Player Matchup

Tsukuyomi
Tsukuyomi
Born26
Tsukuyomi
Level 88
God Stats
7W - 4L
1,667 SR
Queue Stats
875W - 954L
1,410 Elo+
Solo
Nox
Nox
Dokomentuu
Nox
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 92L
1,259 Elo+
Solo
The Morrigan
The Morrigan
Nеоn
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,102 Elo+
Solo
Merlin
Merlin
ThanaSlayer
Merlin
Level 56
God Stats
3W - 1L
1,922 SR
Queue Stats
131W - 148L
1,413 Elo+
Solo
Ne Zha
Ne Zha
daughterofsun707
Ne Zha
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 107L
1,453 Elo+
Solo
Team Averages
Level 57
1,618 SR
1,328 Elo+

VS

Team Averages
Level 112
1,415 SR
1,370 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kampf_Pinguin_89
Sol
Level 133
God Stats
13W - 15L
1,398 SR
Queue Stats
990W - 1,024L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Ob1ehuan
Danzaburou
Level 149
God Stats
9W - 9L
1,347 SR
Queue Stats
523W - 656L
1,278 Elo+
Party 1
Hou Yi
Hou Yi
dreamz1987
Hou Yi
Level 142
God Stats
11W - 12L
1,329 SR
Queue Stats
871W - 1,024L
1,264 Elo+
Party 1
Hun Batz
Hun Batz
hlaldun
Hun Batz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 138L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Born26
Tsukuyomi
18
6 / 8 / 11
11,676
687
16,607
17,570
7,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 6 / 15
11,864
698
14,772
14,864
7,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Nеоn
The Morrigan
17
3 / 8 / 10
10,245
603
11,584
12,931
6,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
19
5 / 5 / 13
11,203
659
16,687
15,105
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 5 / 11
10,735
631
16,620
15,857
10,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
1 / 2 / 18
11,548
679
3,810
20,261
26,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
15 / 2 / 12
14,360
845
27,662
25,538
12,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Ob1ehuan
Danzaburou
19
5 / 6 / 11
12,682
746
9,826
13,948
6,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
dreamz1987
Hou Yi
20
6 / 4 / 14
12,989
764
12,899
13,734
6,425
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
hlaldun
Hun Batz
19
5 / 9 / 8
12,198
718
14,051
17,457
9,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
95
23
Kills
32
32
Deaths
23
60
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
18
5
L
Tsukuyomi
Born26
Tsukuyomi
6
8
11
1.44
L
4
6
15
1.92
W
15
2
12
10.5
L
The Morrigan
Nеоn
The Morrigan
3
8
10
1
W
Danzaburou
Ob1ehuan
Danzaburou
5
6
11
1.75
L
Merlin
5
5
13
2.3
L
5
5
11
2.1
W
Hou Yi
dreamz1987
Hou Yi
6
4
14
3.25
W
Hun Batz
hlaldun
Hun Batz
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,270
Damage
68,248
76,327
Taken
90,938
38,550
Mitigated
60,822
20,189
Healing
32,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,810
413
1,592
2,134
20,261
26,209
0
11,464
8,797
9,449
0
L
Tsukuyomi
Born26
Tsukuyomi
16,607
6,682
1,932
1,995
17,570
7,932
0
7,918
9,652
36
31,758
L
14,772
1,856
157
3,110
14,864
7,056
0
4,518
10,346
28,201
0
W
27,662
10,757
3,128
13,995
25,538
12,517
3,213
7,933
17,605
57,827
0
L
The Morrigan
Nеоn
The Morrigan
11,584
2,562
948
1,027
12,931
6,104
0
6,607
6,260
17,799
2,583
W
Danzaburou
Ob1ehuan
Danzaburou
9,826
4,649
1,958
2,997
13,948
6,010
414
6,810
7,138
0
29,866
L
Merlin
16,687
1,003
2,724
3,348
15,105
6,755
0
6,787
8,318
40,583
0
L
16,620
4,057
1,991
2,957
15,857
10,703
0
5,578
10,279
0
26,401
W
Hou Yi
dreamz1987
Hou Yi
12,899
4,737
2,113
2,409
13,734
6,425
1,689
6,313
7,421
0
36,354
W
Hun Batz
hlaldun
Hun Batz
14,051
3,194
1,269
1,115
17,457
9,661
391
7,976
9,481
0
28,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,723
Gold Earned
63,777
178
Minions Killed
182
0
Camps Cleared
0
1,303,628
Distance Traveled
1,438,934
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,548
679
14
1
0
308,913
3
L
Tsukuyomi
11,676
687
48
3
0
245,744
0
L
Nox
11,864
698
45
3
0
258,577
0
W
Sol
14,360
845
53
3
0
324,888
0
L
The Morrigan
10,245
603
17
1
0
214,918
0
W
Danzaburou
12,682
746
41
2
0
259,852
3
L
Merlin
11,203
659
54
3
0
257,807
0
L
Ne Zha
10,735
631
14
1
0
326,582
0
W
Hou Yi
12,989
764
49
3
0
275,387
3
W
Hun Batz
12,198
718
25
1
0
269,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role