Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GRXC1E2900
Baron Samedi
Level 5
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JungleClam
Hou Yi
Level 109
God Stats
16W - 9L
1,585 SR
Queue Stats
61W - 71L
1,447 Elo+
Party 2
Team Averages
Level 85
1,518 SR
1,482 Elo+

VS

Team Averages
Level 72
1,684 SR
1,559 Elo+
Cliodhna
Cliodhna
Darkchaos_Wolf
Cliodhna
Level 64
God Stats
2W - 6L
1,365 SR
Queue Stats
172W - 124L
1,443 Elo+
Party 1
Odin
Odin
Gyro-013
Odin
Level 123
God Stats
6W - 1L
1,780 SR
Queue Stats
72W - 64L
1,487 Elo+
Party 1
Zeus
Zeus
hazybelle
Zeus
Level 29
God Stats
4W - 1L
1,906 SR
Queue Stats
80W - 30L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 5 / 3
7,722
702
5,825
20,589
13,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
GRXC1E2900
Baron Samedi
7
0 / 7 / 1
5,824
529
2,286
8,083
4,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
JungleClam
Hou Yi
11
2 / 5 / 3
7,203
655
5,457
9,647
3,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
6 / 5 / 8
8,368
761
7,247
8,428
4,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
12
2 / 1 / 14
7,803
709
6,198
8,482
8,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
14
9 / 0 / 7
9,259
842
18,398
3,511
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
17
17
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
3
0.9
W
Cliodhna
6
5
8
2
L
Baron Samedi
GRXC1E2900
Baron Samedi
0
7
1
0.07
W
Odin
2
1
14
9
L
Hou Yi
JungleClam
Hou Yi
2
5
3
0.7
W
Zeus
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,568
Damage
31,843
38,319
Taken
20,421
20,966
Mitigated
14,601
5,547
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,825
987
160
3,862
20,589
13,135
0
9,197
10,888
795
17,180
W
Cliodhna
7,247
735
0
656
8,428
4,516
0
1,226
7,202
0
25,199
L
Baron Samedi
GRXC1E2900
Baron Samedi
2,286
93
272
354
8,083
4,323
0
3,768
4,132
8,687
0
W
Odin
6,198
1,493
347
1,822
8,482
8,984
0
1,505
6,977
0
12,143
L
Hou Yi
JungleClam
Hou Yi
5,457
2,643
0
899
9,647
3,508
0
4,793
4,596
0
19,153
W
Zeus
18,398
1,307
163
1,054
3,511
1,101
689
207
3,304
48,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,749
Gold Earned
25,430
83
Minions Killed
143
2
Camps Cleared
7
495,888
Distance Traveled
607,283
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,722
702
29
3
1
198,793
2
W
Cliodhna
8,368
761
45
4
3
195,951
0
L
Baron Samedi
5,824
529
9
1
0
125,427
1
W
Odin
7,803
709
14
1
1
207,765
1
L
Hou Yi
7,203
655
45
4
1
171,668
0
W
Zeus
9,259
842
84
8
3
203,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role