Player Matchup

Danzaburou
Danzaburou
AFewChainz6232
Danzaburou
Level 29
God Stats
8W - 7L
1,452 SR
Queue Stats
122W - 114L
1,587 Elo+
Solo
Bacchus
Bacchus
Skill656
Bacchus
Level 23
God Stats
3W - 1L
1,246 SR
Queue Stats
79W - 49L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
SuperPaloNova
Baron Samedi
Level 10
God Stats
37W - 33L
1,687 SR
Queue Stats
165W - 169L
1,599 Elo+
Solo
Cthulhu
Cthulhu
Tank53447
Cthulhu
Level 20
God Stats
3W - 3L
1,686 SR
Queue Stats
21W - 19L
1,503 Elo+
Solo
Chang'e
Chang'e
lacey2001
Chang'e
Level 22
God Stats
4W - 12L
1,328 SR
Queue Stats
104W - 139L
1,253 Elo+
Solo
Team Averages
Level 21
1,480 SR
1,494 Elo+

VS

Team Averages
Level 22
1,454 SR
1,485 Elo+
Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Demand904
Sun Wukong
Level 15
God Stats
9W - 16L
1,390 SR
Queue Stats
79W - 91L
1,484 Elo+
Solo
Merlin
Merlin
YosoyGrut75
Merlin
Level 24
God Stats
27W - 37L
1,512 SR
Queue Stats
292W - 290L
1,525 Elo+
Solo
Tyr
Tyr
iTz_Telettubie
Tyr
Level 28
God Stats
0W - 2L
1,370 SR
Queue Stats
20W - 14L
1,505 Elo+
Solo
Izanami
Izanami
yakinmato
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFewChainz6232
Danzaburou
19
12 / 1 / 18
11,488
1,149
21,810
6,655
2,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Skill656
Bacchus
18
8 / 0 / 28
11,700
1,170
18,305
13,407
16,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SuperPaloNova
Baron Samedi
18
9 / 0 / 21
11,664
1,166
15,710
4,425
4,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Tank53447
Cthulhu
18
7 / 2 / 21
10,952
1,095
13,834
9,141
7,427
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
lacey2001
Chang'e
17
1 / 2 / 20
9,498
950
8,737
12,211
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 1 / 2
8,837
884
1,462
5,390
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Demand904
Sun Wukong
14
2 / 9 / 2
8,941
894
7,634
21,608
13,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
1 / 3 / 1
9,025
903
10,870
8,468
3,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 10 / 3
9,069
907
10,945
28,028
21,226
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
yakinmato
Izanami
14
0 / 14 / 3
8,825
883
5,942
20,354
7,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
16
37
Kills
5
5
Deaths
37
108
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
2
2
W
Danzaburou
AFewChainz6232
Danzaburou
12
1
18
21
L
Sun Wukong
Demand904
Sun Wukong
2
9
2
0.33
W
Bacchus
Skill656
Bacchus
8
0
28
22
W
Baron Samedi
SuperPaloNova
Baron Samedi
9
0
21
19.5
W
Cthulhu
Tank53447
Cthulhu
7
2
21
8.75
L
Merlin
1
3
1
0.5
L
1
10
3
0.25
W
Chang'e
lacey2001
Chang'e
1
2
20
5.5
L
Izanami
yakinmato
Izanami
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,396
Damage
36,853
45,839
Taken
83,848
35,193
Mitigated
48,894
19,215
Healing
2,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,462
198
0
893
5,390
2,953
0
4,241
1,065
5,278
0
W
Danzaburou
AFewChainz6232
Danzaburou
21,810
13,733
0
2,099
6,655
2,350
0
1,377
5,278
0
47,019
L
Sun Wukong
Demand904
Sun Wukong
7,634
733
0
1,378
21,608
13,593
0
11,987
9,336
0
14,226
W
Bacchus
Skill656
Bacchus
18,305
1,825
0
3,611
13,407
16,461
0
3,193
9,404
26,927
0
W
Baron Samedi
SuperPaloNova
Baron Samedi
15,710
1,149
3,783
2,581
4,425
4,457
0
1,039
3,386
36,537
0
W
Cthulhu
Tank53447
Cthulhu
13,834
1,315
987
175
9,141
7,427
0
2,946
6,195
23,689
0
L
Merlin
10,870
556
0
0
8,468
3,187
0
6,427
1,802
30,753
0
L
10,945
2,696
0
356
28,028
21,226
0
20,062
7,122
0
20,264
W
Chang'e
lacey2001
Chang'e
8,737
1,283
3,116
2,863
12,211
4,498
0
3,777
8,434
20,572
0
L
Izanami
yakinmato
Izanami
5,942
5,225
0
115
20,354
7,935
0
12,080
7,937
0
24,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,302
Gold Earned
44,697
197
Minions Killed
129
5
Camps Cleared
3
991,157
Distance Traveled
729,099
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,837
884
1
0
0
84,101
0
W
Danzaburou
11,488
1,149
62
6
4
168,978
1
L
Sun Wukong
8,941
894
22
2
1
173,293
0
W
Bacchus
11,700
1,170
28
3
0
220,633
1
W
Baron Samedi
11,664
1,166
54
5
0
193,793
2
W
Cthulhu
10,952
1,095
30
3
0
219,078
0
L
Merlin
9,025
903
35
4
0
156,671
1
L
Tyr
9,069
907
29
3
0
185,021
0
W
Chang'e
9,498
950
23
2
1
188,675
1
L
Izanami
8,825
883
42
4
2
130,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role