Player Matchup

Ares
Ares
Balldog1234
Ares
Level 10
God Stats
8W - 10L
1,577 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
MyAimIsToSavage
Gilgamesh
Level 36
God Stats
73W - 77L
1,483 SR
Queue Stats
101W - 108L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
RiR-FlyZ
Cliodhna
Level 28
God Stats
8W - 10L
1,286 SR
Queue Stats
77W - 72L
1,413 Elo+
Party 1
Cupid
Cupid
Spamuell7
Cupid
Level 96
God Stats
14W - 19L
1,554 SR
Queue Stats
215W - 187L
1,539 Elo+
Party 2
Merlin
Merlin
whitey148
Merlin
Level 154
God Stats
7W - 10L
1,571 SR
Queue Stats
449W - 460L
1,524 Elo+
Party 2
Team Averages
Level 65
1,494 SR
1,469 Elo+

VS

Team Averages
Level 49
1,627 SR
1,436 Elo+
Charybdis
Charybdis
BunnyLionheart69
Charybdis
Level 31
God Stats
6W - 2L
1,559 SR
Queue Stats
195W - 174L
1,446 Elo+
Party 4
Aphrodite
Aphrodite
DarkBunny696_
Aphrodite
Level 41
God Stats
34W - 33L
1,554 SR
Queue Stats
172W - 163L
1,438 Elo+
Party 4
Eset
Eset
Ez rascoo
Eset
Level 29
God Stats
7W - 2L
1,897 SR
Queue Stats
252W - 263L
1,502 Elo+
Party 3
Cliodhna
Cliodhna
Shadowhun1er105
Cliodhna
Level 94
God Stats
14W - 14L
1,627 SR
Queue Stats
487W - 529L
1,470 Elo+
Party 3
Nike
Nike
Simkhiin
Nike
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 121L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,350
432
3,158
16,535
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
MyAimIsToSavage
Gilgamesh
14
3 / 4 / 1
8,605
506
4,079
12,543
5,137
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
RiR-FlyZ
Cliodhna
13
6 / 10 / 5
8,912
524
9,281
15,518
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Spamuell7
Cupid
13
2 / 10 / 2
7,262
427
7,190
13,314
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
whitey148
Merlin
13
2 / 5 / 2
7,573
445
5,678
10,423
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
12 / 1 / 3
10,656
627
15,179
13,516
7,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
DarkBunny696_
Aphrodite
16
2 / 0 / 13
10,221
601
1,793
7,345
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
15
2 / 6 / 7
9,309
548
8,701
12,731
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
18
18 / 3 / 1
11,830
696
18,597
13,698
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
16
0 / 4 / 8
9,501
559
7,026
11,227
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
14
Kills
34
36
Deaths
14
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Charybdis
12
1
3
13.5
W
Aphrodite
DarkBunny696_
Aphrodite
2
0
13
8.5
W
Eset
2
6
7
0.92
L
Gilgamesh
MyAimIsToSavage
Gilgamesh
3
4
1
0.88
L
Cliodhna
RiR-FlyZ
Cliodhna
6
10
5
0.85
W
Cliodhna
18
3
1
6.17
W
Nike
0
4
8
1
L
Cupid
Spamuell7
Cupid
2
10
2
0.3
L
Merlin
whitey148
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
51,296
68,333
Taken
58,517
30,094
Mitigated
32,384
6,209
Healing
24,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,158
104
0
684
16,535
13,049
0
1,849
14,686
25,028
0
W
Charybdis
15,179
10,697
0
5,097
13,516
7,294
2,668
2,069
11,447
0
87,599
W
Aphrodite
DarkBunny696_
Aphrodite
1,793
319
4,902
4,808
7,345
6,430
604
1,643
5,702
28,453
0
W
Eset
8,701
806
690
2,897
12,731
4,354
507
3,226
9,505
55,372
0
L
Gilgamesh
MyAimIsToSavage
Gilgamesh
4,079
1,467
0
161
12,543
5,137
0
1,284
11,259
0
37,944
L
Cliodhna
RiR-FlyZ
Cliodhna
9,281
1,177
0
2,273
15,518
4,522
13
4,203
11,315
0
37,271
W
Cliodhna
18,597
1,481
310
3,422
13,698
5,813
957
639
13,059
0
91,744
W
Nike
7,026
969
0
2,582
11,227
8,493
1,224
1,259
9,968
10,440
45,223
L
Cupid
Spamuell7
Cupid
7,190
3,181
236
2,001
13,314
4,420
0
1,006
12,308
0
39,351
L
Merlin
whitey148
Merlin
5,678
40
0
854
10,423
2,966
0
3,758
6,665
45,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
51,517
337
Minions Killed
566
0
Camps Cleared
0
1,484,955
Distance Traveled
1,578,459
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,350
432
37
2
0
293,014
0
W
Charybdis
10,656
627
127
7
0
304,938
3
W
Aphrodite
10,221
601
73
4
0
332,838
0
W
Eset
9,309
548
100
6
0
292,151
5
L
Gilgamesh
8,605
506
107
6
0
294,707
2
L
Cliodhna
8,912
524
57
3
0
332,126
0
W
Cliodhna
11,830
696
154
9
0
364,258
4
W
Nike
9,501
559
112
7
0
284,274
0
L
Cupid
7,262
427
58
3
0
281,728
3
L
Merlin
7,573
445
78
5
0
283,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role