Player Matchup

Hercules
Hercules
 
Hercules
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Drackopz28_
Medusa
Level 88
God Stats
3W - 3L
1,411 SR
Queue Stats
50W - 51L
1,421 Elo+
Party 2
Tiamat
Tiamat
Suzhou
Tiamat
Level 21
God Stats
0W - 1L
1,246 SR
Queue Stats
41W - 39L
1,409 Elo+
Party 2
Team Averages
Level 55
1,385 SR
1,443 Elo+

VS

Team Averages
Level 78
1,483 SR
1,401 Elo+
Kukulkan
Kukulkan
DraxX10
Kukulkan
Level 124
God Stats
30W - 33L
1,403 SR
Queue Stats
30W - 37L
1,346 Elo+
Solo
Zeus
Zeus
Ixionus
Zeus
Level 85
God Stats
37W - 42L
1,444 SR
Queue Stats
128W - 144L
1,372 Elo+
Party 1
Bellona
Bellona
xXSaphirionXx
Bellona
Level 25
God Stats
20W - 13L
1,603 SR
Queue Stats
70W - 63L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 5 / 4
8,930
638
5,234
14,649
15,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
12
1 / 6 / 3
8,638
617
6,737
12,464
4,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Suzhou
Tiamat
14
3 / 3 / 2
9,353
668
7,783
8,575
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DraxX10
Kukulkan
13
2 / 2 / 6
9,299
664
5,610
6,705
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
Ixionus
Zeus
14
6 / 3 / 5
9,855
704
11,611
7,330
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
14
6 / 0 / 8
10,197
728
14,860
15,768
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
14
14
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
4
0.6
L
Medusa
1
6
3
0.42
W
Kukulkan
DraxX10
Kukulkan
2
2
6
2.5
W
Zeus
Ixionus
Zeus
6
3
5
2.83
L
Tiamat
Suzhou
Tiamat
3
3
2
1.33
W
Bellona
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
32,081
35,688
Taken
29,803
24,653
Mitigated
18,578
8,791
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,234
1,161
0
3,088
14,649
15,172
0
6,267
7,119
0
15,530
L
Medusa
6,737
2,520
0
2,789
12,464
4,440
0
5,786
5,854
0
35,252
W
Kukulkan
DraxX10
Kukulkan
5,610
411
0
0
6,705
2,607
280
2,558
4,147
42,154
0
W
Zeus
Ixionus
Zeus
11,611
767
0
1,657
7,330
2,635
936
1,719
5,611
31,802
0
L
Tiamat
Suzhou
Tiamat
7,783
262
0
2,914
8,575
5,041
0
4,604
3,684
27,699
0
W
Bellona
14,860
4,586
0
2,615
15,768
13,336
12
4,442
11,326
0
22,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,921
Gold Earned
29,351
159
Minions Killed
160
4
Camps Cleared
8
776,225
Distance Traveled
763,474
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,930
638
29
2
1
269,130
8
L
Medusa
8,638
617
59
4
2
237,660
0
W
Kukulkan
9,299
664
82
6
4
236,541
2
W
Zeus
9,855
704
53
4
2
237,196
5
L
Tiamat
9,353
668
71
5
1
269,435
1
W
Bellona
10,197
728
25
2
2
289,737
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role