Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Benniwenni
Sol
Level 49
God Stats
8W - 16L
1,212 SR
Queue Stats
381W - 394L
1,389 Elo+
Solo
Merlin
Merlin
GodeiaT-rock
Merlin
Level 43
God Stats
3W - 3L
1,056 SR
Queue Stats
33W - 46L
1,472 Elo+
Solo
Xing Tian
Xing Tian
Lord_Brocktree69
Xing Tian
Level 124
God Stats
8W - 11L
1,406 SR
Queue Stats
385W - 341L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
TheChupez
Danzaburou
Level 98
God Stats
27W - 35L
1,475 SR
Queue Stats
389W - 407L
1,418 Elo+
Party 2
Team Averages
Level 89
1,330 SR
1,440 Elo+

VS

Team Averages
Level 82
1,567 SR
1,608 Elo+
Skadi
Skadi
BunnyFoxMoonWolf
Skadi
Level 87
God Stats
10W - 15L
1,441 SR
Queue Stats
1,137W - 1,171L
1,477 Elo+
Solo
Mulan
Mulan
CrankeyDuck
Mulan
Level 130
God Stats
9W - 0L
1,628 SR
Queue Stats
32W - 22L
1,645 Elo+
Party 1
Anubis
Anubis
Dacolonel99
Anubis
Level 61
God Stats
46W - 62L
1,419 SR
Queue Stats
493W - 532L
1,408 Elo+
Solo
Cabrakan
Cabrakan
N8teHiggers
Cabrakan
Level 4
God Stats
3W - 1L
1,684 SR
Queue Stats
7W - 2L
1,851 Elo+
Party 1
Scylla
Scylla
Xanthur71
Scylla
Level 128
God Stats
6W - 2L
1,664 SR
Queue Stats
41W - 26L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 9 / 0
7,924
792
1,815
15,408
11,135
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

14
1 / 10 / 0
8,580
858
7,192
18,423
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
14
0 / 11 / 1
8,343
834
8,100
18,699
6,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
15
0 / 4 / 1
9,315
932
10,062
15,172
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TheChupez
Danzaburou
14
0 / 4 / 0
8,381
838
7,930
12,269
3,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

35

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 16
9,965
997
5,485
1,867
774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 0 / 21
10,636
1,064
18,963
14,887
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Anubis
17
2 / 1 / 24
9,762
976
6,907
6,807
3,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
N8teHiggers
Cabrakan
17
8 / 0 / 22
11,658
1,166
14,504
10,247
14,326
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Xanthur71
Scylla
19
19 / 0 / 17
11,959
1,196
29,948
7,268
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
138
1
Kills
38
38
Deaths
1
2
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
9
0
0
L
1
10
0
0.1
W
1
0
16
9
W
8
0
21
18.5
W
Anubis
2
1
24
14
L
Merlin
0
11
1
0.05
L
Xing Tian
0
4
1
0.13
W
Cabrakan
N8teHiggers
Cabrakan
8
0
22
19
L
Danzaburou
TheChupez
Danzaburou
0
4
0
0
W
Scylla
Xanthur71
Scylla
19
0
17
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,099
Damage
75,807
79,971
Taken
41,076
41,245
Mitigated
32,370
4,261
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,815
241
30
51
15,408
11,135
0
8,651
6,433
0
5,207
L
7,192
2,579
0
1,922
18,423
4,943
0
11,801
6,260
32,099
0
W
5,485
1,516
0
329
1,867
774
0
1,059
808
0
31,596
W
18,963
2,808
0
6,039
14,887
10,773
0
8,897
5,990
1,871
20,885
W
Anubis
6,907
215
388
1,505
6,807
3,358
0
4,932
1,875
23,974
0
L
Merlin
8,100
1,064
0
601
18,699
6,552
0
14,160
4,303
26,441
0
L
Xing Tian
10,062
612
0
1,002
15,172
14,703
0
8,026
6,820
27,973
0
W
Cabrakan
N8teHiggers
Cabrakan
14,504
1,638
0
1,552
10,247
14,326
0
6,432
3,815
34,352
0
L
Danzaburou
TheChupez
Danzaburou
7,930
2,127
0
655
12,269
3,912
0
9,656
2,434
0
24,998
W
Scylla
Xanthur71
Scylla
29,948
3,924
270
2,573
7,268
3,139
0
4,034
3,234
43,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,543
Gold Earned
53,980
156
Minions Killed
212
4
Camps Cleared
8
738,368
Distance Traveled
929,480
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,924
792
3
0
0
130,179
2
L
Sol
8,580
858
42
4
2
136,422
0
W
Skadi
9,965
997
57
6
0
203,828
0
W
Mulan
10,636
1,064
24
2
0
182,108
0
W
Anubis
9,762
976
62
6
1
164,286
0
L
Merlin
8,343
834
39
4
0
149,880
0
L
Xing Tian
9,315
932
32
3
1
188,162
0
W
Cabrakan
11,658
1,166
37
4
3
191,326
0
L
Danzaburou
8,381
838
40
4
1
133,725
0
W
Scylla
11,959
1,196
32
3
4
187,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role