Player Matchup

Horus
Horus
Gold II
Rapiiz-
Horus
Gold II
Level 149
God Stats
2W - 3L
1,637 SR
Queue Stats
261W - 274L
1,659 MMR
Party 1
Izanami
Izanami
Silver I
SchemaTheClique
Izanami
Silver I
Level 84
God Stats
4W - 3L
1,320 SR
Queue Stats
228W - 253L
1,192 MMR
Party 1
Cabrakan
Cabrakan
Gold III
StuffDog15
Cabrakan
Gold III
Level 139
God Stats
3W - 0L
1,794 SR
Queue Stats
168W - 177L
1,483 MMR
Solo
Ne Zha
Ne Zha
Gold IV
TAH904
Ne Zha
Gold IV
Level 108
God Stats
35W - 39L
1,662 SR
Queue Stats
334W - 353L
1,424 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
TheyCallMeFat762
Zhong Kui
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 244L
1,488 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,583 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,516 SR
1,449 MMR
Kumbhakarna
Kumbhakarna
Gold III
LUrielP
Kumbhakarna
Gold III
Level 109
God Stats
15W - 10L
1,556 SR
Queue Stats
98W - 102L
1,471 MMR
Solo
Scylla
Scylla
Gold IV
Miika x fcgb
Scylla
Gold IV
Level 159
God Stats
0W - 2L
1,469 SR
Queue Stats
478W - 492L
1,414 MMR
Solo
Awilix
Awilix
Gold V
NakedMotion
Awilix
Gold V
Level 125
God Stats
20W - 25L
1,492 SR
Queue Stats
158W - 152L
1,426 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Soza5705
Xing Tian
Bronze III
Level 75
God Stats
5W - 8L
1,509 SR
Queue Stats
6W - 8L
1,459 MMR
Solo
Set
Set
Gold III
pr4yf0rpl4gues
Set
Gold III
Level 160
God Stats
1W - 3L
1,553 SR
Queue Stats
480W - 478L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rapiiz-
Horus
10
1 / 1 / 4
6,387
532
1,381
7,763
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 1
6,957
580
4,754
5,212
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
StuffDog15
Cabrakan
12
1 / 0 / 2
7,483
624
4,445
5,807
5,304
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
TAH904
Ne Zha
13
3 / 2 / 1
7,316
610
4,424
9,256
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
10
0 / 3 / 2
6,185
515
3,385
6,537
3,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatGilgameshAthenaPersephoneMorgan Le Fay

VS

Bans
GebNikeArtemisUllrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LUrielP
Kumbhakarna
11
0 / 0 / 0
6,174
515
1,770
6,063
2,415
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
10
3 / 1 / 1
6,227
519
1,391
3,408
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
11
3 / 3 / 1
6,464
539
4,923
9,142
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Soza5705
Xing Tian
9
0 / 1 / 1
5,429
452
3,242
6,677
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 1
5,472
456
3,250
6,504
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
6
6
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
LUrielP
Kumbhakarna
0
0
0
0
L
Scylla
3
1
1
3.5
L
Awilix
3
3
1
1.17
W
Horus
Rapiiz-
Horus
1
1
4
3
W
4
0
1
4.5
L
Xing Tian
Soza5705
Xing Tian
0
1
1
0.5
W
Cabrakan
StuffDog15
Cabrakan
1
0
2
2
W
Ne Zha
TAH904
Ne Zha
3
2
1
1.75
W
Zhong Kui
0
3
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,389
Damage
14,576
34,575
Taken
31,794
18,302
Mitigated
12,784
12,316
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
LUrielP
Kumbhakarna
1,770
248
0
2,222
6,063
2,415
0
2,826
3,237
36,103
0
L
Scylla
1,391
215
0
1,002
3,408
860
0
957
2,451
24,100
0
L
Awilix
4,923
2,161
0
2,536
9,142
2,566
0
2,049
7,093
0
36,648
W
Horus
Rapiiz-
Horus
1,381
505
1,014
2,817
7,763
4,139
20
1,829
5,934
0
8,599
W
4,754
2,415
0
828
5,212
1,813
951
574
4,638
0
48,612
L
Xing Tian
Soza5705
Xing Tian
3,242
381
0
1,184
6,677
4,629
0
1,998
4,679
16,047
0
W
Cabrakan
StuffDog15
Cabrakan
4,445
706
0
3,124
5,807
5,304
44
1,654
4,153
46,125
0
W
Ne Zha
TAH904
Ne Zha
4,424
1,621
0
1,921
9,256
3,152
0
1,448
7,808
0
49,200
W
Zhong Kui
3,385
246
0
2,612
6,537
3,894
21
956
5,581
32,281
0
L
3,250
1,763
0
956
6,504
2,314
0
0
6,504
0
33,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
29,766
361
Minions Killed
302
0
Camps Cleared
0
1,062,386
Distance Traveled
1,124,933
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,174
515
80
7
0
221,165
3
L
Scylla
6,227
519
53
4
0
174,248
1
L
Awilix
6,464
539
81
7
0
248,362
1
W
Horus
6,387
532
11
1
0
179,433
2
W
Izanami
6,957
580
91
8
0
217,086
2
L
Xing Tian
5,429
452
21
2
0
255,912
1
W
Cabrakan
7,483
624
109
9
0
208,207
2
W
Ne Zha
7,316
610
89
7
0
245,496
4
W
Zhong Kui
6,185
515
61
5
0
212,164
1
L
Set
5,472
456
67
6
0
225,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role