4,401
0
3,122
9,211
0
61,863
L
Neith
SaikoDrey
Neith
13,285
6,105
0
3,035
21,086
5,863
60
4,203
16,883
0
65,253
L
King Arthur
devillman07
King Arthur
4,115
610
0
500
22,627
15,774
0
3,033
19,594
0
37,785
L
Cu Chulainn
jakeman123456
Cu Chulainn
8,728
5,200
268
3,753
25,428
8,234
0
4,978
20,450
0
42,356
W
Kukulkan
jeremyown
Kukulkan
7,781
1,863
0
1,165
15,723
6,464
1,396
195
15,528
57,439
0
W
Achilles
spncrELnasty
Achilles
11,516
4,862
0
3,351
20,192
21,339
1,714
1,211
16,271
171
56,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,571
Gold Earned
47,991
662
Minions Killed
351
0
Camps Cleared
0
2,068,004
Distance Traveled
1,682,846
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,439
685
222
9
0
529,447
0
W
Medusa
15,319
638
173
7
0
433,263
3
W
Yemoja
12,370
515
42
2
0
321,473
3
L
Ravana
8,196
342
59
2
0
257,216
0
L
Cliodhna
10,160
423
88
4
0
462,614
0
L
Neith
10,670
445
94
4
0
285,661
0
L
King Arthur
8,731
364
54
2
0
361,555
0
L
Cu Chulainn
10,234
426
56
2
0
315,800
0
W
Kukulkan
12,132
506
117
5
0
400,719
2
W
Achilles
14,311
596
108
5
0
383,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role