Player Matchup

Neith
Neith
Evertonmustang02
Neith
Level 26
God Stats
7W - 17L
1,468 SR
Queue Stats
24W - 47L
1,176 Elo+
Solo
Ullr
Ullr
Kaminoh
Ullr
Level 15
God Stats
3W - 5L
1,355 SR
Queue Stats
15W - 17L
1,437 Elo+
Party 1
Osiris
Osiris
MrPelican68
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ophiiuchus
Cthulhu
Level 15
God Stats
1W - 2L
1,449 SR
Queue Stats
12W - 16L
1,415 Elo+
Party 1
Cliodhna
Cliodhna
WebbierMuffin
Cliodhna
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,405 Elo+

VS

Team Averages
Level 16
1,510 SR
1,389 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Giovanne39
Jormungandr
Level 29
God Stats
23W - 25L
1,550 SR
Queue Stats
488W - 552L
1,299 Elo+
Solo
Guan Yu
Guan Yu
TOMORI ALRGOT
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,500 Elo+
Solo
Bakasura
Bakasura
chliodona666
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,145 Elo+
Solo
Bellona
Bellona
fukucyrus
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 1
8,825
519
8,297
8,552
2,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Kaminoh
Ullr
12
2 / 2 / 1
7,354
433
4,505
8,375
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
10
1 / 8 / 1
7,227
425
6,192
12,849
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Ophiiuchus
Cthulhu
10
1 / 4 / 3
6,661
392
6,045
12,174
4,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
WebbierMuffin
Cliodhna
16
9 / 6 / 0
9,908
583
11,398
15,186
5,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
9 / 2 / 4
9,925
584
15,637
10,412
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Giovanne39
Jormungandr
15
2 / 0 / 4
8,590
505
7,580
12,800
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
11
2 / 9 / 2
7,359
433
2,807
11,916
11,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
chliodona666
Bakasura
10
0 / 12 / 2
6,917
407
1,631
13,597
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
fukucyrus
Bellona
16
9 / 2 / 2
10,491
617
9,869
14,103
8,709
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
22
Kills
22
22
Deaths
25
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
2
4
5.5
L
9
2
1
4.75
W
Jormungandr
Giovanne39
Jormungandr
2
0
4
4
L
Ullr
Kaminoh
Ullr
2
2
1
1.25
L
Osiris
1
8
1
0.19
L
Cthulhu
Ophiiuchus
Cthulhu
1
4
3
0.63
W
Guan Yu
2
9
2
0.33
L
Cliodhna
WebbierMuffin
Cliodhna
9
6
0
1.5
W
Bakasura
chliodona666
Bakasura
0
12
2
0.08
W
Bellona
fukucyrus
Bellona
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,437
Damage
37,524
57,136
Taken
62,828
23,960
Mitigated
41,883
11,374
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,637
321
934
4,653
10,412
4,947
683
1,449
8,963
59,350
0
L
8,297
4,950
0
3,100
8,552
2,811
2,877
3,403
4,776
0
45,897
W
Jormungandr
Giovanne39
Jormungandr
7,580
1,438
0
1,326
12,800
11,310
530
3,091
9,709
47,833
0
L
Ullr
Kaminoh
Ullr
4,505
2,174
0
1,868
8,375
2,215
0
4,721
2,881
0
41,532
L
Osiris
6,192
1,927
0
355
12,849
8,154
822
1,549
11,118
0
31,870
L
Cthulhu
Ophiiuchus
Cthulhu
6,045
729
0
2,613
12,174
4,859
93
8,353
3,133
17,726
0
W
Guan Yu
2,807
462
417
993
11,916
11,154
41
447
11,469
0
20,204
L
Cliodhna
WebbierMuffin
Cliodhna
11,398
2,387
0
3,438
15,186
5,921
0
3,127
11,816
0
76,465
W
Bakasura
chliodona666
Bakasura
1,631
951
0
1,412
13,597
5,763
580
854
12,743
0
15,549
W
Bellona
fukucyrus
Bellona
9,869
3,436
0
5,117
14,103
8,709
3,526
204
13,899
0
58,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
43,282
375
Minions Killed
361
0
Camps Cleared
0
1,396,387
Distance Traveled
1,509,668
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,925
584
105
6
0
310,902
2
L
Neith
8,825
519
80
5
0
270,406
5
W
Jormungandr
8,590
505
66
4
0
299,426
1
L
Ullr
7,354
433
68
4
0
273,860
4
L
Osiris
7,227
425
68
4
0
275,575
0
L
Cthulhu
6,661
392
40
2
0
282,530
2
W
Guan Yu
7,359
433
39
2
0
315,005
0
L
Cliodhna
9,908
583
119
7
0
294,016
0
W
Bakasura
6,917
407
46
3
0
296,850
0
W
Bellona
10,491
617
105
6
0
287,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role