Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ikickcats6377
Zeus
Level 17
God Stats
2W - 0L
1,553 SR
Queue Stats
24W - 23L
1,543 Elo+
Party 1
King Arthur
King Arthur
Shepherd1236
King Arthur
Level 29
God Stats
5W - 6L
1,400 SR
Queue Stats
50W - 42L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
WinterReaper668
Aphrodite
Level 13
God Stats
7W - 7L
1,500 SR
Queue Stats
15W - 15L
1,491 Elo+
Solo
Ares
Ares
kaja_simmel
Ares
Level 17
God Stats
4W - 1L
1,261 SR
Queue Stats
13W - 8L
1,505 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,517 Elo+

VS

Team Averages
Level 19
1,457 SR
1,510 Elo+
Cernunnos
Cernunnos
MarkedQuasar913
Cernunnos
Level 28
God Stats
0W - 3L
1,389 SR
Queue Stats
65W - 49L
1,571 Elo+
Solo
Da Ji
Da Ji
MrMeeksee
Da Ji
Level 18
God Stats
33W - 21L
1,538 SR
Queue Stats
87W - 74L
1,445 Elo+
Solo
Amaterasu
Amaterasu
Ruinthyself
Amaterasu
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 14L
1,626 Elo+
Solo
Jormungandr
Jormungandr
Stony1725
Jormungandr
Level 8
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
janus-blaze7
Nu Wa
Level 29
God Stats
2W - 3L
1,609 SR
Queue Stats
42W - 59L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
5 / 3 / 19
11,901
1,082
13,964
17,692
9,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
20 / 2 / 13
14,819
1,347
36,364
12,614
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shepherd1236
King Arthur
19
5 / 3 / 25
11,882
1,080
10,940
17,814
23,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
WinterReaper668
Aphrodite
18
2 / 1 / 20
11,021
1,002
5,848
10,188
6,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 0 / 25
12,967
1,179
15,977
26,804
34,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

216

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MarkedQuasar913
Cernunnos
17
3 / 4 / 6
11,655
1,060
22,533
17,988
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
MrMeeksee
Da Ji
16
2 / 11 / 2
10,070
915
10,444
18,782
9,109
Amaterasu
Ruinthyself
Amaterasu
17
2 / 9 / 3
10,522
957
11,810
19,691
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Stony1725
Jormungandr
17
0 / 5 / 8
10,650
968
16,264
20,758
20,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 8 / 4
10,520
956
17,671
13,543
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
32
37
Kills
9
9
Deaths
37
102
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
3
19
4.83
W
20
2
13
13.25
L
Cernunnos
MarkedQuasar913
Cernunnos
3
4
6
1.5
L
Da Ji
MrMeeksee
Da Ji
2
11
2
0.27
L
Amaterasu
Ruinthyself
Amaterasu
2
9
3
0.39
W
King Arthur
Shepherd1236
King Arthur
5
3
25
5.83
L
Jormungandr
Stony1725
Jormungandr
0
5
8
0.8
W
Aphrodite
WinterReaper668
Aphrodite
2
1
20
12
L
2
8
4
0.5
W
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,093
Damage
78,722
85,112
Taken
90,762
78,779
Mitigated
49,564
24,565
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,964
4,429
0
1,443
17,692
9,859
0
6,131
11,090
0
30,444
W
36,364
5,355
662
2,199
12,614
5,537
0
4,277
8,094
69,905
0
L
Cernunnos
MarkedQuasar913
Cernunnos
22,533
10,663
0
2,697
17,988
6,253
0
14,105
3,883
0
55,574
L
Da Ji
MrMeeksee
Da Ji
10,444
2,696
0
95
18,782
9,109
0
12,009
6,773
0
18,928
L
Amaterasu
Ruinthyself
Amaterasu
11,810
6,524
0
1,437
19,691
8,974
0
12,364
6,692
0
18,779
W
King Arthur
Shepherd1236
King Arthur
10,940
767
0
0
17,814
23,063
0
7,724
9,828
0
23,265
L
Jormungandr
Stony1725
Jormungandr
16,264
4,075
117
2,952
20,758
20,473
0
12,219
8,539
43,241
0
W
Aphrodite
WinterReaper668
Aphrodite
5,848
1,199
8,498
4,222
10,188
6,311
0
4,871
5,040
25,819
0
L
17,671
3,575
0
226
13,543
4,755
0
7,492
6,051
39,467
0
W
15,977
1,747
2,025
5,516
26,804
34,009
0
9,487
17,125
25,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,590
Gold Earned
53,417
198
Minions Killed
200
7
Camps Cleared
5
1,148,685
Distance Traveled
977,955
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,901
1,082
19
2
1
240,868
0
W
Zeus
14,819
1,347
87
8
3
212,191
0
L
Cernunnos
11,655
1,060
63
6
0
208,054
0
L
Da Ji
10,070
915
14
1
3
164,845
0
L
Amaterasu
10,522
957
8
1
1
197,148
0
W
King Arthur
11,882
1,080
23
2
0
209,151
0
L
Jormungandr
10,650
968
62
6
0
196,605
0
W
Aphrodite
11,021
1,002
58
5
1
241,331
0
L
Nu Wa
10,520
956
53
5
1
211,303
1
W
Ares
12,967
1,179
11
1
2
245,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role