Player Matchup

Ao Kuang
Ao Kuang
BloodiAlisa
Ao Kuang
Level 127
God Stats
1W - 5L
1,375 SR
Queue Stats
374W - 328L
1,574 Elo+
Party 1
Sobek
Sobek
DarkGh0sst
Sobek
Level 146
God Stats
1W - 3L
1,458 SR
Queue Stats
382W - 339L
1,576 Elo+
Party 1
Artemis
Artemis
Goblin2332
Artemis
Level 120
God Stats
4W - 5L
1,614 SR
Queue Stats
320W - 282L
1,564 Elo+
Party 1
Janus
Janus
Shadooooow
Janus
Level 140
God Stats
1W - 3L
1,454 SR
Queue Stats
111W - 122L
1,540 Elo+
Solo
Ullr
Ullr
Zoppl
Ullr
Level 143
God Stats
2W - 3L
1,464 SR
Queue Stats
433W - 449L
1,543 Elo+
Solo
Team Averages
Level 135
1,473 SR
1,559 Elo+

VS

Team Averages
Level 136
1,629 SR
1,556 Elo+
Xing Tian
Xing Tian
Draganal
Xing Tian
Level 128
God Stats
2W - 0L
1,908 SR
Queue Stats
71W - 48L
1,600 Elo+
Party 2
Xbalanque
Xbalanque
Sz4ty3sz
Xbalanque
Level 111
God Stats
1W - 1L
1,291 SR
Queue Stats
164W - 173L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Tahu
Kukulkan
Level 149
God Stats
8W - 2L
1,733 SR
Queue Stats
211W - 223L
1,523 Elo+
Solo
Hercules
Hercules
Triliph
Hercules
Level 141
God Stats
8W - 1L
1,670 SR
Queue Stats
317W - 278L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
Vuzaba
Zhong Kui
Level 153
God Stats
11W - 9L
1,543 SR
Queue Stats
725W - 711L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BloodiAlisa
Ao Kuang
16
7 / 9 / 2
9,635
688
9,565
17,709
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
17
2 / 6 / 8
9,591
685
11,144
22,689
29,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Goblin2332
Artemis
15
1 / 7 / 6
8,987
642
12,685
14,987
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
17
2 / 5 / 8
10,193
728
13,848
11,240
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Zoppl
Ullr
17
0 / 3 / 9
8,878
634
11,807
13,890
8,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Draganal
Xing Tian
17
0 / 2 / 26
10,636
760
8,655
17,090
19,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Sz4ty3sz
Xbalanque
20
8 / 2 / 14
11,504
822
17,416
13,165
5,554
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Tahu
Kukulkan
20
11 / 4 / 9
12,264
876
13,119
11,135
6,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Triliph
Hercules
17
3 / 3 / 22
10,040
717
16,016
20,846
23,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Vuzaba
Zhong Kui
17
8 / 3 / 14
10,618
758
17,724
12,663
9,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
115
12
Kills
30
30
Deaths
14
33
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BloodiAlisa
Ao Kuang
7
9
2
0.89
L
Sobek
2
6
8
1
W
Xing Tian
Draganal
Xing Tian
0
2
26
6.5
L
Artemis
Goblin2332
Artemis
1
7
6
0.57
L
Janus
2
5
8
1.2
W
Xbalanque
Sz4ty3sz
Xbalanque
8
2
14
7.5
W
Kukulkan
Tahu
Kukulkan
11
4
9
3.88
W
Hercules
Triliph
Hercules
3
3
22
4.67
W
Zhong Kui
Vuzaba
Zhong Kui
8
3
14
5
L
Ullr
Zoppl
Ullr
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,049
Damage
72,930
80,515
Taken
74,899
57,128
Mitigated
64,371
24,625
Healing
26,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BloodiAlisa
Ao Kuang
9,565
2,034
191
2,163
17,709
8,212
685
10,432
6,953
15,354
0
L
Sobek
11,144
773
2,179
5,446
22,689
29,048
0
9,785
12,352
17,794
0
W
Xing Tian
Draganal
Xing Tian
8,655
157
0
1,883
17,090
19,451
558
7,163
9,589
14,664
0
L
Artemis
Goblin2332
Artemis
12,685
5,961
730
2,777
14,987
6,879
0
8,617
6,230
0
28,779
L
Janus
13,848
279
1,352
1,831
11,240
4,564
180
4,832
6,187
39,613
0
W
Xbalanque
Sz4ty3sz
Xbalanque
17,416
8,901
2,864
4,956
13,165
5,554
1,054
6,763
5,983
0
41,207
W
Kukulkan
Tahu
Kukulkan
13,119
1,180
2,201
885
11,135
6,125
1,119
6,487
4,413
45,019
0
W
Hercules
Triliph
Hercules
16,016
3,398
641
7,778
20,846
23,944
341
7,604
13,007
5,773
11,811
W
Zhong Kui
Vuzaba
Zhong Kui
17,724
1,044
2,075
3,372
12,663
9,297
168
5,082
7,350
22,338
0
L
Ullr
Zoppl
Ullr
11,807
4,141
2,840
5,116
13,890
8,425
686
9,126
4,565
0
19,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,284
Gold Earned
55,062
142
Minions Killed
165
0
Camps Cleared
0
1,120,459
Distance Traveled
1,326,056
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,635
688
13
1
0
178,931
0
L
Sobek
9,591
685
19
1
0
232,943
3
W
Xing Tian
10,636
760
8
1
0
274,950
0
L
Artemis
8,987
642
38
3
0
199,541
0
L
Janus
10,193
728
59
4
0
251,701
0
W
Xbalanque
11,504
822
61
4
0
257,951
0
W
Kukulkan
12,264
876
72
5
0
260,984
1
W
Hercules
10,040
717
7
1
0
279,758
1
W
Zhong Kui
10,618
758
17
1
0
252,413
2
L
Ullr
8,878
634
13
1
0
257,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role